Player Matchup

Danzaburou
Danzaburou
MercurianLich13
Danzaburou
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 64L
1,431 Elo+
Party 2
Shiva
Shiva
XxXLilf1ashxXx
Shiva
Level 148
God Stats
6W - 2L
1,123 SR
Queue Stats
154W - 146L
1,415 Elo+
Party 2
Discordia
Discordia
wewillmoo42
Discordia
Level 115
God Stats
12W - 7L
1,608 SR
Queue Stats
175W - 200L
1,436 Elo+
Party 2
Team Averages
Level 140
1,410 SR
1,427 Elo+

VS

Team Averages
Level 83
1,525 SR
1,339 Elo+
Janus
Janus
MSGabriel03
Janus
Level 75
God Stats
0W - 2L
1,458 SR
Queue Stats
48W - 70L
1,395 Elo+
Party 1
Neith
Neith
YoungHealer7197
Neith
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 37L
1,258 Elo+
Solo
Shiva
Shiva
gameruler_king
Shiva
Level 67
God Stats
12W - 8L
1,618 SR
Queue Stats
50W - 75L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MercurianLich13
Danzaburou
17
11 / 1 / 4
11,853
790
14,244
11,677
3,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 5 / 13
10,135
676
8,783
12,127
8,541
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
wewillmoo42
Discordia
17
4 / 1 / 11
10,749
717
15,123
6,308
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 3
9,078
605
6,240
13,412
2,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 5
9,375
625
8,490
13,019
3,341
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 3 / 2
9,874
658
7,417
16,096
17,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
16
Kills
7
7
Deaths
16
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Danzaburou
MercurianLich13
Danzaburou
11
1
4
13
W
1
5
13
1.5
L
2
6
5
0.75
L
5
3
2
2
W
Discordia
wewillmoo42
Discordia
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,150
Damage
22,147
30,112
Taken
42,527
14,424
Mitigated
23,894
3,550
Healing
4,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,240
464
0
1,040
13,412
2,865
0
4,391
8,657
36,936
0
W
Danzaburou
MercurianLich13
Danzaburou
14,244
4,469
0
2,449
11,677
3,678
2,118
2,207
9,285
0
52,240
W
8,783
604
404
447
12,127
8,541
49
3,285
8,496
2,876
25,830
L
8,490
1,463
0
2,118
13,019
3,341
0
4,756
7,849
0
30,376
L
7,417
1,316
0
1,642
16,096
17,688
0
5,971
9,496
0
19,205
W
Discordia
wewillmoo42
Discordia
15,123
433
0
250
6,308
2,205
644
1,732
4,500
39,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,737
Gold Earned
28,327
176
Minions Killed
156
7
Camps Cleared
6
785,394
Distance Traveled
735,656
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,078
605
93
6
4
228,483
2
W
Danzaburou
11,853
790
83
6
3
290,697
4
W
Shiva
10,135
676
35
2
2
222,797
6
L
Neith
9,375
625
44
3
1
227,353
5
L
Shiva
9,874
658
19
1
1
279,820
2
W
Discordia
10,749
717
58
4
2
271,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role