Player Matchup

Vamana
Vamana
BaeRock
Vamana
Level 34
God Stats
8W - 4L
1,664 SR
Queue Stats
446W - 519L
1,325 Elo+
Party 1
Baron Samedi
Baron Samedi
OneEyed-Zoro
Baron Samedi
Level 25
God Stats
13W - 23L
1,242 SR
Queue Stats
132W - 176L
1,150 Elo+
Party 1
Anhur
Anhur
onamochi
Anhur
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,285 Elo+
Solo
Team Averages
Level 43
1,469 SR
1,253 Elo+

VS

Team Averages
Level 77
1,402 SR
1,466 Elo+
Nu Wa
Nu Wa
BunBunFuneral
Nu Wa
Level 127
God Stats
22W - 34L
1,205 SR
Queue Stats
320W - 352L
1,432 Elo+
Party 2
Yemoja
Yemoja
KalvinSnuggles
Yemoja
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 237L
1,466 Elo+
Solo
Nemesis
Nemesis
lulanul
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BaeRock
Vamana
15
7 / 1 / 6
10,756
827
12,937
16,237
13,232
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
OneEyed-Zoro
Baron Samedi
14
0 / 1 / 15
9,221
709
8,856
9,545
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anhur
onamochi
Anhur
16
9 / 2 / 7
10,558
812
11,708
12,391
4,402
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
8,426
648
13,316
12,084
3,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 5 / 0
8,841
680
6,689
16,344
15,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
lulanul
Nemesis
10
1 / 7 / 2
7,817
601
6,558
10,652
3,900
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
16
Kills
4
4
Deaths
17
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vamana
BaeRock
Vamana
7
1
6
10
L
1
5
3
0.5
L
2
5
0
0.4
W
Baron Samedi
OneEyed-Zoro
Baron Samedi
0
1
15
7.5
L
Nemesis
lulanul
Nemesis
1
7
2
0.29
W
Anhur
onamochi
Anhur
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,501
Damage
26,563
38,173
Taken
39,080
21,423
Mitigated
23,604
18,838
Healing
8,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BaeRock
Vamana
12,937
6,489
1,042
8,304
16,237
13,232
627
6,246
9,991
268
39,791
L
13,316
3,031
0
1,435
12,084
3,871
47
2,311
9,773
47,720
0
L
6,689
1,334
2,935
3,474
16,344
15,833
0
4,634
11,710
17,474
0
W
Baron Samedi
OneEyed-Zoro
Baron Samedi
8,856
1,851
1,748
3,116
9,545
3,789
1,091
6,802
2,743
37,405
0
L
Nemesis
lulanul
Nemesis
6,558
1,793
0
511
10,652
3,900
0
2,304
8,348
0
13,179
W
Anhur
onamochi
Anhur
11,708
6,753
0
4,628
12,391
4,402
1,289
7,453
4,938
0
45,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,535
Gold Earned
25,084
168
Minions Killed
115
9
Camps Cleared
2
714,723
Distance Traveled
582,993
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,756
827
46
4
4
278,840
2
L
Nu Wa
8,426
648
70
5
0
203,714
1
L
Yemoja
8,841
680
29
2
1
180,735
1
W
Baron Samedi
9,221
709
50
4
3
216,053
0
L
Nemesis
7,817
601
16
1
1
198,544
0
W
Anhur
10,558
812
72
6
2
219,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role