Player Matchup

Kukulkan
Kukulkan
JaySmooothh
Kukulkan
Level 5
God Stats
3W - 4L
1,521 SR
Queue Stats
12W - 18L
1,434 Elo+
Party 2
Guan Yu
Guan Yu
Lilbgod24
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,450 Elo+
Party 2
Thor
Thor
ServerCode
Thor
Level 5
God Stats
0W - 2L
1,219 SR
Queue Stats
12W - 20L
1,371 Elo+
Party 3
Artio
Artio
SixtoGigolo
Artio
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,434 Elo+
Party 2
Hou Yi
Hou Yi
TheSoulesssOne
Hou Yi
Level 46
God Stats
0W - 3L
1,272 SR
Queue Stats
20W - 24L
1,371 Elo+
Party 3
Team Averages
Level 36
1,402 SR
1,412 Elo+

VS

Team Averages
Level 78
1,632 SR
1,582 Elo+
Heimdallr
Heimdallr
Berz3rker16
Heimdallr
Level 151
God Stats
3W - 4L
1,444 SR
Queue Stats
322W - 344L
1,490 Elo+
Solo
Horus
Horus
DeadIyCheese
Horus
Level 119
God Stats
49W - 19L
1,707 SR
Queue Stats
296W - 162L
1,637 Elo+
Party 1
Scylla
Scylla
MichaelKilo
Scylla
Level 40
God Stats
75W - 34L
1,611 SR
Queue Stats
129W - 65L
1,555 Elo+
Party 1
Discordia
Discordia
Nin10doh
Discordia
Level 18
God Stats
47W - 31L
1,682 SR
Queue Stats
82W - 51L
1,618 Elo+
Party 1
Zeus
Zeus
SaVaGe x M3RK
Zeus
Level 61
God Stats
92W - 34L
1,715 SR
Queue Stats
227W - 124L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JaySmooothh
Kukulkan
13
1 / 8 / 1
8,979
1,122
6,361
14,806
5,065
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
Lilbgod24
Guan Yu
14
1 / 12 / 2
9,009
1,126
4,390
21,185
9,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
2 / 10 / 0
8,898
1,112
5,595
15,452
5,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 7 / 3
8,777
1,097
6,261
29,098
33,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 10 / 2
8,880
1,110
8,081
17,570
5,675
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Berz3rker16
Heimdallr
17
9 / 0 / 24
11,662
1,458
22,625
6,063
2,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
7 / 1 / 30
12,252
1,532
9,120
12,112
13,349
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
17
7 / 0 / 27
11,203
1,400
17,650
7,870
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
Nin10doh
Discordia
17
4 / 2 / 23
10,057
1,257
6,635
3,152
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
20 / 2 / 16
12,540
1,568
36,935
6,425
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
167
5
Kills
47
47
Deaths
5
8
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Berz3rker16
Heimdallr
9
0
24
21
W
7
1
30
22
L
Kukulkan
JaySmooothh
Kukulkan
1
8
1
0.19
L
Guan Yu
Lilbgod24
Guan Yu
1
12
2
0.17
W
Scylla
7
0
27
20.5
W
Discordia
Nin10doh
Discordia
4
2
23
7.75
W
20
2
16
14
L
2
10
0
0.2
L
0
7
3
0.21
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,688
Damage
92,965
98,111
Taken
35,622
58,358
Mitigated
21,780
4,731
Healing
14,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Berz3rker16
Heimdallr
22,625
13,269
0
1,077
6,063
2,157
0
2,759
3,304
0
47,661
W
9,120
4,525
4,446
7,051
12,112
13,349
0
3,586
8,526
0
16,258
L
Kukulkan
JaySmooothh
Kukulkan
6,361
936
0
0
14,806
5,065
0
7,967
6,522
20,782
0
L
Guan Yu
Lilbgod24
Guan Yu
4,390
1,506
425
960
21,185
9,030
0
14,979
5,657
0
7,208
W
Scylla
17,650
901
0
664
7,870
2,625
0
2,550
5,320
26,431
0
W
Discordia
Nin10doh
Discordia
6,635
0
0
0
3,152
1,001
0
629
2,523
9,816
0
W
36,935
4,598
0
1,311
6,425
2,648
0
3,098
3,327
46,817
0
L
5,595
891
0
21
15,452
5,166
0
10,139
4,778
0
12,189
L
6,261
1,031
1,042
1,898
29,098
33,422
0
15,063
13,076
11,648
0
L
8,081
3,420
87
298
17,570
5,675
0
10,202
6,854
0
21,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,543
Gold Earned
57,714
79
Minions Killed
141
3
Camps Cleared
8
720,226
Distance Traveled
844,597
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,662
1,458
58
7
5
171,221
3
W
Horus
12,252
1,532
17
2
0
165,596
0
L
Kukulkan
8,979
1,122
35
4
1
187,458
0
L
Guan Yu
9,009
1,126
4
1
0
109,238
2
W
Scylla
11,203
1,400
27
3
1
197,896
0
W
Discordia
10,057
1,257
12
2
1
154,888
0
W
Zeus
12,540
1,568
27
3
1
154,996
0
L
Thor
8,898
1,112
13
2
1
169,019
0
L
Artio
8,777
1,097
8
1
1
142,224
0
L
Hou Yi
8,880
1,110
19
2
0
112,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role