Player Matchup

Charybdis
Charybdis
Bulycz
Charybdis
Level 39
God Stats
9W - 11L
1,571 SR
Queue Stats
63W - 86L
1,458 Elo+
Solo
Loki
Loki
PPPA Shokos
Loki
Level 124
God Stats
14W - 22L
1,628 SR
Queue Stats
629W - 669L
1,568 Elo+
Party 1
Sylvanus
Sylvanus
PPPA VirusGb
Sylvanus
Level 128
God Stats
10W - 17L
1,500 SR
Queue Stats
840W - 894L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
TPS Goku
Nu Wa
Level 82
God Stats
18W - 19L
1,500 SR
Queue Stats
224W - 274L
1,490 Elo+
Party 1
Achilles
Achilles
TPS Roger
Achilles
Level 18
God Stats
6W - 2L
1,784 SR
Queue Stats
38W - 23L
1,568 Elo+
Party 1
Team Averages
Level 78
1,597 SR
1,508 Elo+

VS

Team Averages
Level 65
1,592 SR
1,593 Elo+
Sobek
Sobek
BackDoorMan562
Sobek
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 130L
1,411 Elo+
Solo
Kukulkan
Kukulkan
Doughbeezy
Kukulkan
Level 17
God Stats
13W - 10L
1,561 SR
Queue Stats
13W - 12L
1,609 Elo+
Party 2
Chiron
Chiron
STONEYD7274
Chiron
Level 41
God Stats
10W - 8L
1,689 SR
Queue Stats
10W - 8L
1,796 Elo+
Party 2
Bellona
Bellona
The Tyler Kraus
Bellona
Level 88
God Stats
27W - 15L
1,608 SR
Queue Stats
45W - 44L
1,611 Elo+
Party 2
Arachne
Arachne
killerdude254
Arachne
Level 140
God Stats
90W - 71L
1,600 SR
Queue Stats
327W - 302L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bulycz
Charybdis
16
3 / 6 / 7
9,630
482
13,101
17,678
5,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 10 / 8
9,815
491
13,770
18,175
4,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
PPPA VirusGb
Sylvanus
14
5 / 4 / 9
9,441
472
15,793
15,259
9,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
TPS Goku
Nu Wa
17
6 / 7 / 3
11,064
553
16,771
11,325
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
TPS Roger
Achilles
15
5 / 10 / 5
9,468
473
8,653
23,942
30,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 12
8,410
421
5,152
20,310
16,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
Doughbeezy
Kukulkan
17
4 / 5 / 9
10,286
514
13,854
11,348
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
16
2 / 4 / 5
9,180
459
4,793
16,318
4,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 6 / 8
11,579
579
14,889
18,585
22,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
20
22 / 5 / 6
13,270
664
27,557
26,126
11,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
76
25
Kills
36
37
Deaths
26
32
Assists
40
Player
Kills
Deaths
Assists
KDA
W
0
6
12
1
L
Charybdis
Bulycz
Charybdis
3
6
7
1.08
W
Kukulkan
Doughbeezy
Kukulkan
4
5
9
1.7
L
6
10
8
1
L
Sylvanus
PPPA VirusGb
Sylvanus
5
4
9
2.38
W
Chiron
2
4
5
1.13
L
Nu Wa
TPS Goku
Nu Wa
6
7
3
1.07
L
Achilles
TPS Roger
Achilles
5
10
5
0.75
W
8
6
8
2
W
Arachne
22
5
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,088
Damage
66,245
86,379
Taken
92,687
52,644
Mitigated
59,384
18,939
Healing
33,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,152
393
823
6,922
20,310
16,588
56
9,759
10,149
21,315
0
L
Charybdis
Bulycz
Charybdis
13,101
6,719
369
5,335
17,678
5,011
484
4,203
13,475
0
77,196
W
Kukulkan
Doughbeezy
Kukulkan
13,854
819
0
298
11,348
3,435
565
5,346
5,768
72,821
0
L
13,770
2,089
0
2,037
18,175
4,869
0
4,381
13,794
0
47,538
L
Sylvanus
PPPA VirusGb
Sylvanus
15,793
4,325
1,272
3,857
15,259
9,518
1,004
5,745
9,514
43,715
7,696
W
Chiron
4,793
3,155
479
6,754
16,318
4,544
0
4,278
11,826
0
69,480
L
Nu Wa
TPS Goku
Nu Wa
16,771
2,633
103
824
11,325
2,843
0
1,938
9,387
60,508
0
L
Achilles
TPS Roger
Achilles
8,653
3,102
0
5,142
23,942
30,403
0
2,739
21,203
0
35,436
W
14,889
6,137
0
4,815
18,585
22,902
0
3,075
14,773
0
75,835
W
Arachne
27,557
17,371
0
13,380
26,126
11,915
0
7,667
17,914
0
107,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,418
Gold Earned
52,725
432
Minions Killed
530
0
Camps Cleared
0
1,652,317
Distance Traveled
1,965,581
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,410
421
23
1
0
384,393
8
L
Charybdis
9,630
482
119
6
0
336,034
4
W
Kukulkan
10,286
514
124
6
0
364,623
0
L
Loki
9,815
491
76
4
0
357,003
0
L
Sylvanus
9,441
472
83
4
0
313,782
1
W
Chiron
9,180
459
108
5
0
390,428
0
L
Nu Wa
11,064
553
105
5
0
338,798
2
L
Achilles
9,468
473
49
2
0
306,700
3
W
Bellona
11,579
579
132
7
0
368,618
5
W
Arachne
13,270
664
143
7
0
457,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role