Player Matchup

Ymir
Ymir
BigBrainLag
Ymir
Level 34
God Stats
4W - 2L
1,464 SR
Queue Stats
43W - 30L
1,562 Elo+
Party 2
Osiris
Osiris
MRxSKITTLEZ7128
Osiris
Level 46
God Stats
1W - 1L
1,713 SR
Queue Stats
147W - 159L
1,553 Elo+
Party 2
Olorun
Olorun
V5Redfire
Olorun
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 270L
1,516 Elo+
Party 2
Team Averages
Level 68
1,559 SR
1,544 Elo+

VS

Team Averages
Level 61
1,313 SR
1,477 Elo+
Hel
Hel
BigBlackChacc
Hel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Ric Bowls
Guan Yu
Level 10
God Stats
0W - 4L
1,236 SR
Queue Stats
10W - 15L
1,219 Elo+
Party 1
Heimdallr
Heimdallr
Zlot117
Heimdallr
Level 66
God Stats
0W - 1L
1,203 SR
Queue Stats
45W - 29L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 7
9,768
751
5,968
15,180
17,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 4
9,346
719
9,610
8,460
8,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
V5Redfire
Olorun
15
3 / 0 / 5
9,404
723
8,933
6,403
3,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
8,038
618
5,415
9,117
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Ric Bowls
Guan Yu
11
0 / 2 / 1
7,414
570
4,178
11,901
11,782
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Zlot117
Heimdallr
12
0 / 2 / 1
7,590
584
10,060
9,020
3,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
1
1
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
1
0
7
4.5
W
4
1
4
6
L
Guan Yu
Ric Bowls
Guan Yu
0
2
1
0.25
W
Olorun
V5Redfire
Olorun
3
0
5
5.5
L
Heimdallr
Zlot117
Heimdallr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,511
Damage
19,653
30,043
Taken
30,038
29,381
Mitigated
18,974
11,287
Healing
13,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,415
345
4,636
3,527
9,117
3,758
0
3,887
5,230
34,677
0
W
5,968
808
0
5,003
15,180
17,062
485
3,199
11,981
31,637
0
W
9,610
4,483
0
1,285
8,460
8,969
1,280
2,182
6,278
0
27,083
L
Guan Yu
Ric Bowls
Guan Yu
4,178
200
1,947
1,687
11,901
11,782
0
5,466
6,435
0
11,073
W
Olorun
V5Redfire
Olorun
8,933
4,230
1,141
3,858
6,403
3,350
1,512
818
5,585
41,970
6,238
L
Heimdallr
Zlot117
Heimdallr
10,060
5,054
0
1,243
9,020
3,434
0
4,593
4,427
0
28,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,518
Gold Earned
23,042
160
Minions Killed
120
11
Camps Cleared
1
847,562
Distance Traveled
732,584
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,038
618
64
5
1
227,775
3
W
Ymir
9,768
751
51
4
3
288,207
4
W
Osiris
9,346
719
30
2
3
306,566
3
L
Guan Yu
7,414
570
23
2
0
261,084
0
W
Olorun
9,404
723
79
6
5
252,789
0
L
Heimdallr
7,590
584
33
3
0
243,725
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role