Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
DranzerHD
Amaterasu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,547 Elo+
Party 3
Da Ji
Da Ji
Eleiner0807
Da Ji
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,532 Elo+
Party 3
Anubis
Anubis
ILoveFatChickz0
Anubis
Level 36
God Stats
1W - 2L
1,451 SR
Queue Stats
1W - 2L
1,477 Elo+
Party 1
Neith
Neith
darkpastt
Neith
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 22L
1,598 Elo+
Party 3
Team Averages
Level 60
1,490 SR
1,531 Elo+

VS

Team Averages
Level 92
1,562 SR
1,555 Elo+
Shiva
Shiva
 
Shiva
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
MLPSteveO
Vulcan
Level 133
God Stats
5W - 5L
1,796 SR
Queue Stats
98W - 87L
1,613 Elo+
Party 2
Cerberus
Cerberus
MrMaGoat
Cerberus
Level 140
God Stats
7W - 5L
1,472 SR
Queue Stats
183W - 169L
1,593 Elo+
Party 2
King Arthur
King Arthur
Viulentchuck
King Arthur
Level 89
God Stats
2W - 1L
1,540 SR
Queue Stats
64W - 45L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 3 / 2
7,366
409
3,642
13,297
8,995
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
DranzerHD
Amaterasu
16
2 / 4 / 2
9,259
514
8,869
16,371
15,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 4 / 1
8,771
487
9,305
16,108
6,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 12 / 1
7,948
442
7,339
15,429
4,859
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
darkpastt
Neith
14
1 / 1 / 1
8,212
456
6,232
9,642
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
5 / 2 / 7
10,428
579
11,947
12,978
4,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
 
Artemis
15
3 / 1 / 4
9,710
539
10,950
8,775
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
MLPSteveO
Vulcan
18
12 / 1 / 1
11,733
652
10,946
8,583
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
MrMaGoat
Cerberus
14
1 / 1 / 7
9,248
514
7,205
16,257
13,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Viulentchuck
King Arthur
16
3 / 4 / 3
10,397
578
8,585
14,420
16,362
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
8
Kills
24
24
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
2
0.33
W
Shiva
 
Shiva
5
2
7
4.25
W
Artemis
 
Artemis
3
1
4
5
L
Amaterasu
DranzerHD
Amaterasu
2
4
2
0.75
L
4
4
1
1.13
L
1
12
1
0.13
W
Vulcan
MLPSteveO
Vulcan
12
1
1
12.5
W
Cerberus
MrMaGoat
Cerberus
1
1
7
4.5
W
King Arthur
Viulentchuck
King Arthur
3
4
3
1.13
L
Neith
darkpastt
Neith
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,387
Damage
49,633
70,847
Taken
61,013
37,779
Mitigated
40,611
20,721
Healing
17,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,642
529
0
1,019
13,297
8,995
309
1,337
11,960
21,912
0
W
Shiva
 
Shiva
11,947
2,776
78
1,982
12,978
4,858
0
2,679
10,299
0
65,554
W
Artemis
 
Artemis
10,950
7,194
0
5,635
8,775
2,719
3,090
2,157
6,618
0
67,504
L
Amaterasu
DranzerHD
Amaterasu
8,869
4,924
0
7,104
16,371
15,139
199
1,875
14,496
0
61,624
L
9,305
2,175
0
5,752
16,108
6,087
296
3,723
12,385
0
58,131
L
7,339
510
0
1,883
15,429
4,859
281
8,533
6,896
34,762
0
W
Vulcan
MLPSteveO
Vulcan
10,946
4,677
0
1,106
8,583
2,886
901
1,891
6,692
82,955
0
W
Cerberus
MrMaGoat
Cerberus
7,205
691
0
5,599
16,257
13,786
0
4,254
12,003
42,056
6,260
W
King Arthur
Viulentchuck
King Arthur
8,585
1,113
0
3,176
14,420
16,362
168
0
14,420
5,724
57,125
L
Neith
darkpastt
Neith
6,232
3,104
0
4,963
9,642
2,699
275
3,328
6,314
0
61,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,556
Gold Earned
51,516
421
Minions Killed
550
0
Camps Cleared
0
1,563,898
Distance Traveled
1,804,323
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,366
409
39
2
0
320,550
1
W
Shiva
10,428
579
98
5
0
400,267
0
W
Artemis
9,710
539
115
6
0
307,569
3
L
Amaterasu
9,259
514
98
5
0
323,405
4
L
Da Ji
8,771
487
104
6
0
330,345
3
L
Anubis
7,948
442
65
4
0
276,619
0
W
Vulcan
11,733
652
137
8
0
383,251
2
W
Cerberus
9,248
514
67
4
0
359,280
5
W
King Arthur
10,397
578
133
7
0
353,956
3
L
Neith
8,212
456
115
6
0
312,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role