Player Matchup

Ravana
Ravana
AlexPrataCT
Ravana
Level 64
God Stats
6W - 7L
1,483 SR
Queue Stats
421W - 394L
1,539 Elo+
Party 1
Arachne
Arachne
Drewbert44
Arachne
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,383 Elo+
Party 3
Hades
Hades
GoodApollo19
Hades
Level 63
God Stats
13W - 9L
1,318 SR
Queue Stats
488W - 494L
1,490 Elo+
Party 1
Thor
Thor
Ravensfire
Thor
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,497 Elo+
Party 3
Medusa
Medusa
lluuven
Medusa
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,383 Elo+
Party 3
Team Averages
Level 86
1,460 SR
1,459 Elo+

VS

Team Averages
Level 108
1,560 SR
1,548 Elo+
Hades
Hades
Gutbeard
Hades
Level 109
God Stats
4W - 2L
1,443 SR
Queue Stats
170W - 186L
1,474 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KarmasAgony
Morgan Le Fay
Level 102
God Stats
5W - 1L
1,828 SR
Queue Stats
51W - 37L
1,528 Elo+
Party 2
Sobek
Sobek
ManieNYC
Sobek
Level 103
God Stats
11W - 9L
1,735 SR
Queue Stats
248W - 269L
1,507 Elo+
Party 4
Thanatos
Thanatos
Whisp1234
Thanatos
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,722 Elo+
Solo
Cabrakan
Cabrakan
beb025
Cabrakan
Level 120
God Stats
5W - 2L
1,293 SR
Queue Stats
271W - 277L
1,512 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
4 / 6 / 12
10,364
691
14,030
18,278
17,222
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
Drewbert44
Arachne
16
4 / 9 / 9
9,854
657
12,567
18,480
6,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 7 / 11
11,968
798
21,886
26,745
17,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 9 / 9
10,933
729
12,901
15,946
5,470
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
lluuven
Medusa
18
3 / 7 / 9
11,448
763
10,848
12,244
4,402
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Gutbeard
Hades
20
9 / 3 / 18
13,202
880
12,608
18,356
12,294
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
KarmasAgony
Morgan Le Fay
20
13 / 3 / 19
13,743
916
32,427
14,305
6,991
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
ManieNYC
Sobek
18
7 / 6 / 19
11,533
769
11,342
29,821
31,644
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Whisp1234
Thanatos
20
7 / 5 / 23
12,680
845
12,616
17,166
12,165
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
beb025
Cabrakan
14
2 / 7 / 16
10,214
681
9,120
19,158
16,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
133
23
Kills
38
38
Deaths
24
50
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Ravana
4
6
12
1.67
L
Arachne
Drewbert44
Arachne
4
9
9
0.94
L
8
7
11
1.93
W
Hades
Gutbeard
Hades
9
3
18
6
W
Morgan Le Fay
KarmasAgony
Morgan Le Fay
13
3
19
7.5
W
Sobek
ManieNYC
Sobek
7
6
19
2.75
L
4
9
9
0.94
W
Thanatos
Whisp1234
Thanatos
7
5
23
3.7
W
Cabrakan
beb025
Cabrakan
2
7
16
1.43
L
Medusa
lluuven
Medusa
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,232
Damage
78,113
91,693
Taken
98,806
51,787
Mitigated
79,911
28,032
Healing
36,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
14,030
3,280
971
5,901
18,278
17,222
1,269
11,323
6,955
0
26,781
L
Arachne
Drewbert44
Arachne
12,567
8,260
515
2,793
18,480
6,830
914
13,747
4,733
0
15,993
L
21,886
3,635
1,164
13,017
26,745
17,863
0
19,204
7,541
39,096
0
W
Hades
Gutbeard
Hades
12,608
364
3,073
5,669
18,356
12,294
2,289
5,113
12,873
31,895
0
W
Morgan Le Fay
KarmasAgony
Morgan Le Fay
32,427
1,519
1,308
2,003
14,305
6,991
728
4,852
9,227
63,101
0
W
Sobek
ManieNYC
Sobek
11,342
447
2,860
7,038
29,821
31,644
312
5,911
23,497
17,920
0
L
12,901
2,070
783
1,825
15,946
5,470
975
13,033
2,913
0
17,590
W
Thanatos
Whisp1234
Thanatos
12,616
2,554
1,449
10,697
17,166
12,165
848
3,116
13,945
0
26,209
W
Cabrakan
beb025
Cabrakan
9,120
680
1,254
1,416
19,158
16,817
443
2,894
16,035
15,563
0
L
Medusa
lluuven
Medusa
10,848
3,949
0
1,063
12,244
4,402
0
8,190
4,054
0
32,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,567
Gold Earned
61,372
119
Minions Killed
193
0
Camps Cleared
0
1,334,835
Distance Traveled
1,300,251
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,364
691
24
2
0
275,772
0
L
Arachne
9,854
657
2
0
0
293,182
0
L
Hades
11,968
798
39
3
0
240,080
0
W
Hades
13,202
880
47
3
0
278,684
1
W
Morgan Le Fay
13,743
916
73
5
0
287,927
0
W
Sobek
11,533
769
22
1
0
246,815
0
L
Thor
10,933
729
9
1
0
252,232
0
W
Thanatos
12,680
845
39
3
0
302,314
1
W
Cabrakan
10,214
681
12
1
0
184,511
0
L
Medusa
11,448
763
45
3
0
273,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role