Player Matchup

Nox
Nox
Silver I
CozMercs
Nox
Silver I
Level 143
God Stats
5W - 7L
1,345 SR
Queue Stats
159W - 156L
1,350 MMR
Solo
Hera
Hera
Gold V
Hiramvr27
Hera
Gold V
Level 117
God Stats
33W - 30L
1,660 SR
Queue Stats
448W - 448L
1,306 MMR
Party 2
Nemesis
Nemesis
Silver II
INVAD3R28
Nemesis
Silver II
Level 99
God Stats
7W - 2L
1,557 SR
Queue Stats
22W - 26L
1,360 MMR
Party 3
Hou Yi
Hou Yi
Gold V
LsDxJOK3R
Hou Yi
Gold V
Level 135
God Stats
3W - 4L
1,500 SR
Queue Stats
234W - 234L
1,394 MMR
Party 2
Athena
Athena
Silver II
RickestC137
Athena
Silver II
Level 84
God Stats
5W - 0L
1,658 SR
Queue Stats
22W - 24L
1,360 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,544 SR
1,354 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,464 SR
1,355 MMR
Thanatos
Thanatos
Silver II
Bonedryfish
Thanatos
Silver II
Level 88
God Stats
2W - 2L
1,497 SR
Queue Stats
13W - 18L
1,364 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Dfec
Kuzenbo
Gold V
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
238W - 228L
1,202 MMR
Party 1
Anubis
Anubis
Silver II
MurphySuicide
Anubis
Silver II
Level 126
God Stats
7W - 6L
1,631 SR
Queue Stats
399W - 418L
1,368 MMR
Solo
Anhur
Anhur
Gold II
Narsil46
Anhur
Gold II
Level 128
God Stats
0W - 3L
1,298 SR
Queue Stats
226W - 213L
1,479 MMR
Party 1
Vamana
Vamana
Bronze IV
keyzer80
Vamana
Bronze IV
Level 118
God Stats
3W - 9L
1,395 SR
Queue Stats
5W - 15L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 7
14,859
619
13,331
12,016
7,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
18
5 / 6 / 9
12,330
514
16,274
11,008
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
INVAD3R28
Nemesis
19
6 / 6 / 10
13,006
542
11,355
18,956
7,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
LsDxJOK3R
Hou Yi
19
7 / 3 / 7
13,533
564
15,964
15,407
5,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Athena
16
1 / 4 / 11
11,312
471
4,670
19,390
18,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AtlasMulanMedusaZhong Kui

VS

Bans
BastetCliodhnaOdinThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bonedryfish
Thanatos
18
10 / 9 / 7
11,473
478
9,522
21,897
7,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Dfec
Kuzenbo
16
3 / 3 / 11
11,050
460
11,615
18,418
21,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 7 / 6
10,535
439
9,997
15,450
5,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
Narsil46
Anhur
18
3 / 2 / 3
11,220
468
6,891
13,051
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
keyzer80
Vamana
18
1 / 5 / 2
11,568
482
5,446
18,433
17,796
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
49
26
Kills
20
20
Deaths
26
44
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bonedryfish
Thanatos
10
9
7
1.5
W
7
1
7
10.5
L
Kuzenbo
Dfec
Kuzenbo
3
3
11
2.83
W
Hera
5
6
9
1.58
W
Nemesis
INVAD3R28
Nemesis
6
6
10
1.83
W
Hou Yi
LsDxJOK3R
Hou Yi
7
3
7
3.5
L
3
7
6
0.86
L
Anhur
Narsil46
Anhur
3
2
3
2.25
W
Athena
1
4
11
1.63
L
Vamana
keyzer80
Vamana
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,594
Damage
43,471
76,777
Taken
87,249
40,711
Mitigated
55,864
18,277
Healing
29,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bonedryfish
Thanatos
9,522
750
0
14,752
21,897
7,613
0
8,208
13,529
0
60,634
W
13,331
448
0
2,190
12,016
7,145
3,322
2,242
9,774
120,049
0
L
Kuzenbo
Dfec
Kuzenbo
11,615
2,879
383
3,044
18,418
21,200
0
6,384
11,367
45,292
8,044
W
Hera
16,274
5,873
0
890
11,008
3,020
538
3,391
7,617
73,998
0
W
Nemesis
INVAD3R28
Nemesis
11,355
3,532
0
3,644
18,956
7,265
0
5,918
13,038
0
103,640
W
Hou Yi
LsDxJOK3R
Hou Yi
15,964
7,193
0
6,959
15,407
5,271
2,230
4,932
10,475
0
98,527
L
9,997
330
0
3,516
15,450
5,712
0
4,485
10,839
56,957
0
L
Anhur
Narsil46
Anhur
6,891
3,514
0
4,294
13,051
3,543
52
4,978
7,987
0
75,506
W
Athena
4,670
1,031
643
3,951
19,390
18,010
219
3,845
15,545
26,755
0
L
Vamana
keyzer80
Vamana
5,446
1,579
0
3,894
18,433
17,796
996
9,518
8,727
0
81,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,040
Gold Earned
55,846
681
Minions Killed
570
0
Camps Cleared
0
2,314,817
Distance Traveled
2,177,484
18
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,473
478
82
3
0
459,614
11
W
Nox
14,859
619
225
9
0
453,442
2
L
Kuzenbo
11,050
460
74
3
0
485,754
7
W
Hera
12,330
514
133
6
0
420,196
2
W
Nemesis
13,006
542
135
6
0
490,411
4
W
Hou Yi
13,533
564
150
6
0
429,025
6
L
Anubis
10,535
439
90
4
0
349,034
3
L
Anhur
11,220
468
147
6
0
449,538
7
W
Athena
11,312
471
38
2
0
521,743
4
L
Vamana
11,568
482
177
7
0
433,544
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role