Player Matchup

Neith
Neith
BSmall194
Neith
Level 25
God Stats
35W - 33L
1,447 SR
Queue Stats
106W - 91L
1,492 Elo+
Party 2
Gilgamesh
Gilgamesh
DSmall104
Gilgamesh
Level 122
God Stats
2W - 3L
1,236 SR
Queue Stats
353W - 268L
1,555 Elo+
Party 2
Hades
Hades
LudaThor
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 72L
1,148 Elo+
Party 2
Team Averages
Level 58
1,394 SR
1,398 Elo+

VS

Team Averages
Level 64
1,451 SR
1,435 Elo+
Cernunnos
Cernunnos
LockOmally
Cernunnos
Level 121
God Stats
1W - 1L
1,566 SR
Queue Stats
10W - 6L
1,514 Elo+
Party 1
Bacchus
Bacchus
Taykillz-_-
Bacchus
Level 63
God Stats
2W - 11L
1,269 SR
Queue Stats
103W - 172L
1,278 Elo+
Solo
Nu Wa
Nu Wa
VanillaSofty
Nu Wa
Level 8
God Stats
1W - 0L
1,516 SR
Queue Stats
10W - 6L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BSmall194
Neith
11
2 / 5 / 1
7,855
714
5,238
10,681
2,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
DSmall104
Gilgamesh
12
2 / 7 / 2
7,838
713
7,073
13,028
7,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
LudaThor
Hades
11
1 / 5 / 2
7,144
649
4,836
10,666
6,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LockOmally
Cernunnos
14
10 / 1 / 6
9,367
852
12,770
9,072
3,770
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Taykillz-_-
Bacchus
13
3 / 2 / 14
9,239
840
5,163
9,970
13,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 2 / 11
9,047
822
10,636
6,892
2,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
5
Kills
17
17
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
BSmall194
Neith
2
5
1
0.5
L
Gilgamesh
DSmall104
Gilgamesh
2
7
2
0.43
W
Cernunnos
LockOmally
Cernunnos
10
1
6
13
L
Hades
LudaThor
Hades
1
5
2
0.4
W
Bacchus
Taykillz-_-
Bacchus
3
2
14
5
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,147
Damage
28,569
34,375
Taken
25,934
17,030
Mitigated
19,832
4,150
Healing
6,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BSmall194
Neith
5,238
2,321
0
1,271
10,681
2,743
0
4,882
5,799
0
22,089
L
Gilgamesh
DSmall104
Gilgamesh
7,073
1,962
0
1,103
13,028
7,787
0
6,204
6,824
0
29,421
W
Cernunnos
LockOmally
Cernunnos
12,770
6,112
0
3,238
9,072
3,770
1,789
2,327
6,680
0
45,003
L
Hades
LudaThor
Hades
4,836
884
272
1,504
10,666
6,500
0
5,261
5,405
10,634
0
W
Bacchus
Taykillz-_-
Bacchus
5,163
839
0
2,305
9,970
13,779
418
1,928
7,717
13,931
0
W
10,636
3,081
0
1,180
6,892
2,283
1,061
1,038
5,719
41,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,837
Gold Earned
27,653
94
Minions Killed
142
3
Camps Cleared
6
495,758
Distance Traveled
560,041
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,855
714
27
2
0
155,037
0
L
Gilgamesh
7,838
713
51
5
3
190,802
2
W
Cernunnos
9,367
852
52
5
2
180,437
0
L
Hades
7,144
649
16
1
0
149,919
0
W
Bacchus
9,239
840
18
2
0
206,642
4
W
Nu Wa
9,047
822
72
7
4
172,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role