Player Matchup

Medusa
Medusa
CUPCAKE GRIP
Medusa
Level 104
God Stats
19W - 26L
1,498 SR
Queue Stats
388W - 405L
1,483 Elo+
Solo
Zhong Kui
Zhong Kui
C_uWalker
Zhong Kui
Level 85
God Stats
4W - 4L
1,539 SR
Queue Stats
104W - 134L
1,354 Elo+
Party 2
Cerberus
Cerberus
DATTO_Karakuri
Cerberus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 98L
1,300 Elo+
Party 2
Ares
Ares
Hakurei016
Ares
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,185 Elo+
Party 2
Osiris
Osiris
TLK superGman28
Osiris
Level 68
God Stats
4W - 3L
1,717 SR
Queue Stats
225W - 250L
1,402 Elo+
Solo
Team Averages
Level 69
1,551 SR
1,345 Elo+

VS

Team Averages
Level 76
1,423 SR
1,399 Elo+
Nox
Nox
 
Nox
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
F4K3_Ukreecy_YT
Vamana
Level 41
God Stats
7W - 3L
1,282 SR
Queue Stats
61W - 55L
1,453 Elo+
Party 1
Aphrodite
Aphrodite
SIDEYKO
Aphrodite
Level 100
God Stats
13W - 20L
1,477 SR
Queue Stats
506W - 572L
1,372 Elo+
Party 1
Shiva
Shiva
SnapItLord
Shiva
Level 124
God Stats
5W - 2L
1,412 SR
Queue Stats
178W - 177L
1,393 Elo+
Solo
Izanami
Izanami
TCC_ItsDaniel
Izanami
Level 36
God Stats
2W - 4L
1,442 SR
Queue Stats
77W - 111L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
4 / 5 / 3
10,080
480
11,795
13,402
4,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
C_uWalker
Zhong Kui
18
7 / 4 / 8
11,667
556
15,827
18,930
13,782
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
17
6 / 2 / 8
10,837
516
9,904
21,917
17,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 2 / 5
9,297
443
2,245
13,070
11,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 3 / 3
10,461
498
10,179
19,165
23,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
2 / 2 / 3
7,777
370
3,036
6,118
3,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 2 / 1
11,040
526
18,083
18,483
18,004
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
SIDEYKO
Aphrodite
16
3 / 6 / 4
10,140
483
11,169
15,190
6,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
16
3 / 6 / 4
9,918
472
11,595
16,814
7,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
14
3 / 6 / 4
9,313
443
11,732
13,888
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
22
Kills
16
16
Deaths
22
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
2
3
1.75
W
Medusa
4
5
3
1.1
W
Zhong Kui
C_uWalker
Zhong Kui
7
4
8
2.75
W
Cerberus
6
2
8
5
L
5
2
1
2.75
W
1
2
5
1.75
L
Aphrodite
SIDEYKO
Aphrodite
3
6
4
0.83
L
Shiva
3
6
4
0.83
L
Izanami
3
6
4
0.83
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,950
Damage
55,615
86,484
Taken
70,493
70,771
Mitigated
41,503
25,890
Healing
23,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,036
1,118
0
1,153
6,118
3,691
620
1,586
4,532
16,851
0
W
Medusa
11,795
5,596
535
1,719
13,402
4,766
1,082
4,370
9,032
0
65,683
W
Zhong Kui
C_uWalker
Zhong Kui
15,827
1,363
0
6,284
18,930
13,782
0
3,438
15,492
82,768
0
W
Cerberus
9,904
600
0
8,211
21,917
17,366
269
2,390
19,527
80,554
0
L
18,083
9,469
54
4,988
18,483
18,004
612
5,279
12,416
0
70,486
W
2,245
240
823
1,593
13,070
11,248
147
2,608
10,462
21,827
0
L
Aphrodite
SIDEYKO
Aphrodite
11,169
780
2,301
6,691
15,190
6,732
434
7,935
7,255
60,717
0
L
Shiva
11,595
2,179
828
4,230
16,814
7,791
34
7,841
8,856
0
73,361
L
Izanami
11,732
6,866
125
3,030
13,888
5,285
1,229
5,335
8,400
0
63,104
W
10,179
3,085
632
6,093
19,165
23,609
323
1,399
17,766
0
59,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,342
Gold Earned
48,188
560
Minions Killed
484
0
Camps Cleared
0
1,977,226
Distance Traveled
1,768,920
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,777
370
27
1
0
205,406
0
W
Medusa
10,080
480
98
5
0
386,598
3
W
Zhong Kui
11,667
556
136
6
0
383,631
8
W
Cerberus
10,837
516
175
8
0
448,338
2
L
Vamana
11,040
526
127
6
0
415,701
3
W
Ares
9,297
443
41
2
0
408,951
0
L
Aphrodite
10,140
483
114
5
0
333,593
0
L
Shiva
9,918
472
107
5
0
459,840
1
L
Izanami
9,313
443
109
5
0
354,380
1
W
Osiris
10,461
498
110
5
0
349,708
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role