Player Matchup

Hun Batz
Hun Batz
KURDISH J3W
Hun Batz
Level 147
God Stats
1W - 1L
1,562 SR
Queue Stats
88W - 66L
1,700 Elo+
Party 2
Horus
Horus
KURDISH RAMPAG3
Horus
Level 156
God Stats
1W - 0L
1,802 SR
Queue Stats
22W - 6L
1,817 Elo+
Party 2
Nu Wa
Nu Wa
KURDISH W1CKED
Nu Wa
Level 109
God Stats
3W - 1L
1,669 SR
Queue Stats
10W - 9L
1,761 Elo+
Party 2
Team Averages
Level 137
1,678 SR
1,760 Elo+

VS

Team Averages
Level 143
1,690 SR
1,571 Elo+
Tyr
Tyr
BlackOut8107
Tyr
Level 156
God Stats
0W - 3L
1,725 SR
Queue Stats
54W - 31L
1,697 Elo+
Party 1
Kukulkan
Kukulkan
DGKSCYTHEDEMXN
Kukulkan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 64L
1,531 Elo+
Party 1
Hercules
Hercules
SniperNovaa
Hercules
Level 128
God Stats
2W - 1L
1,844 SR
Queue Stats
35W - 36L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KURDISH J3W
Hun Batz
11
6 / 0 / 4
6,870
859
5,031
3,717
1,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

11
2 / 0 / 7
6,594
824
3,710
3,340
3,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 0 / 8
6,669
834
4,680
1,662
548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,829
604
741
6,015
1,683
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
8
0 / 3 / 0
5,021
628
1,666
3,344
891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
SniperNovaa
Hercules
8
0 / 3 / 0
5,027
628
1,909
6,881
2,870
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Kukulkan
0
3
0
0
W
Hun Batz
KURDISH J3W
Hun Batz
6
0
4
8
W
2
0
7
5.5
W
2
0
8
6
L
Hercules
SniperNovaa
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,421
Damage
4,316
8,719
Taken
16,240
5,232
Mitigated
5,444
2,802
Healing
1,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
741
188
0
737
6,015
1,683
0
2,135
3,880
0
2,267
L
Kukulkan
1,666
330
0
250
3,344
891
0
425
2,919
18,926
901
W
Hun Batz
KURDISH J3W
Hun Batz
5,031
1,065
0
461
3,717
1,539
398
1,093
2,624
0
20,322
W
3,710
1,629
825
1,354
3,340
3,145
285
1,126
2,214
0
10,882
W
4,680
934
0
162
1,662
548
793
60
1,602
31,741
0
L
Hercules
SniperNovaa
Hercules
1,909
465
0
956
6,881
2,870
0
2,120
4,761
0
10,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,133
Gold Earned
14,877
116
Minions Killed
65
9
Camps Cleared
0
457,684
Distance Traveled
357,816
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,829
604
4
1
0
99,476
3
L
Kukulkan
5,021
628
38
5
0
116,968
1
W
Hun Batz
6,870
859
30
4
3
159,364
2
W
Horus
6,594
824
20
3
4
147,151
2
W
Nu Wa
6,669
834
66
8
2
151,169
3
L
Hercules
5,027
628
23
3
0
141,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role