Player Matchup

Chiron
Chiron
CheekClaper
Chiron
Level 125
God Stats
3W - 1L
1,733 SR
Queue Stats
51W - 26L
1,711 Elo+
Party 1
Merlin
Merlin
Mandarin02
Merlin
Level 67
God Stats
7W - 10L
1,538 SR
Queue Stats
35W - 24L
1,638 Elo+
Party 1
Shiva
Shiva
starwarslux
Shiva
Level 129
God Stats
2W - 1L
1,772 SR
Queue Stats
96W - 62L
1,688 Elo+
Party 1
Team Averages
Level 107
1,681 SR
1,679 Elo+

VS

Team Averages
Level 139
1,407 SR
1,670 Elo+
Ah Puch
Ah Puch
CrunchyCack
Ah Puch
Level 139
God Stats
1W - 4L
1,355 SR
Queue Stats
528W - 356L
1,661 Elo+
Party 2
Rama
Rama
CrustyCack
Rama
Level 129
God Stats
14W - 9L
1,629 SR
Queue Stats
546W - 359L
1,673 Elo+
Party 2
Atlas
Atlas
TamalesDchivo
Atlas
Level 149
God Stats
1W - 2L
1,237 SR
Queue Stats
28W - 30L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
5 / 0 / 2
7,949
795
7,569
7,284
2,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Mandarin02
Merlin
12
2 / 0 / 6
7,548
755
5,274
4,440
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 1 / 6
7,180
718
10,234
9,410
9,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CrunchyCack
Ah Puch
11
1 / 3 / 0
6,599
660
5,491
7,444
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 4 / 1
6,288
629
5,789
7,569
2,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 1
6,702
670
4,568
10,559
9,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
5
0
2
6
L
Ah Puch
CrunchyCack
Ah Puch
1
3
0
0.33
L
0
4
1
0.13
W
Merlin
Mandarin02
Merlin
2
0
6
5
L
0
1
1
0.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,077
Damage
15,848
21,134
Taken
25,572
13,563
Mitigated
15,270
7,538
Healing
7,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
7,569
2,395
458
2,222
7,284
2,653
0
3,796
3,488
0
31,592
L
Ah Puch
CrunchyCack
Ah Puch
5,491
76
0
1,891
7,444
2,415
0
1,972
5,269
24,353
0
L
5,789
3,618
0
1,489
7,569
2,862
0
1,419
5,965
0
18,987
W
Merlin
Mandarin02
Merlin
5,274
220
0
1,174
4,440
1,644
795
3,101
1,339
18,201
0
L
4,568
1,460
293
3,878
10,559
9,993
0
2,101
8,032
15,622
0
W
10,234
1,274
21
3,663
9,410
9,266
462
3,521
5,889
0
19,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,677
Gold Earned
19,589
117
Minions Killed
102
4
Camps Cleared
5
620,781
Distance Traveled
551,548
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,949
795
58
6
4
196,194
3
L
Ah Puch
6,599
660
40
4
1
182,044
5
L
Rama
6,288
629
50
5
4
173,242
0
W
Merlin
7,548
755
41
4
0
206,293
1
L
Atlas
6,702
670
12
1
0
196,262
4
W
Shiva
7,180
718
18
2
0
218,294
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role