Player Matchup

Ganesha
Ganesha
BatFlashDC
Ganesha
Level 124
God Stats
13W - 9L
1,492 SR
Queue Stats
139W - 162L
1,493 Elo+
Solo
Chaac
Chaac
astuto240lince
Chaac
Level 88
God Stats
2W - 3L
1,857 SR
Queue Stats
736W - 673L
1,469 Elo+
Solo
Apollo
Apollo
godhobbit
Apollo
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 15L
1,528 Elo+
Solo
Fenrir
Fenrir
kenyon113
Fenrir
Level 109
God Stats
19W - 20L
1,577 SR
Queue Stats
57W - 62L
1,507 Elo+
Solo
Hel
Hel
n0tails
Hel
Level 109
God Stats
10W - 7L
1,585 SR
Queue Stats
78W - 83L
1,473 Elo+
Solo
Team Averages
Level 111
1,602 SR
1,494 Elo+

VS

Team Averages
Level 109
1,511 SR
1,505 Elo+
Tyr
Tyr
BettyPhuckzer
Tyr
Level 104
God Stats
54W - 59L
1,521 SR
Queue Stats
311W - 323L
1,536 Elo+
Solo
Hel
Hel
Hundo_Nic_Z3P3DA
Hel
Level 126
God Stats
7W - 12L
1,385 SR
Queue Stats
440W - 451L
1,524 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Noodleboi_pt2
Tsukuyomi
Level 106
God Stats
14W - 11L
1,523 SR
Queue Stats
295W - 289L
1,492 Elo+
Party 1
Poseidon
Poseidon
Ray-__-sama
Poseidon
Level 87
God Stats
19W - 13L
1,522 SR
Queue Stats
83W - 75L
1,460 Elo+
Party 1
Chiron
Chiron
Xmar4210
Chiron
Level 120
God Stats
20W - 25L
1,603 SR
Queue Stats
384W - 397L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BatFlashDC
Ganesha
18
0 / 0 / 15
11,440
477
5,209
18,202
22,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 2 / 10
12,385
516
11,804
28,585
31,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
godhobbit
Apollo
20
7 / 4 / 5
13,435
560
8,571
16,052
6,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
kenyon113
Fenrir
20
13 / 4 / 4
13,700
571
16,870
23,850
10,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
20
8 / 3 / 4
14,445
602
16,312
20,058
8,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 1
14,038
585
16,999
18,873
21,519
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
1 / 6 / 3
10,764
449
10,242
18,272
5,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Noodleboi_pt2
Tsukuyomi
19
2 / 7 / 3
12,674
528
10,409
16,910
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Ray-__-sama
Poseidon
16
0 / 9 / 4
10,583
441
15,929
13,150
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Xmar4210
Chiron
19
4 / 5 / 3
12,200
508
13,932
16,694
5,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
30
Kills
13
13
Deaths
30
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BatFlashDC
Ganesha
0
0
15
7.5
L
6
3
1
2.17
L
1
6
3
0.42
L
Tsukuyomi
Noodleboi_pt2
Tsukuyomi
2
7
3
0.5
L
Poseidon
Ray-__-sama
Poseidon
0
9
4
0.22
L
Chiron
Xmar4210
Chiron
4
5
3
1.1
W
2
2
10
3.5
W
Apollo
godhobbit
Apollo
7
4
5
2.38
W
Fenrir
kenyon113
Fenrir
13
4
4
3.75
W
Hel
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,766
Damage
67,511
106,747
Taken
83,899
79,072
Mitigated
40,877
45,525
Healing
27,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BatFlashDC
Ganesha
5,209
354
806
6,000
18,202
22,522
391
7,805
10,397
26,667
716
L
16,999
2,143
0
7,685
18,873
21,519
0
3,400
14,591
0
93,008
L
10,242
1,180
2,336
7,198
18,272
5,812
30
6,464
11,500
77,342
0
L
Tsukuyomi
Noodleboi_pt2
Tsukuyomi
10,409
2,808
0
4,500
16,910
5,147
0
3,568
13,168
0
87,795
L
Poseidon
Ray-__-sama
Poseidon
15,929
2,390
0
1,190
13,150
3,213
480
4,374
8,479
71,811
0
L
Chiron
Xmar4210
Chiron
13,932
6,679
1,548
3,066
16,694
5,186
668
3,921
12,670
0
91,895
W
11,804
2,186
0
12,169
28,585
31,691
748
4,130
24,455
1,334
71,443
W
Apollo
godhobbit
Apollo
8,571
4,079
0
4,592
16,052
6,193
4,245
4,122
11,930
0
89,278
W
Fenrir
kenyon113
Fenrir
16,870
3,531
0
8,882
23,850
10,084
52
6,185
16,425
0
119,205
W
Hel
16,312
279
3,472
9,604
20,058
8,582
1,008
3,929
16,129
115,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,405
Gold Earned
60,259
693
Minions Killed
677
0
Camps Cleared
0
2,420,896
Distance Traveled
2,297,587
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,440
477
8
0
0
505,332
2
L
Tyr
14,038
585
179
7
0
557,125
1
L
Hel
10,764
449
121
5
0
437,092
2
L
Tsukuyomi
12,674
528
122
5
0
431,014
3
L
Poseidon
10,583
441
103
4
0
432,567
3
L
Chiron
12,200
508
152
6
0
439,789
6
W
Chaac
12,385
516
139
6
0
475,104
3
W
Apollo
13,435
560
177
7
0
457,320
0
W
Fenrir
13,700
571
155
6
0
507,502
5
W
Hel
14,445
602
214
9
0
475,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role