Player Matchup

Ao Kuang
Ao Kuang
Icon
Ao Kuang
Level 160
God Stats
3W - 0L
1,810 SR
Queue Stats
44W - 16L
1,803 Elo+
Party 1
Chaac
Chaac
Norse
Chaac
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,756 Elo+
Party 1
Tyr
Tyr
Pinken
Tyr
Level 160
God Stats
10W - 5L
1,500 SR
Queue Stats
776W - 287L
1,738 Elo+
Party 1
Heimdallr
Heimdallr
Tequíla
Heimdallr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,756 Elo+
Party 1
Hades
Hades
Transitive
Hades
Level 160
God Stats
2W - 0L
1,417 SR
Queue Stats
14W - 9L
1,728 Elo+
Party 1
Team Averages
Level 132
1,545 SR
1,756 Elo+

VS

Team Averages
Level 59
1,542 SR
1,523 Elo+
Fenrir
Fenrir
Bignative75
Fenrir
Level 137
God Stats
1W - 4L
1,710 SR
Queue Stats
139W - 90L
1,659 Elo+
Party 2
Neith
Neith
Blue4502
Neith
Level 89
God Stats
1W - 1L
1,514 SR
Queue Stats
93W - 67L
1,510 Elo+
Party 2
Artemis
Artemis
GDChupacabruh
Artemis
Level 23
God Stats
7W - 2L
1,485 SR
Queue Stats
654W - 688L
1,520 Elo+
Solo
Tiamat
Tiamat
Moonflwr
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Xing Tian
Xing Tian
xOGDRIPPINx
Xing Tian
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
634W - 674L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Icon
Ao Kuang
14
12 / 4 / 10
9,787
1,223
9,266
10,537
6,136
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
Norse
Chaac
13
6 / 3 / 17
8,454
1,057
9,735
13,525
9,956
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
Pinken
Tyr
13
3 / 3 / 17
8,095
1,012
4,166
9,311
6,589
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Tequíla
Heimdallr
12
5 / 3 / 16
8,318
1,040
9,786
6,379
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hades
13
2 / 2 / 22
8,337
1,042
9,520
14,811
14,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 5 / 3
8,339
1,042
7,293
8,807
6,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Blue4502
Neith
13
1 / 6 / 4
7,084
886
4,876
9,171
2,937
Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
11
0 / 8 / 5
6,254
782
6,324
8,448
3,259
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
Moonflwr
Tiamat
12
1 / 6 / 7
7,085
886
4,762
10,026
6,272
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
xOGDRIPPINx
Xing Tian
14
2 / 3 / 6
7,392
924
2,979
12,411
7,032
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
34
28
Kills
9
15
Deaths
28
82
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
5
3
1.3
L
Neith
Blue4502
Neith
1
6
4
0.5
L
Artemis
0
8
5
0.31
W
Ao Kuang
Icon
Ao Kuang
12
4
10
4.25
L
Tiamat
Moonflwr
Tiamat
1
6
7
0.75
W
Chaac
Norse
Chaac
6
3
17
4.83
W
Tyr
Pinken
Tyr
3
3
17
3.83
W
Heimdallr
Tequíla
Heimdallr
5
3
16
4.33
W
Hades
2
2
22
6.5
L
Xing Tian
xOGDRIPPINx
Xing Tian
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,473
Damage
26,234
54,563
Taken
48,863
40,363
Mitigated
25,953
17,563
Healing
10,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,293
1,128
761
2,098
8,807
6,453
647
4,687
4,120
0
13,212
L
Neith
Blue4502
Neith
4,876
1,920
313
1,743
9,171
2,937
0
2,941
6,230
0
18,225
L
Artemis
6,324
2,159
321
53
8,448
3,259
0
3,435
5,013
0
12,008
W
Ao Kuang
Icon
Ao Kuang
9,266
2,623
946
2,619
10,537
6,136
1,075
1,617
6,881
17,994
0
L
Tiamat
Moonflwr
Tiamat
4,762
1,260
478
1,466
10,026
6,272
312
4,030
5,996
8,794
0
W
Chaac
Norse
Chaac
9,735
2,087
1,137
5,023
13,525
9,956
263
1,559
9,971
0
20,591
W
Tyr
Pinken
Tyr
4,166
249
1,026
843
9,311
6,589
491
700
7,356
1,788
5,622
W
Heimdallr
Tequíla
Heimdallr
9,786
5,927
0
516
6,379
3,035
3,105
1,015
5,335
0
16,408
W
Hades
9,520
1,124
889
4,564
14,811
14,647
694
2,850
10,571
18,386
0
L
Xing Tian
xOGDRIPPINx
Xing Tian
2,979
540
118
3,578
12,411
7,032
108
4,338
8,073
8,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,991
Gold Earned
36,154
68
Minions Killed
69
0
Camps Cleared
0
690,247
Distance Traveled
737,609
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,339
1,042
8
1
0
206,015
2
L
Neith
7,084
886
35
4
0
152,186
1
L
Artemis
6,254
782
6
1
0
118,681
0
W
Ao Kuang
9,787
1,223
9
1
0
134,759
2
L
Tiamat
7,085
886
5
1
0
124,746
0
W
Chaac
8,454
1,057
16
2
0
146,448
1
W
Tyr
8,095
1,012
7
1
0
147,235
1
W
Heimdallr
8,318
1,040
17
2
0
113,917
3
W
Hades
8,337
1,042
19
2
0
147,888
2
L
Xing Tian
7,392
924
15
2
0
135,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role