Player Matchup

Ymir
Ymir
Aerobanero
Ymir
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 13L
1,562 Elo+
Party 2
Apollo
Apollo
Killbilly143
Apollo
Level 146
God Stats
2W - 0L
1,245 SR
Queue Stats
22W - 22L
1,479 Elo+
Party 2
Arachne
Arachne
McGodfry
Arachne
Level 27
God Stats
4W - 0L
1,769 SR
Queue Stats
11W - 6L
1,436 Elo+
Party 2
Agni
Agni
juice4199
Agni
Level 127
God Stats
2W - 0L
1,589 SR
Queue Stats
23W - 14L
1,575 Elo+
Party 2
Achilles
Achilles
pocmark
Achilles
Level 98
God Stats
2W - 2L
1,801 SR
Queue Stats
15W - 10L
1,502 Elo+
Party 2
Team Averages
Level 97
1,581 SR
1,511 Elo+

VS

Team Averages
Level 69
1,478 SR
1,397 Elo+
Izanami
Izanami
 
Izanami
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
AML528
Bastet
Level 34
God Stats
7W - 12L
1,542 SR
Queue Stats
134W - 122L
1,515 Elo+
Party 1
Fafnir
Fafnir
BigDRealG
Fafnir
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,149 Elo+
Party 3
Anubis
Anubis
Cat on Speed
Anubis
Level 101
God Stats
5W - 8L
1,413 SR
Queue Stats
138W - 147L
1,332 Elo+
Party 3
Bellona
Bellona
IM BIG TURBO
Bellona
Level 61
God Stats
6W - 11L
1,437 SR
Queue Stats
340W - 333L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 9
7,580
541
5,307
7,870
6,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
15
6 / 0 / 2
9,138
653
6,959
5,402
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
McGodfry
Arachne
13
1 / 1 / 4
7,402
529
2,500
7,494
2,491
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Agni
14
7 / 1 / 5
8,708
622
12,847
5,629
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
pocmark
Achilles
13
3 / 1 / 1
7,964
569
7,120
9,079
9,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 2 / 0
8,050
575
1,732
6,732
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
AML528
Bastet
12
1 / 4 / 2
6,847
489
3,908
9,863
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fafnir
BigDRealG
Fafnir
9
0 / 2 / 2
6,193
442
3,125
9,529
7,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
11
2 / 7 / 0
6,535
467
4,377
11,820
3,701
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
IM BIG TURBO
Bellona
13
0 / 2 / 1
7,691
549
6,028
9,323
6,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
17
Kills
3
3
Deaths
17
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
L
Bastet
AML528
Bastet
1
4
2
0.5
W
0
0
9
4.5
L
Fafnir
BigDRealG
Fafnir
0
2
2
0.5
L
Anubis
2
7
0
0.29
L
Bellona
IM BIG TURBO
Bellona
0
2
1
0.25
W
Apollo
6
0
2
7
W
Arachne
McGodfry
Arachne
1
1
4
3
W
Agni
7
1
5
9.5
W
Achilles
pocmark
Achilles
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,733
Damage
19,170
35,474
Taken
47,267
21,760
Mitigated
21,561
10,981
Healing
12,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,732
827
0
1,814
6,732
1,716
1,076
1,607
5,125
0
71,754
L
Bastet
AML528
Bastet
3,908
1,714
0
4,300
9,863
2,591
0
1,827
8,004
0
41,059
W
5,307
1,283
0
1,751
7,870
6,416
0
2,304
5,566
24,344
6,405
L
Fafnir
BigDRealG
Fafnir
3,125
1,182
0
1,619
9,529
7,041
0
4,776
4,753
8,406
0
L
Anubis
4,377
166
0
1,946
11,820
3,701
369
8,218
3,562
27,304
0
L
Bellona
IM BIG TURBO
Bellona
6,028
3,453
0
2,740
9,323
6,512
0
1,244
7,529
0
47,571
W
Apollo
6,959
3,753
0
3,097
5,402
1,833
4,236
1,480
3,922
0
63,463
W
Arachne
McGodfry
Arachne
2,500
1,450
0
2,238
7,494
2,491
403
790
6,704
0
43,311
W
Agni
12,847
1,512
0
823
5,629
1,738
390
2,928
2,701
51,746
0
W
Achilles
pocmark
Achilles
7,120
2,628
0
3,072
9,079
9,282
184
0
9,079
0
36,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,792
Gold Earned
35,316
436
Minions Killed
426
0
Camps Cleared
0
1,386,230
Distance Traveled
1,290,071
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,050
575
153
11
0
254,740
4
L
Bastet
6,847
489
90
6
0
284,926
0
W
Ymir
7,580
541
48
3
0
291,644
3
L
Fafnir
6,193
442
9
1
0
263,798
0
L
Anubis
6,535
467
51
4
0
226,519
5
L
Bellona
7,691
549
123
9
0
260,088
0
W
Apollo
9,138
653
124
9
0
270,851
7
W
Arachne
7,402
529
85
6
0
330,219
3
W
Agni
8,708
622
97
7
0
255,305
1
W
Achilles
7,964
569
82
6
0
238,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role