Player Matchup

Skadi
Skadi
EmzNicky
Skadi
Level 28
God Stats
0W - 2L
1,166 SR
Queue Stats
5W - 20L
1,198 Elo+
Party 3
Bacchus
Bacchus
MightyTwerkulese
Bacchus
Level 26
God Stats
3W - 5L
1,230 SR
Queue Stats
6W - 18L
1,240 Elo+
Party 3
Vulcan
Vulcan
SkeetDaRetreat
Vulcan
Level 25
God Stats
0W - 1L
1,192 SR
Queue Stats
1W - 4L
1,221 Elo+
Party 3
Janus
Janus
colddust112
Janus
Level 14
God Stats
1W - 3L
1,245 SR
Queue Stats
1W - 6L
1,362 Elo+
Party 3
Fenrir
Fenrir
my_apple69
Fenrir
Level 38
God Stats
0W - 2L
1,174 SR
Queue Stats
6W - 21L
1,240 Elo+
Party 3
Team Averages
Level 26
1,201 SR
1,252 Elo+

VS

Team Averages
Level 72
1,489 SR
1,401 Elo+
Sol
Sol
FrontEmpress256
Sol
Level 49
God Stats
10W - 11L
1,282 SR
Queue Stats
49W - 45L
1,402 Elo+
Party 1
Danzaburou
Danzaburou
JrDouglas666
Danzaburou
Level 100
God Stats
12W - 5L
1,640 SR
Queue Stats
157W - 159L
1,440 Elo+
Party 2
Arachne
Arachne
TheRichRazer
Arachne
Level 82
God Stats
2W - 1L
1,752 SR
Queue Stats
64W - 60L
1,412 Elo+
Party 1
Athena
Athena
carlos_chelseafc
Athena
Level 83
God Stats
34W - 15L
1,410 SR
Queue Stats
222W - 231L
1,436 Elo+
Party 2
Mulan
Mulan
psyduckyeye
Mulan
Level 47
God Stats
31W - 26L
1,362 SR
Queue Stats
63W - 71L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
EmzNicky
Skadi
9
0 / 10 / 1
6,249
347
4,107
12,657
3,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 15 / 5
7,882
438
8,178
17,684
7,081
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 13 / 5
6,740
374
6,416
12,267
3,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
6 / 9 / 0
9,075
504
9,066
11,460
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
my_apple69
Fenrir
10
3 / 16 / 2
7,542
419
10,116
22,050
10,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
22 / 0 / 9
11,987
666
20,706
15,594
6,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
JrDouglas666
Danzaburou
16
11 / 4 / 1
11,183
621
7,477
12,580
5,402
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
TheRichRazer
Arachne
19
22 / 1 / 6
13,285
738
18,795
17,885
7,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 2 / 21
10,613
590
8,433
20,589
22,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 4 / 14
9,847
547
7,433
14,375
11,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
114
11
Kills
63
63
Deaths
11
13
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Skadi
EmzNicky
Skadi
0
10
1
0.05
W
22
0
9
26.5
W
Danzaburou
JrDouglas666
Danzaburou
11
4
1
2.88
L
2
15
5
0.3
L
0
13
5
0.19
W
Arachne
TheRichRazer
Arachne
22
1
6
25
W
5
2
21
7.75
L
6
9
0
0.67
L
Fenrir
my_apple69
Fenrir
3
16
2
0.25
W
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,883
Damage
62,844
76,118
Taken
81,023
28,166
Mitigated
52,773
3,968
Healing
33,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
EmzNicky
Skadi
4,107
2,417
0
1,129
12,657
3,768
956
7,083
5,536
0
24,955
W
20,706
8,743
361
9,276
15,594
6,104
2,080
5,549
9,679
69,094
7,892
W
Danzaburou
JrDouglas666
Danzaburou
7,477
1,743
471
3,208
12,580
5,402
5,885
1,764
10,754
0
77,372
L
8,178
1,763
0
183
17,684
7,081
0
6,027
11,522
19,941
0
L
6,416
2,801
0
579
12,267
3,504
0
5,017
7,250
17,845
0
W
Arachne
TheRichRazer
Arachne
18,795
13,447
0
9,472
17,885
7,472
3,379
5,666
12,069
0
85,721
W
8,433
1,609
2,423
6,419
20,589
22,792
777
4,343
15,970
30,707
0
L
9,066
550
0
0
11,460
3,222
0
3,045
8,328
35,455
0
L
Fenrir
my_apple69
Fenrir
10,116
4,049
0
2,077
22,050
10,591
0
6,483
15,350
0
35,108
W
7,433
789
281
2,016
14,375
11,003
862
5,480
8,547
0
42,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,488
Gold Earned
56,915
214
Minions Killed
502
0
Camps Cleared
0
1,366,162
Distance Traveled
1,815,599
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,249
347
55
3
0
230,977
2
W
Sol
11,987
666
116
6
0
353,650
0
W
Danzaburou
11,183
621
125
7
0
314,399
4
L
Bacchus
7,882
438
24
1
0
308,105
0
L
Vulcan
6,740
374
29
2
0
262,014
2
W
Arachne
13,285
738
146
8
0
435,609
5
W
Athena
10,613
590
43
2
0
370,107
4
L
Janus
9,075
504
59
3
0
261,181
0
L
Fenrir
7,542
419
47
3
0
303,885
0
W
Mulan
9,847
547
72
4
0
341,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role