Player Matchup

Heimdallr
Heimdallr
Dom1n4Te
Heimdallr
Level 77
God Stats
21W - 26L
1,215 SR
Queue Stats
252W - 255L
1,520 Elo+
Party 3
Jormungandr
Jormungandr
GUSTAVODHX
Jormungandr
Level 120
God Stats
13W - 5L
1,739 SR
Queue Stats
227W - 252L
1,570 Elo+
Party 3
Arachne
Arachne
OHAR2
Arachne
Level 97
God Stats
10W - 8L
1,744 SR
Queue Stats
22W - 35L
1,547 Elo+
Solo
Khepri
Khepri
Zykov
Khepri
Level 154
God Stats
8W - 9L
1,639 SR
Queue Stats
68W - 53L
1,588 Elo+
Solo
Scylla
Scylla
lxljerrylxl
Scylla
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 127L
1,555 Elo+
Solo
Team Averages
Level 122
1,567 SR
1,556 Elo+

VS

Team Averages
Level 116
1,628 SR
1,542 Elo+
Arachne
Arachne
DamnItGumby
Arachne
Level 143
God Stats
17W - 4L
1,989 SR
Queue Stats
204W - 196L
1,556 Elo+
Party 2
Artio
Artio
UnCrissDeFou
Artio
Level 98
God Stats
0W - 4L
1,500 SR
Queue Stats
144W - 185L
1,527 Elo+
Solo
Nox
Nox
Yoxe937
Nox
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 42L
1,559 Elo+
Party 1
Izanami
Izanami
discount-itachi
Izanami
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 169L
1,532 Elo+
Party 1
Cerberus
Cerberus
naborhoodwatch
Cerberus
Level 156
God Stats
4W - 3L
1,652 SR
Queue Stats
45W - 51L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dom1n4Te
Heimdallr
14
4 / 1 / 3
8,230
549
7,265
7,859
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
GUSTAVODHX
Jormungandr
14
3 / 0 / 2
8,657
577
9,251
7,728
5,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
OHAR2
Arachne
15
5 / 2 / 4
8,666
578
9,032
10,915
5,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Zykov
Khepri
11
0 / 0 / 9
7,226
482
4,828
8,012
6,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
14
7 / 2 / 5
8,535
569
11,555
6,923
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DamnItGumby
Arachne
12
2 / 4 / 2
7,334
489
6,075
12,202
5,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 3 / 3
6,556
437
4,097
14,724
10,711
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nox
11
1 / 5 / 0
6,628
442
2,922
7,920
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 5 / 0
6,986
466
4,437
9,134
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
13
1 / 2 / 0
7,548
503
5,168
13,991
9,145
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
19
Kills
5
5
Deaths
19
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
DamnItGumby
Arachne
2
4
2
0.75
W
Heimdallr
Dom1n4Te
Heimdallr
4
1
3
5.5
W
Jormungandr
GUSTAVODHX
Jormungandr
3
0
2
4
W
Arachne
OHAR2
Arachne
5
2
4
3.5
L
1
3
3
0.83
L
Nox
1
5
0
0.2
W
Khepri
Zykov
Khepri
0
0
9
4.5
L
0
5
0
0
W
Scylla
7
2
5
4.75
L
Cerberus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,931
Damage
22,699
41,437
Taken
57,971
23,414
Mitigated
29,898
14,128
Healing
17,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DamnItGumby
Arachne
6,075
4,029
0
4,151
12,202
5,202
0
2,288
9,795
0
43,662
W
Heimdallr
Dom1n4Te
Heimdallr
7,265
2,327
0
2,968
7,859
2,859
638
827
7,032
0
57,420
W
Jormungandr
GUSTAVODHX
Jormungandr
9,251
2,786
230
2,753
7,728
5,974
12
3,415
4,313
55,986
0
W
Arachne
OHAR2
Arachne
9,032
5,927
0
5,336
10,915
5,180
0
2,066
8,749
0
68,599
L
4,097
922
575
3,762
14,724
10,711
0
7,465
6,920
20,058
0
L
Nox
2,922
468
0
983
7,920
3,059
0
4,747
2,992
31,899
0
W
Khepri
Zykov
Khepri
4,828
698
0
1,580
8,012
6,893
0
2,591
5,373
24,525
0
L
4,437
3,360
0
2,191
9,134
1,781
0
1,178
7,956
0
54,212
W
Scylla
11,555
1,524
0
1,261
6,923
2,508
184
3,014
3,783
54,379
0
L
Cerberus
5,168
376
0
5,650
13,991
9,145
0
8,479
4,674
48,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,314
Gold Earned
35,052
485
Minions Killed
431
0
Camps Cleared
0
1,491,789
Distance Traveled
1,501,721
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,334
489
85
6
0
314,005
1
W
Heimdallr
8,230
549
110
7
0
294,995
2
W
Jormungandr
8,657
577
109
7
0
261,161
4
W
Arachne
8,666
578
120
8
0
339,462
1
L
Artio
6,556
437
36
2
0
321,830
1
L
Nox
6,628
442
80
5
0
289,254
1
W
Khepri
7,226
482
38
3
0
298,812
8
L
Izanami
6,986
466
113
8
0
305,301
5
W
Scylla
8,535
569
108
7
0
297,359
6
L
Cerberus
7,548
503
117
8
0
271,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role