Player Matchup

Zeus
Zeus
FoxPro Doslocos
Zeus
Level 28
God Stats
28W - 13L
1,701 SR
Queue Stats
178W - 167L
1,590 Elo+
Party 1
Bellona
Bellona
IIxDEITYxII
Bellona
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
259W - 254L
1,555 Elo+
Party 1
He Bo
He Bo
IIxSEEKxII
He Bo
Level 148
God Stats
6W - 3L
1,762 SR
Queue Stats
177W - 136L
1,601 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RAIVI1REZ
Kumbhakarna
Level 96
God Stats
29W - 17L
1,588 SR
Queue Stats
161W - 152L
1,593 Elo+
Party 1
Medusa
Medusa
TexasDabber420
Medusa
Level 65
God Stats
107W - 72L
1,595 SR
Queue Stats
208W - 198L
1,556 Elo+
Party 1
Team Averages
Level 98
1,629 SR
1,579 Elo+

VS

Team Averages
Level 75
1,557 SR
1,505 Elo+
Charybdis
Charybdis
GhedeNibo
Charybdis
Level 21
God Stats
9W - 13L
1,434 SR
Queue Stats
552W - 583L
1,404 Elo+
Solo
Bacchus
Bacchus
Hellvai
Bacchus
Level 148
God Stats
1W - 2L
1,654 SR
Queue Stats
102W - 118L
1,496 Elo+
Party 2
Agni
Agni
MrSnakeeyes
Agni
Level 43
God Stats
54W - 41L
1,595 SR
Queue Stats
182W - 206L
1,475 Elo+
Solo
Geb
Geb
Vihert
Geb
Level 146
God Stats
0W - 3L
1,291 SR
Queue Stats
148W - 156L
1,578 Elo+
Party 2
Chaac
Chaac
uwukenai
Chaac
Level 16
God Stats
4W - 2L
1,809 SR
Queue Stats
25W - 21L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 5
10,912
779
9,660
9,033
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
IIxDEITYxII
Bellona
19
6 / 3 / 9
10,994
785
11,493
15,397
14,200
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
19
11 / 6 / 12
11,446
818
23,616
11,049
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kumbhakarna
RAIVI1REZ
Kumbhakarna
16
2 / 0 / 19
10,529
752
5,110
15,103
19,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
0 / 3 / 13
9,339
667
5,751
11,501
5,249
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GhedeNibo
Charybdis
18
1 / 3 / 4
10,073
720
5,994
11,800
4,516
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Hellvai
Bacchus
17
3 / 7 / 6
9,715
694
12,712
15,018
10,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
8 / 3 / 1
10,395
743
13,504
10,493
3,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Geb
Vihert
Geb
15
2 / 5 / 6
9,277
663
8,909
13,292
5,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
uwukenai
Chaac
14
0 / 7 / 4
8,194
585
6,123
14,846
13,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
25
Kills
14
14
Deaths
25
58
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
Charybdis
GhedeNibo
Charybdis
1
3
4
1
L
Bacchus
Hellvai
Bacchus
3
7
6
0.86
W
Bellona
IIxDEITYxII
Bellona
6
3
9
3.5
W
He Bo
11
6
12
2.83
L
8
3
1
2.83
W
Kumbhakarna
RAIVI1REZ
Kumbhakarna
2
0
19
11.5
W
0
3
13
2.17
L
Geb
Vihert
Geb
2
5
6
1
L
Chaac
uwukenai
Chaac
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,630
Damage
47,242
62,083
Taken
65,449
47,614
Mitigated
38,152
9,341
Healing
10,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,660
1,295
318
3,000
9,033
3,681
116
4,581
3,839
32,951
0
L
Charybdis
GhedeNibo
Charybdis
5,994
2,159
0
3,016
11,800
4,516
1,143
4,995
6,594
0
44,291
L
Bacchus
Hellvai
Bacchus
12,712
552
0
1,233
15,018
10,763
0
7,646
7,212
25,544
0
W
Bellona
IIxDEITYxII
Bellona
11,493
4,517
0
1,789
15,397
14,200
569
8,179
6,450
0
38,924
W
He Bo
23,616
803
0
934
11,049
4,951
466
6,293
3,979
45,796
0
L
13,504
457
381
1,477
10,493
3,894
0
5,913
4,415
30,919
0
W
Kumbhakarna
RAIVI1REZ
Kumbhakarna
5,110
491
0
2,042
15,103
19,533
364
7,063
6,980
13,197
0
W
5,751
1,936
0
1,258
11,501
5,249
1,394
5,863
5,032
0
34,184
L
Geb
Vihert
Geb
8,909
941
0
1,078
13,292
5,505
0
8,138
4,986
24,575
0
L
Chaac
uwukenai
Chaac
6,123
306
0
3,453
14,846
13,474
0
10,703
3,793
0
13,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,220
Gold Earned
47,654
238
Minions Killed
197
0
Camps Cleared
0
1,444,497
Distance Traveled
1,281,305
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,912
779
54
4
0
270,265
0
L
Charybdis
10,073
720
83
6
0
252,646
1
L
Bacchus
9,715
694
31
2
0
259,402
2
W
Bellona
10,994
785
69
5
0
305,311
0
W
He Bo
11,446
818
56
4
0
263,747
0
L
Agni
10,395
743
33
2
0
270,049
1
W
Kumbhakarna
10,529
752
7
1
0
305,179
2
W
Medusa
9,339
667
52
4
0
299,995
0
L
Geb
9,277
663
34
2
0
254,420
1
L
Chaac
8,194
585
16
1
0
244,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role