Player Matchup

Sobek
Sobek
PIONEERGAMER
Sobek
Level 29
God Stats
0W - 1L
1,283 SR
Queue Stats
20W - 29L
1,337 Elo+
Party 1
Persephone
Persephone
TheHabbitRabbit
Persephone
Level 69
God Stats
0W - 1L
1,623 SR
Queue Stats
20W - 29L
1,337 Elo+
Party 1
Camazotz
Camazotz
ThePsychoBear01
Camazotz
Level 62
God Stats
2W - 7L
1,317 SR
Queue Stats
33W - 59L
1,347 Elo+
Solo
Team Averages
Level 53
1,408 SR
1,340 Elo+

VS

Team Averages
Level 71
1,590 SR
1,419 Elo+
Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
TheLordOfGirth
Atlas
Level 10
God Stats
4W - 0L
1,500 SR
Queue Stats
11W - 8L
1,524 Elo+
Party 2
Medusa
Medusa
TkOxDadRuBaX
Medusa
Level 76
God Stats
2W - 1L
1,771 SR
Queue Stats
8W - 10L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
7,517
626
3,862
16,936
13,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
TheHabbitRabbit
Persephone
11
0 / 5 / 2
7,515
626
9,094
8,473
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
10
0 / 6 / 1
6,677
556
6,280
12,615
4,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 0 / 9
8,879
740
7,199
6,991
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 13
9,584
799
5,384
11,352
8,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
15
15 / 0 / 4
10,452
871
17,799
8,550
3,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
1
Kills
19
18
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
9
6.5
L
1
7
1
0.21
L
Persephone
TheHabbitRabbit
Persephone
0
5
2
0.2
W
2
2
13
4.25
L
Camazotz
0
6
1
0.08
W
Medusa
15
0
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,236
Damage
30,382
38,024
Taken
26,893
19,713
Mitigated
14,097
6,927
Healing
5,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,199
158
81
1,761
6,991
1,989
640
3,989
2,768
44,024
0
L
3,862
594
310
2,207
16,936
13,028
26
5,251
11,325
10,201
0
L
Persephone
TheHabbitRabbit
Persephone
9,094
449
0
508
8,473
2,194
120
3,344
4,908
29,182
0
W
5,384
1,831
0
1,829
11,352
8,722
310
4,259
6,786
9,027
0
L
Camazotz
6,280
526
0
3,902
12,615
4,491
0
3,360
9,021
0
14,652
W
Medusa
17,799
9,145
0
2,080
8,550
3,386
1,570
5,229
3,146
0
36,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,709
Gold Earned
28,915
79
Minions Killed
143
2
Camps Cleared
8
631,751
Distance Traveled
684,554
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,879
740
93
8
6
240,851
2
L
Sobek
7,517
626
15
1
0
195,391
2
L
Persephone
7,515
626
41
3
1
209,511
3
W
Atlas
9,584
799
11
1
0
209,204
0
L
Camazotz
6,677
556
23
2
1
226,849
2
W
Medusa
10,452
871
39
3
2
234,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role