Player Matchup

Mulan
Mulan
Gold III
BigXexy713
Mulan
Gold III
Level 155
God Stats
28W - 26L
1,724 SR
Queue Stats
409W - 407L
1,305 MMR
Solo
Olorun
Olorun
Silver III
Da Creeper07
Olorun
Silver III
Level 116
God Stats
7W - 7L
1,351 SR
Queue Stats
61W - 86L
1,369 MMR
Solo
Bacchus
Bacchus
Bronze III
E MVRTINEZ
Bacchus
Bronze III
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,363 MMR
Solo
Thanatos
Thanatos
Silver II
Ortizz_562
Thanatos
Silver II
Level 143
God Stats
4W - 0L
1,308 SR
Queue Stats
17W - 18L
1,380 MMR
Solo
Ullr
Ullr
Gold V
Totoppo
Ullr
Gold V
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 67L
1,332 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,477 SR
1,350 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 134
1,464 SR
1,395 MMR
Ao Kuang
Ao Kuang
Silver IV
 
Ao Kuang
Silver IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Bronze IV
 
Nox
Bronze IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze IV
ImmaEatUalive
Cu Chulainn
Bronze IV
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 83L
1,338 MMR
Solo
Charybdis
Charybdis
Gold IV
MRPAKMAN
Charybdis
Gold IV
Level 160
God Stats
3W - 6L
1,321 SR
Queue Stats
219W - 231L
1,333 MMR
Solo
Geb
Geb
Silver III
MonsterMania261
Geb
Silver III
Level 127
God Stats
0W - 4L
1,500 SR
Queue Stats
158W - 155L
1,304 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
3 / 4 / 6
11,496
523
10,341
15,465
14,096
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Olorun
16
3 / 7 / 7
10,843
493
9,290
14,966
6,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
E MVRTINEZ
Bacchus
18
5 / 2 / 17
11,145
507
11,592
14,947
21,975
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
Ortizz_562
Thanatos
19
10 / 3 / 6
12,432
565
14,896
14,595
6,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ullr
Totoppo
Ullr
20
12 / 2 / 7
13,709
623
16,447
19,403
6,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
TiamatNu WaCliodhnaAthena

VS

Bans
BastetKing ArthurChaacAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
6 / 7 / 4
10,797
491
10,907
22,469
7,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nox
 
Nox
16
5 / 7 / 4
10,546
479
10,167
14,331
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
ImmaEatUalive
Cu Chulainn
15
2 / 7 / 6
10,086
458
11,743
22,146
14,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
MRPAKMAN
Charybdis
20
4 / 6 / 2
12,311
560
16,654
18,276
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 6 / 8
9,052
411
5,661
12,039
3,827
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
42
33
Kills
18
18
Deaths
33
43
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
6
7
4
1.14
L
Nox
 
Nox
5
7
4
1
W
Mulan
3
4
6
1.5
W
Olorun
3
7
7
0.93
W
Bacchus
E MVRTINEZ
Bacchus
5
2
17
6.75
L
Cu Chulainn
ImmaEatUalive
Cu Chulainn
2
7
6
0.71
L
Charybdis
MRPAKMAN
Charybdis
4
6
2
0.83
L
1
6
8
0.83
W
Thanatos
Ortizz_562
Thanatos
10
3
6
4.33
W
Ullr
Totoppo
Ullr
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,566
Damage
55,132
79,376
Taken
89,261
55,572
Mitigated
36,397
32,775
Healing
22,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
10,907
3,385
0
5,077
22,469
7,265
0
4,630
17,644
68,934
0
L
Nox
 
Nox
10,167
784
0
1,978
14,331
4,998
150
3,701
10,630
59,083
0
W
Mulan
10,341
783
0
4,913
15,465
14,096
844
6,382
9,083
0
75,385
W
Olorun
9,290
4,786
609
3,009
14,966
6,946
1,358
7,593
7,373
56,401
5,113
W
Bacchus
E MVRTINEZ
Bacchus
11,592
1,739
0
2,947
14,947
21,975
359
4,674
10,273
35,448
0
L
Cu Chulainn
ImmaEatUalive
Cu Chulainn
11,743
2,382
0
6,522
22,146
14,582
194
5,386
16,760
0
57,620
L
Charybdis
MRPAKMAN
Charybdis
16,654
6,367
0
7,356
18,276
5,725
582
3,670
14,606
0
109,163
L
5,661
444
102
1,267
12,039
3,827
96
2,499
9,540
21,358
0
W
Thanatos
Ortizz_562
Thanatos
14,896
3,289
0
14,321
14,595
6,380
1,557
5,953
8,642
0
91,633
W
Ullr
Totoppo
Ullr
16,447
7,171
0
6,976
19,403
6,175
2,604
4,511
14,892
0
117,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,625
Gold Earned
52,792
594
Minions Killed
502
0
Camps Cleared
0
2,043,277
Distance Traveled
1,728,076
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,797
491
86
4
0
389,051
1
L
Nox
10,546
479
112
5
0
366,426
5
W
Mulan
11,496
523
141
6
0
356,243
5
W
Olorun
10,843
493
109
5
0
336,365
3
W
Bacchus
11,145
507
41
2
0
455,217
9
L
Cu Chulainn
10,086
458
97
4
0
373,307
0
L
Charybdis
12,311
560
183
8
0
350,780
8
L
Geb
9,052
411
24
1
0
248,512
5
W
Thanatos
12,432
565
121
6
0
446,324
6
W
Ullr
13,709
623
182
8
0
449,128
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role