Player Matchup

Gilgamesh
Gilgamesh
Baeville
Gilgamesh
Level 12
God Stats
8W - 0L
1,698 SR
Queue Stats
333W - 44L
2,078 Elo+
Party 1
Artemis
Artemis
kevbruhhh
Artemis
Level 86
God Stats
10W - 1L
1,564 SR
Queue Stats
257W - 112L
1,698 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sowsol
Morgan Le Fay
Level 103
God Stats
12W - 13L
1,566 SR
Queue Stats
33W - 37L
1,448 Elo+
Solo
Team Averages
Level 67
1,609 SR
1,741 Elo+

VS

Team Averages
Level 132
1,629 SR
1,588 Elo+
Gilgamesh
Gilgamesh
SilentNoise418
Gilgamesh
Level 141
God Stats
16W - 16L
1,669 SR
Queue Stats
130W - 143L
1,522 Elo+
Party 2
Rama
Rama
fmsflames316
Rama
Level 108
God Stats
4W - 9L
1,496 SR
Queue Stats
194W - 229L
1,527 Elo+
Party 2
Scylla
Scylla
jackowats
Scylla
Level 146
God Stats
1W - 1L
1,721 SR
Queue Stats
95W - 63L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Baeville
Gilgamesh
17
10 / 5 / 9
12,322
880
14,341
20,533
21,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
kevbruhhh
Artemis
17
9 / 5 / 8
11,867
848
12,711
12,572
4,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
sowsol
Morgan Le Fay
14
1 / 4 / 9
9,695
693
5,953
10,529
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SilentNoise418
Gilgamesh
13
3 / 10 / 8
10,250
732
8,920
14,299
8,246
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 6 / 7
10,582
756
10,219
11,906
4,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
jackowats
Scylla
15
5 / 4 / 4
10,642
760
11,588
12,179
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
33
20
Kills
14
14
Deaths
20
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Baeville
Gilgamesh
10
5
9
2.9
L
Gilgamesh
SilentNoise418
Gilgamesh
3
10
8
0.7
L
6
6
7
1.58
L
Scylla
jackowats
Scylla
5
4
4
1.75
W
Artemis
kevbruhhh
Artemis
9
5
8
2.6
W
Morgan Le Fay
sowsol
Morgan Le Fay
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,005
Damage
30,727
43,634
Taken
38,384
28,297
Mitigated
16,277
10,252
Healing
1,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Baeville
Gilgamesh
14,341
5,072
214
5,789
20,533
21,322
189
3,963
16,570
0
42,095
L
Gilgamesh
SilentNoise418
Gilgamesh
8,920
2,217
0
167
14,299
8,246
0
2,347
11,722
0
16,435
L
10,219
6,254
0
1,553
11,906
4,335
1,844
1,180
10,505
0
26,243
L
Scylla
jackowats
Scylla
11,588
495
0
0
12,179
3,696
1,208
2,613
9,250
43,073
0
W
Artemis
kevbruhhh
Artemis
12,711
5,967
0
2,535
12,572
4,181
1,027
2,755
9,817
0
46,506
W
Morgan Le Fay
sowsol
Morgan Le Fay
5,953
425
0
1,714
10,529
2,794
887
5,390
5,139
39,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,884
Gold Earned
31,474
157
Minions Killed
124
9
Camps Cleared
4
725,380
Distance Traveled
683,708
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,322
880
41
3
3
256,492
1
L
Gilgamesh
10,250
732
11
1
1
187,793
0
L
Rama
10,582
756
39
3
2
237,973
5
L
Scylla
10,642
760
74
5
1
257,942
5
W
Artemis
11,867
848
67
5
1
229,604
1
W
Morgan Le Fay
9,695
693
49
4
5
239,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role