Player Matchup

Charybdis
Charybdis
Spiderfun
Charybdis
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 73L
1,514 Elo+
Solo
Shiva
Shiva
fR3ShxMatT
Shiva
Level 138
God Stats
5W - 3L
1,646 SR
Queue Stats
21W - 17L
1,624 Elo+
Party 1
Tiamat
Tiamat
lilheck108
Tiamat
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 44L
1,637 Elo+
Party 1
Team Averages
Level 132
1,549 SR
1,592 Elo+

VS

Team Averages
Level 84
1,430 SR
1,505 Elo+
Nox
Nox
Helbad28
Nox
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
JDingles
Sylvanus
Level 75
God Stats
0W - 2L
1,290 SR
Queue Stats
2W - 7L
1,508 Elo+
Party 2
Artemis
Artemis
crave69
Artemis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Spiderfun
Charybdis
14
2 / 2 / 7
9,087
699
9,722
7,814
2,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
14
3 / 1 / 3
8,832
679
6,324
11,957
13,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
lilheck108
Tiamat
15
4 / 0 / 5
9,596
738
10,862
9,362
8,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,606
662
6,448
9,220
4,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
JDingles
Sylvanus
13
1 / 2 / 1
8,857
681
5,040
14,350
15,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
crave69
Artemis
12
0 / 4 / 2
7,750
596
7,787
8,637
4,407
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
9
Kills
3
3
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Sylvanus
JDingles
Sylvanus
1
2
1
0.75
W
Charybdis
Spiderfun
Charybdis
2
2
7
2.75
L
Artemis
crave69
Artemis
0
4
2
0.25
W
Shiva
3
1
3
4.5
W
Tiamat
lilheck108
Tiamat
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,908
Damage
19,275
29,133
Taken
32,207
25,262
Mitigated
24,989
9,212
Healing
9,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,448
738
0
776
9,220
4,909
0
3,762
5,369
32,936
0
L
Sylvanus
JDingles
Sylvanus
5,040
1,343
2,920
5,933
14,350
15,673
0
3,966
10,066
14,934
0
W
Charybdis
Spiderfun
Charybdis
9,722
3,445
0
1,140
7,814
2,897
1,411
4,036
3,778
0
42,911
L
Artemis
crave69
Artemis
7,787
3,230
0
144
8,637
4,407
0
3,615
4,949
0
24,251
W
Shiva
6,324
340
1,270
3,034
11,957
13,954
331
4,095
7,862
0
23,791
W
Tiamat
lilheck108
Tiamat
10,862
509
0
3,768
9,362
8,411
448
3,614
5,748
38,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,515
Gold Earned
25,213
169
Minions Killed
124
6
Camps Cleared
5
743,898
Distance Traveled
580,898
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,606
662
73
6
4
190,433
5
L
Sylvanus
8,857
681
9
1
1
206,381
3
W
Charybdis
9,087
699
72
6
0
227,703
4
L
Artemis
7,750
596
42
3
0
184,084
4
W
Shiva
8,832
679
30
2
0
263,770
1
W
Tiamat
9,596
738
67
5
6
252,425
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role