Player Matchup

Zhong Kui
Zhong Kui
Brownies0wn
Zhong Kui
Level 128
God Stats
18W - 6L
1,784 SR
Queue Stats
714W - 324L
1,637 Elo+
Party 2
Skadi
Skadi
SG JacobTyler
Skadi
Level 83
God Stats
13W - 8L
1,534 SR
Queue Stats
18W - 20L
1,348 Elo+
Party 1
Bakasura
Bakasura
SgJmfp
Bakasura
Level 120
God Stats
1W - 2L
1,285 SR
Queue Stats
33W - 25L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
They_had_oil
Cthulhu
Level 43
God Stats
5W - 2L
1,840 SR
Queue Stats
20W - 9L
1,695 Elo+
Party 2
Horus
Horus
whereyamomat
Horus
Level 27
God Stats
5W - 0L
1,500 SR
Queue Stats
227W - 123L
1,626 Elo+
Party 2
Team Averages
Level 80
1,589 SR
1,564 Elo+

VS

Team Averages
Level 83
1,442 SR
1,453 Elo+
Nu Wa
Nu Wa
SoraKnight117
Nu Wa
Level 40
God Stats
18W - 20L
1,465 SR
Queue Stats
166W - 152L
1,451 Elo+
Solo
Shiva
Shiva
Strychnine_NBK
Shiva
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 16L
1,491 Elo+
Party 3
Baron Samedi
Baron Samedi
Thee Higashi
Baron Samedi
Level 42
God Stats
53W - 54L
1,415 SR
Queue Stats
1,171W - 1,199L
1,475 Elo+
Solo
Neith
Neith
lauren_heightz
Neith
Level 84
God Stats
28W - 26L
1,604 SR
Queue Stats
197W - 220L
1,530 Elo+
Solo
Atlas
Atlas
qnightcrawlerp
Atlas
Level 88
God Stats
0W - 2L
1,224 SR
Queue Stats
17W - 16L
1,319 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Brownies0wn
Zhong Kui
20
4 / 2 / 24
15,529
1,195
18,106
21,751
34,963
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 5 / 16
15,047
1,157
23,308
16,461
6,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
SgJmfp
Bakasura
20
6 / 6 / 7
14,697
1,131
15,820
17,170
6,717
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
They_had_oil
Cthulhu
20
4 / 1 / 25
16,392
1,261
18,252
19,086
32,862
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
16 / 3 / 10
17,296
1,330
38,184
22,317
10,734
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

152

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 10
16,030
1,233
28,453
22,456
8,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 7 / 11
15,366
1,182
16,524
33,924
39,069
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Thee Higashi
Baron Samedi
20
3 / 3 / 12
14,471
1,113
17,077
11,847
4,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
3 / 9 / 8
13,914
1,070
14,109
20,249
5,778
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 6 / 9
15,199
1,169
13,122
31,374
49,867
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
67
34
Kills
17
17
Deaths
34
82
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Brownies0wn
Zhong Kui
4
2
24
8
W
4
5
16
2.4
W
Bakasura
SgJmfp
Bakasura
6
6
7
1.58
L
5
9
10
1.11
L
2
7
11
1.07
L
Baron Samedi
Thee Higashi
Baron Samedi
3
3
12
3
W
Cthulhu
They_had_oil
Cthulhu
4
1
25
16.5
L
3
9
8
0.78
L
4
6
9
1.42
W
16
3
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,670
Damage
89,285
96,785
Taken
119,850
91,439
Mitigated
107,169
26,392
Healing
17,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Brownies0wn
Zhong Kui
18,106
2,953
0
3,574
21,751
34,963
0
12,990
8,761
56,833
0
W
23,308
10,146
181
1,972
16,461
6,163
0
13,296
3,165
0
58,924
W
Bakasura
SgJmfp
Bakasura
15,820
12,483
0
2,945
17,170
6,717
0
9,884
7,286
0
29,630
L
28,453
8,676
158
825
22,456
8,112
0
4,813
17,183
55,672
0
L
16,524
2,620
2,842
4,114
33,924
39,069
0
12,301
20,967
8,847
29,601
L
Baron Samedi
Thee Higashi
Baron Samedi
17,077
191
5,979
1,752
11,847
4,343
0
4,044
7,778
31,327
0
W
Cthulhu
They_had_oil
Cthulhu
18,252
1,008
3,644
1,962
19,086
32,862
0
11,974
6,772
41,809
0
L
14,109
4,631
0
844
20,249
5,778
0
6,487
13,652
0
43,804
L
13,122
5,273
0
1,338
31,374
49,867
0
8,713
22,168
32,110
0
W
38,184
17,024
3,813
8,301
22,317
10,734
0
15,070
7,247
0
61,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,961
Gold Earned
74,980
314
Minions Killed
240
14
Camps Cleared
7
1,209,567
Distance Traveled
1,208,819
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,529
1,195
97
7
1
238,977
3
W
Skadi
15,047
1,157
74
6
3
206,098
1
W
Bakasura
14,697
1,131
46
4
7
219,951
1
L
Nu Wa
16,030
1,233
60
5
2
236,929
0
L
Shiva
15,366
1,182
66
5
1
254,615
0
L
Baron Samedi
14,471
1,113
29
2
1
256,260
0
W
Cthulhu
16,392
1,261
60
5
0
271,895
0
L
Neith
13,914
1,070
56
4
2
239,456
2
L
Atlas
15,199
1,169
29
2
1
221,559
1
W
Horus
17,296
1,330
37
3
3
272,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role