Player Matchup

Sobek
Sobek
Afroboy005
Sobek
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
31W - 42L
1,431 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Azorzzz
Tsukuyomi
Level 67
God Stats
15W - 12L
1,625 SR
Queue Stats
37W - 58L
1,389 Elo+
Solo
Janus
Janus
HellaHighPhy
Janus
Level 77
God Stats
1W - 3L
1,267 SR
Queue Stats
88W - 75L
1,510 Elo+
Party 1
Izanami
Izanami
Kbrynn
Izanami
Level 73
God Stats
13W - 8L
1,637 SR
Queue Stats
25W - 31L
1,434 Elo+
Solo
Guan Yu
Guan Yu
LipRipper
Guan Yu
Level 74
God Stats
1W - 6L
1,350 SR
Queue Stats
163W - 145L
1,498 Elo+
Party 1
Team Averages
Level 72
1,476 SR
1,453 Elo+

VS

Team Averages
Level 113
1,620 SR
1,463 Elo+
Vamana
Vamana
Spellbinder311
Vamana
Level 158
God Stats
14W - 7L
1,602 SR
Queue Stats
175W - 198L
1,436 Elo+
Party 3
Scylla
Scylla
TenWildRalts
Scylla
Level 137
God Stats
2W - 0L
1,759 SR
Queue Stats
24W - 27L
1,501 Elo+
Party 2
Ganesha
Ganesha
TenWildSlowpoke
Ganesha
Level 141
God Stats
5W - 1L
1,700 SR
Queue Stats
23W - 27L
1,501 Elo+
Party 2
Medusa
Medusa
mr0bojanglez
Medusa
Level 63
God Stats
16W - 21L
1,363 SR
Queue Stats
188W - 211L
1,386 Elo+
Party 3
Anubis
Anubis
rezephae
Anubis
Level 68
God Stats
24W - 7L
1,679 SR
Queue Stats
28W - 21L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
2 / 4 / 9
9,318
424
4,898
20,586
25,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Azorzzz
Tsukuyomi
18
4 / 3 / 5
10,320
469
11,083
15,547
5,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
7 / 5 / 4
11,361
516
15,036
12,594
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Kbrynn
Izanami
11
4 / 6 / 1
8,843
402
6,116
10,948
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
LipRipper
Guan Yu
15
1 / 3 / 7
9,497
432
10,855
14,588
10,699
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 2
11,473
522
7,957
19,979
18,668
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
17
5 / 5 / 3
11,462
521
9,742
8,827
2,788
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
2 / 5 / 9
10,187
463
6,496
18,497
22,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
17
6 / 6 / 1
11,615
528
11,578
15,513
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
rezephae
Anubis
17
5 / 1 / 5
11,167
508
14,053
11,536
5,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
41
18
Kills
21
21
Deaths
18
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sobek
2
4
9
1.63
L
Tsukuyomi
Azorzzz
Tsukuyomi
4
3
5
2.17
L
7
5
4
1.8
L
Izanami
Kbrynn
Izanami
4
6
1
0.75
L
Guan Yu
LipRipper
Guan Yu
1
3
7
1.5
W
3
1
2
4
W
Scylla
5
5
3
1.3
W
2
5
9
1.3
W
Medusa
6
6
1
1.08
W
Anubis
rezephae
Anubis
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,988
Damage
49,826
74,263
Taken
74,352
49,165
Mitigated
53,790
16,977
Healing
23,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
4,898
864
310
2,648
20,586
25,071
0
7,912
12,474
14,926
0
L
Tsukuyomi
Azorzzz
Tsukuyomi
11,083
2,254
0
4,983
15,547
5,903
207
6,245
9,184
0
76,209
L
15,036
808
0
1,658
12,594
4,465
0
6,787
5,741
94,836
0
L
Izanami
Kbrynn
Izanami
6,116
3,898
0
2,656
10,948
3,027
0
3,343
7,605
0
48,112
L
Guan Yu
LipRipper
Guan Yu
10,855
1,656
2,094
2,628
14,588
10,699
0
7,089
7,435
0
50,167
W
7,957
2,068
0
10,414
19,979
18,668
1,600
4,146
15,833
9,566
55,277
W
Scylla
9,742
734
0
250
8,827
2,788
2,684
3,154
5,673
64,190
358
W
6,496
566
574
2,148
18,497
22,120
203
5,565
12,932
18,503
0
W
Medusa
11,578
5,646
0
2,761
15,513
5,138
7,331
4,165
11,348
0
71,116
W
Anubis
rezephae
Anubis
14,053
648
0
7,065
11,536
5,076
1,261
2,904
8,632
72,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,339
Gold Earned
55,904
473
Minions Killed
500
0
Camps Cleared
0
1,960,244
Distance Traveled
1,976,327
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,318
424
16
1
0
412,767
1
L
Tsukuyomi
10,320
469
111
5
0
470,878
5
L
Janus
11,361
516
166
8
0
409,392
2
L
Izanami
8,843
402
89
4
0
238,225
8
L
Guan Yu
9,497
432
91
4
0
428,982
7
W
Vamana
11,473
522
120
5
0
408,761
5
W
Scylla
11,462
521
130
6
0
393,514
0
W
Ganesha
10,187
463
5
0
0
390,633
11
W
Medusa
11,615
528
142
6
0
365,396
3
W
Anubis
11,167
508
103
5
0
418,023
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role