Player Matchup

Hercules
Hercules
 
Hercules
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BxRBurstfire
Hera
Level 160
God Stats
0W - 4L
1,500 SR
Queue Stats
408W - 343L
1,633 Elo+
Party 1
Ullr
Ullr
Dexicon
Ullr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 43L
1,583 Elo+
Party 1
Sun Wukong
Sun Wukong
NomadHokie
Sun Wukong
Level 160
God Stats
12W - 8L
1,715 SR
Queue Stats
391W - 346L
1,625 Elo+
Party 1
Awilix
Awilix
Stackks
Awilix
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 119L
1,550 Elo+
Solo
Team Averages
Level 141
1,543 SR
1,578 Elo+

VS

Team Averages
Level 139
1,393 SR
1,530 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Fingers McFunk
Chiron
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 134L
1,609 Elo+
Party 2
Achilles
Achilles
Pingarron
Achilles
Level 146
God Stats
3W - 3L
1,194 SR
Queue Stats
135W - 148L
1,549 Elo+
Solo
Atlas
Atlas
The Brattwurst
Atlas
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,447 Elo+
Party 2
Baba Yaga
Baba Yaga
tmg919
Baba Yaga
Level 100
God Stats
5W - 10L
1,273 SR
Queue Stats
235W - 251L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
3 / 4 / 7
9,272
773
11,046
22,021
13,418
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 8 / 4
9,260
772
16,547
9,083
2,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
Dexicon
Ullr
12
0 / 8 / 3
7,751
646
4,370
12,577
3,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
NomadHokie
Sun Wukong
15
2 / 5 / 3
8,687
724
7,835
11,457
13,133
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
Stackks
Awilix
16
5 / 5 / 3
10,025
835
8,648
10,621
7,109
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
7 / 7 / 8
9,786
816
11,249
13,100
6,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
8 / 3 / 12
11,253
938
12,021
10,297
5,175
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Pingarron
Achilles
19
9 / 2 / 16
10,790
899
14,974
25,416
27,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 1 / 19
9,575
798
6,752
15,045
18,316
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baba Yaga
tmg919
Baba Yaga
18
4 / 1 / 16
10,460
872
13,275
12,816
7,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
101
12
Kills
30
30
Deaths
14
20
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
4
7
1.63
W
Hun Batz
 
Hun Batz
7
7
8
1.57
L
2
8
4
0.5
L
Ullr
Dexicon
Ullr
0
8
3
0.19
W
8
3
12
4.67
L
Sun Wukong
NomadHokie
Sun Wukong
2
5
3
0.7
W
Achilles
Pingarron
Achilles
9
2
16
8.5
L
Awilix
Stackks
Awilix
5
5
3
1.3
W
2
1
19
11.5
W
Baba Yaga
tmg919
Baba Yaga
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,446
Damage
58,271
65,759
Taken
76,674
40,114
Mitigated
65,154
15,187
Healing
28,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,046
2,278
704
7,784
22,021
13,418
273
6,363
15,315
161
14,590
W
Hun Batz
 
Hun Batz
11,249
1,115
300
2,004
13,100
6,739
548
1,986
11,114
0
17,332
L
16,547
4,168
0
17
9,083
2,494
1,495
3,056
5,887
34,954
0
L
Ullr
Dexicon
Ullr
4,370
1,793
263
1,516
12,577
3,960
294
3,922
8,316
0
12,059
W
12,021
3,633
1,598
2,242
10,297
5,175
3,061
2,008
8,289
0
27,780
L
Sun Wukong
NomadHokie
Sun Wukong
7,835
1,281
766
1,815
11,457
13,133
445
3,182
7,880
0
15,968
W
Achilles
Pingarron
Achilles
14,974
2,361
1,836
12,235
25,416
27,876
364
5,825
19,591
0
25,738
L
Awilix
Stackks
Awilix
8,648
3,372
729
1,593
10,621
7,109
723
3,504
6,935
0
14,068
W
6,752
1,708
1,129
1,193
15,045
18,316
732
3,668
11,377
16,347
0
W
Baba Yaga
tmg919
Baba Yaga
13,275
577
2,043
4,227
12,816
7,048
1,366
3,192
9,624
40,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,995
Gold Earned
51,864
96
Minions Killed
140
0
Camps Cleared
0
1,011,171
Distance Traveled
1,228,581
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,272
773
11
1
0
227,703
0
W
Hun Batz
9,786
816
11
1
0
218,643
0
L
Hera
9,260
772
41
3
0
186,435
1
L
Ullr
7,751
646
13
1
0
175,845
0
W
Chiron
11,253
938
51
4
0
216,533
2
L
Sun Wukong
8,687
724
19
2
0
214,012
0
W
Achilles
10,790
899
12
1
0
268,496
1
L
Awilix
10,025
835
12
1
0
207,176
0
W
Atlas
9,575
798
11
1
0
265,675
0
W
Baba Yaga
10,460
872
55
5
0
259,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role