Player Matchup

Sun Wukong
Sun Wukong
Benjamin8989
Sun Wukong
Level 27
God Stats
22W - 11L
1,624 SR
Queue Stats
144W - 64L
1,700 Elo+
Party 1
Ah Puch
Ah Puch
achwrd
Ah Puch
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 48L
1,800 Elo+
Party 1
Chernobog
Chernobog
xDEZstroyer88x
Chernobog
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
900W - 618L
1,709 Elo+
Party 1
Team Averages
Level 59
1,541 SR
1,736 Elo+

VS

Team Averages
Level 67
1,612 SR
1,518 Elo+
Ravana
Ravana
Assassin_Boy309
Ravana
Level 120
God Stats
3W - 4L
1,792 SR
Queue Stats
208W - 102L
1,594 Elo+
Party 2
Cerberus
Cerberus
Ovareasy
Cerberus
Level 12
God Stats
4W - 1L
1,632 SR
Queue Stats
4W - 2L
1,319 Elo+
Party 2
Tiamat
Tiamat
TJBPrime
Tiamat
Level 70
God Stats
1W - 1L
1,413 SR
Queue Stats
20W - 12L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Benjamin8989
Sun Wukong
16
4 / 0 / 5
11,454
716
6,655
12,702
6,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
achwrd
Ah Puch
17
3 / 2 / 5
11,358
710
19,442
8,964
2,551
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
xDEZstroyer88x
Chernobog
17
4 / 2 / 6
11,790
737
7,618
11,434
3,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 0
9,803
613
10,553
10,843
4,417
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Ovareasy
Cerberus
12
0 / 6 / 2
9,421
589
2,358
16,738
15,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
TJBPrime
Tiamat
15
1 / 2 / 1
10,369
648
11,444
11,588
7,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
11
Kills
4
4
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Sun Wukong
Benjamin8989
Sun Wukong
4
0
5
6.5
L
Cerberus
Ovareasy
Cerberus
0
6
2
0.17
L
Tiamat
TJBPrime
Tiamat
1
2
1
0.75
W
Ah Puch
achwrd
Ah Puch
3
2
5
2.75
W
Chernobog
xDEZstroyer88x
Chernobog
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,715
Damage
24,355
33,100
Taken
39,169
12,370
Mitigated
26,836
11,071
Healing
3,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,553
1,250
0
1,039
10,843
4,417
0
5,646
5,041
0
28,070
W
Sun Wukong
Benjamin8989
Sun Wukong
6,655
339
0
3,972
12,702
6,362
0
7,622
5,080
3,265
22,961
L
Cerberus
Ovareasy
Cerberus
2,358
24
48
1,061
16,738
15,131
0
8,660
7,646
10,343
0
L
Tiamat
TJBPrime
Tiamat
11,444
564
0
1,608
11,588
7,288
0
6,077
5,379
60,585
0
W
Ah Puch
achwrd
Ah Puch
19,442
760
0
2,787
8,964
2,551
616
2,748
6,216
55,860
0
W
Chernobog
xDEZstroyer88x
Chernobog
7,618
4,450
0
4,312
11,434
3,457
2,857
3,866
7,568
0
59,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,602
Gold Earned
29,593
211
Minions Killed
175
12
Camps Cleared
2
904,695
Distance Traveled
836,581
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,803
613
58
4
1
306,365
4
W
Sun Wukong
11,454
716
43
3
1
321,257
0
L
Cerberus
9,421
589
16
1
0
243,784
1
L
Tiamat
10,369
648
101
6
1
286,432
0
W
Ah Puch
11,358
710
82
5
5
294,436
1
W
Chernobog
11,790
737
86
5
6
289,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role