Player Matchup

Hercules
Hercules
BuutyJohnson
Hercules
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 118L
1,533 Elo+
Party 2
Bellona
Bellona
Dragonkiller22
Bellona
Level 120
God Stats
5W - 2L
1,718 SR
Queue Stats
112W - 120L
1,499 Elo+
Party 2
Baba Yaga
Baba Yaga
Ham Fingerur
Baba Yaga
Level 127
God Stats
5W - 7L
1,661 SR
Queue Stats
148W - 147L
1,536 Elo+
Party 2
Nemesis
Nemesis
Sunbrotastic
Nemesis
Level 86
God Stats
1W - 4L
1,283 SR
Queue Stats
87W - 111L
1,476 Elo+
Solo
Tiamat
Tiamat
temp-647977
Tiamat
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,430 Elo+
Solo
Team Averages
Level 112
1,532 SR
1,495 Elo+

VS

Team Averages
Level 125
1,566 SR
1,514 Elo+
Geb
Geb
Alpha_zero-Dx
Geb
Level 160
God Stats
3W - 3L
1,364 SR
Queue Stats
144W - 125L
1,542 Elo+
Solo
Hercules
Hercules
DesertJ0nty
Hercules
Level 87
God Stats
2W - 3L
1,715 SR
Queue Stats
468W - 471L
1,424 Elo+
Solo
Cthulhu
Cthulhu
SoulofWolf2
Cthulhu
Level 103
God Stats
5W - 0L
1,752 SR
Queue Stats
97W - 76L
1,531 Elo+
Party 1
Kumbhakarna
Kumbhakarna
bobertthepig
Kumbhakarna
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 66L
1,562 Elo+
Party 1
Achilles
Achilles
kwaboi
Achilles
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 69L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BuutyJohnson
Hercules
18
3 / 7 / 8
10,188
679
16,168
30,819
20,050
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 7 / 11
10,488
699
17,122
24,169
33,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
Ham Fingerur
Baba Yaga
17
7 / 5 / 8
10,275
685
34,838
16,444
8,660
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Sunbrotastic
Nemesis
18
5 / 7 / 6
10,452
697
13,884
25,585
22,058
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
1
0 / 1 / 0
3,736
249
0
483
87

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 14
11,324
755
16,487
22,050
30,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
DesertJ0nty
Hercules
18
6 / 5 / 11
11,326
755
12,993
21,609
26,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
SoulofWolf2
Cthulhu
17
2 / 6 / 19
11,036
736
26,579
21,080
11,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
bobertthepig
Kumbhakarna
18
2 / 3 / 17
11,484
766
12,937
22,902
33,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
kwaboi
Achilles
20
10 / 0 / 17
13,768
918
16,937
30,369
29,607
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
105
17
Kills
27
27
Deaths
17
33
Assists
78
Player
Kills
Deaths
Assists
KDA
W
7
3
14
4.67
L
Hercules
BuutyJohnson
Hercules
3
7
8
1
W
Hercules
DesertJ0nty
Hercules
6
5
11
2.3
L
2
7
11
1.07
L
Baba Yaga
Ham Fingerur
Baba Yaga
7
5
8
2.2
W
Cthulhu
SoulofWolf2
Cthulhu
2
6
19
1.92
L
Nemesis
Sunbrotastic
Nemesis
5
7
6
1.14
W
Kumbhakarna
bobertthepig
Kumbhakarna
2
3
17
3.5
W
Achilles
kwaboi
Achilles
10
0
17
18.5
L
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,012
Damage
85,933
97,500
Taken
118,010
83,934
Mitigated
131,560
30,148
Healing
59,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,487
1,867
1,493
4,125
22,050
30,727
651
7,788
14,262
27,879
0
L
Hercules
BuutyJohnson
Hercules
16,168
5,556
978
8,285
30,819
20,050
0
19,379
10,533
0
28,732
W
Hercules
DesertJ0nty
Hercules
12,993
1,681
2,932
7,989
21,609
26,497
968
7,038
14,571
0
27,358
L
17,122
4,470
2,457
2,952
24,169
33,079
0
12,196
11,184
255
27,348
L
Baba Yaga
Ham Fingerur
Baba Yaga
34,838
2,959
1,215
3,727
16,444
8,660
0
10,235
6,064
50,800
0
W
Cthulhu
SoulofWolf2
Cthulhu
26,579
2,352
5,255
4,477
21,080
11,564
1,458
5,631
15,449
45,825
0
L
Nemesis
Sunbrotastic
Nemesis
13,884
6,478
1,833
8,701
25,585
22,058
0
12,756
11,962
0
23,018
W
Kumbhakarna
bobertthepig
Kumbhakarna
12,937
1,607
3,943
5,622
22,902
33,165
777
5,564
17,338
25,173
0
W
Achilles
kwaboi
Achilles
16,937
3,074
5,575
18,092
30,369
29,607
1,025
9,052
20,897
0
26,653
L
Tiamat
0
0
0
0
483
87
0
0
483
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,139
Gold Earned
58,938
102
Minions Killed
147
0
Camps Cleared
0
994,417
Distance Traveled
1,542,599
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,324
755
23
2
0
294,171
1
L
Hercules
10,188
679
25
2
0
235,533
0
W
Hercules
11,326
755
27
2
0
297,047
2
L
Bellona
10,488
699
20
1
0
240,413
0
L
Baba Yaga
10,275
685
35
2
0
270,232
0
W
Cthulhu
11,036
736
36
2
0
295,565
2
L
Nemesis
10,452
697
22
1
0
248,239
1
W
Kumbhakarna
11,484
766
35
2
0
324,503
1
W
Achilles
13,768
918
26
2
0
331,313
5
L
Tiamat
3,736
249
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role