Player Matchup

Ganesha
Ganesha
AngelCamacho
Ganesha
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,525 Elo+
Party 2
Apollo
Apollo
Bluntz1z
Apollo
Level 156
God Stats
1W - 3L
1,696 SR
Queue Stats
123W - 116L
1,682 Elo+
Party 2
Fenrir
Fenrir
Burnttoasted
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 52L
1,505 Elo+
Solo
Chang'e
Chang'e
SkxnkHxnt
Chang'e
Level 151
God Stats
4W - 2L
1,619 SR
Queue Stats
399W - 387L
1,481 Elo+
Party 1
Vamana
Vamana
tangledbuthair19
Vamana
Level 28
God Stats
27W - 23L
1,653 SR
Queue Stats
227W - 221L
1,482 Elo+
Party 1
Team Averages
Level 79
1,594 SR
1,535 Elo+

VS

Team Averages
Level 71
1,594 SR
1,570 Elo+
Nu Wa
Nu Wa
HoodieCorruptVII
Nu Wa
Level 42
God Stats
4W - 0L
1,900 SR
Queue Stats
137W - 125L
1,541 Elo+
Party 3
Nemesis
Nemesis
StrifeXVI
Nemesis
Level 46
God Stats
3W - 3L
1,494 SR
Queue Stats
131W - 110L
1,589 Elo+
Party 3
Sun Wukong
Sun Wukong
ThirstedFirst
Sun Wukong
Level 35
God Stats
10W - 7L
1,269 SR
Queue Stats
278W - 315L
1,439 Elo+
Solo
Terra
Terra
Trevuuh
Terra
Level 127
God Stats
4W - 2L
1,809 SR
Queue Stats
343W - 339L
1,550 Elo+
Solo
Artemis
Artemis
alexluckys
Artemis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AngelCamacho
Ganesha
11
1 / 4 / 5
7,389
462
5,381
13,451
10,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Bluntz1z
Apollo
15
3 / 2 / 2
8,961
560
8,582
10,027
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
14
4 / 5 / 1
8,323
520
6,383
12,782
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
SkxnkHxnt
Chang'e
13
0 / 4 / 2
7,193
450
2,307
10,537
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 3
7,872
492
8,090
11,903
10,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 8
8,806
550
14,186
4,536
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
StrifeXVI
Nemesis
16
6 / 1 / 4
9,150
572
7,873
11,229
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
ThirstedFirst
Sun Wukong
14
5 / 2 / 5
8,879
555
9,533
15,629
9,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
Trevuuh
Terra
13
2 / 2 / 8
7,910
494
4,556
11,806
9,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
alexluckys
Artemis
17
3 / 2 / 0
9,566
598
5,504
8,549
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
8
Kills
18
18
Deaths
8
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AngelCamacho
Ganesha
1
4
5
0.88
L
Apollo
Bluntz1z
Apollo
3
2
2
2
L
Fenrir
4
5
1
0.9
W
2
1
8
6
L
Chang'e
SkxnkHxnt
Chang'e
0
4
2
0.25
W
Nemesis
StrifeXVI
Nemesis
6
1
4
8
W
Sun Wukong
ThirstedFirst
Sun Wukong
5
2
5
3.75
W
Terra
Trevuuh
Terra
2
2
8
3
W
Artemis
alexluckys
Artemis
3
2
0
1.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,743
Damage
41,652
58,700
Taken
51,749
29,889
Mitigated
28,039
17,885
Healing
22,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AngelCamacho
Ganesha
5,381
425
129
2,701
13,451
10,330
0
5,603
7,597
25,095
0
L
Apollo
Bluntz1z
Apollo
8,582
3,684
0
3,096
10,027
2,579
0
2,982
6,833
0
61,465
L
Fenrir
6,383
1,539
0
3,841
12,782
4,374
0
3,151
9,486
0
52,098
W
14,186
1,723
0
288
4,536
1,624
370
551
3,985
68,634
0
L
Chang'e
SkxnkHxnt
Chang'e
2,307
125
793
4,149
10,537
2,552
0
4,270
6,014
45,484
0
W
Nemesis
StrifeXVI
Nemesis
7,873
3,661
0
5,019
11,229
4,484
188
2,135
9,061
0
63,314
W
Sun Wukong
ThirstedFirst
Sun Wukong
9,533
1,757
0
7,043
15,629
9,743
0
1,472
13,555
0
49,601
W
Terra
Trevuuh
Terra
4,556
801
2,082
3,745
11,806
9,669
15
2,316
9,052
19,634
0
W
Artemis
alexluckys
Artemis
5,504
2,209
0
4,249
8,549
2,519
564
1,214
7,335
0
81,228
L
8,090
3,899
0
3,176
11,903
10,054
652
1,653
10,028
0
48,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,738
Gold Earned
44,311
481
Minions Killed
504
0
Camps Cleared
0
1,405,828
Distance Traveled
1,580,584
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,389
462
11
1
0
279,491
5
L
Apollo
8,961
560
137
9
0
290,017
4
L
Fenrir
8,323
520
109
7
0
289,622
1
W
Nu Wa
8,806
550
125
8
0
299,214
3
L
Chang'e
7,193
450
114
7
0
277,023
2
W
Nemesis
9,150
572
110
7
0
368,914
5
W
Sun Wukong
8,879
555
91
6
0
302,245
8
W
Terra
7,910
494
27
2
0
336,412
3
W
Artemis
9,566
598
151
9
0
273,799
4
L
Vamana
7,872
492
110
7
0
269,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role