Player Matchup

Medusa
Medusa
EmzNicky
Medusa
Level 28
God Stats
1W - 6L
1,152 SR
Queue Stats
5W - 20L
1,171 Elo+
Party 2
Shiva
Shiva
MightyTwerkulese
Shiva
Level 26
God Stats
0W - 6L
1,261 SR
Queue Stats
6W - 18L
1,215 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SkeetDaRetreat
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,587 SR
Queue Stats
1W - 4L
1,159 Elo+
Party 2
Janus
Janus
colddust112
Janus
Level 15
God Stats
1W - 3L
1,201 SR
Queue Stats
1W - 6L
1,283 Elo+
Party 2
Cerberus
Cerberus
my_apple69
Cerberus
Level 38
God Stats
0W - 4L
1,116 SR
Queue Stats
6W - 21L
1,215 Elo+
Party 2
Team Averages
Level 26
1,263 SR
1,209 Elo+

VS

Team Averages
Level 97
1,512 SR
1,517 Elo+
Neith
Neith
EvoAsoshe
Neith
Level 129
God Stats
1W - 0L
1,486 SR
Queue Stats
52W - 51L
1,516 Elo+
Party 1
Bellona
Bellona
Evohomicide7171
Bellona
Level 44
God Stats
2W - 1L
1,683 SR
Queue Stats
2W - 3L
1,640 Elo+
Party 1
Loki
Loki
Evomethos13
Loki
Level 118
God Stats
2W - 0L
1,210 SR
Queue Stats
32W - 43L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
Jiveturk3y26x
Kukulkan
Level 66
God Stats
5W - 9L
1,438 SR
Queue Stats
299W - 325L
1,376 Elo+
Solo
Atlas
Atlas
ProSparroww
Atlas
Level 127
God Stats
6W - 1L
1,743 SR
Queue Stats
295W - 265L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EmzNicky
Medusa
15
3 / 10 / 3
11,302
471
11,890
23,589
5,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 14 / 1
10,103
421
10,505
24,918
7,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
SkeetDaRetreat
Ah Muzen Cab
15
1 / 12 / 4
10,321
430
10,528
19,664
4,164
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 8 / 4
9,822
409
3,179
13,151
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
my_apple69
Cerberus
14
3 / 6 / 1
9,474
395
8,608
28,105
28,990
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EvoAsoshe
Neith
20
15 / 2 / 17
14,408
600
23,214
16,302
7,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
8 / 2 / 3
12,391
516
12,755
15,455
14,707
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 2 / 17
12,213
509
11,719
12,880
4,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Jiveturk3y26x
Kukulkan
20
17 / 1 / 10
14,076
587
21,243
11,800
5,070
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
5 / 3 / 29
12,852
536
11,961
27,317
37,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
125
10
Kills
49
50
Deaths
10
13
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Medusa
EmzNicky
Medusa
3
10
3
0.45
W
Neith
EvoAsoshe
Neith
15
2
17
11.75
W
8
2
3
4.75
W
4
2
17
6.25
W
Kukulkan
Jiveturk3y26x
Kukulkan
17
1
10
22
L
3
14
1
0.25
W
5
3
29
6.5
L
Ah Muzen Cab
SkeetDaRetreat
Ah Muzen Cab
1
12
4
0.25
L
0
8
4
0.25
L
Cerberus
my_apple69
Cerberus
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,710
Damage
80,892
109,427
Taken
83,754
49,705
Mitigated
69,093
12,932
Healing
22,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
EmzNicky
Medusa
11,890
4,033
0
2,528
23,589
5,759
1,066
10,056
13,533
0
62,194
W
Neith
EvoAsoshe
Neith
23,214
9,187
2,161
8,445
16,302
7,248
9,581
541
15,761
0
99,593
W
12,755
3,342
149
3,954
15,455
14,707
1,407
5,227
10,011
0
67,950
W
11,719
2,709
293
2,176
12,880
4,745
1,533
1,451
11,401
0
71,480
W
Kukulkan
Jiveturk3y26x
Kukulkan
21,243
4,873
606
3,042
11,800
5,070
1,853
1,553
9,765
84,437
0
L
10,505
3,851
4
4,294
24,918
7,946
0
5,761
19,157
0
58,154
W
11,961
3,867
0
1,224
27,317
37,323
277
2,736
23,407
33,869
0
L
Ah Muzen Cab
SkeetDaRetreat
Ah Muzen Cab
10,528
4,058
0
2,041
19,664
4,164
185
3,499
16,165
0
51,414
L
3,179
184
0
0
13,151
2,846
442
2,382
10,769
54,442
0
L
Cerberus
my_apple69
Cerberus
8,608
1,107
0
4,065
28,105
28,990
49
11,506
16,599
57,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,022
Gold Earned
65,940
442
Minions Killed
522
0
Camps Cleared
0
1,903,588
Distance Traveled
2,365,103
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,302
471
95
4
0
334,408
2
W
Neith
14,408
600
165
7
0
403,733
3
W
Bellona
12,391
516
112
5
0
487,975
0
W
Loki
12,213
509
96
4
0
515,557
4
W
Kukulkan
14,076
587
105
4
0
450,822
0
L
Shiva
10,103
421
86
4
0
417,698
0
W
Atlas
12,852
536
44
2
0
507,016
1
L
Ah Muzen Cab
10,321
430
74
3
0
353,106
0
L
Janus
9,822
409
97
4
0
365,025
0
L
Cerberus
9,474
395
90
4
0
433,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role