Player Matchup

Pele
Pele
BearGod57
Pele
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 105L
1,404 Elo+
Party 1
Cabrakan
Cabrakan
Bluddrinkr
Cabrakan
Level 148
God Stats
4W - 4L
1,500 SR
Queue Stats
149W - 131L
1,559 Elo+
Party 1
Loki
Loki
ENRAGEDKEJAY
Loki
Level 128
God Stats
3W - 5L
1,722 SR
Queue Stats
278W - 288L
1,513 Elo+
Party 3
Jormungandr
Jormungandr
FCKitsJulian
Jormungandr
Level 129
God Stats
18W - 13L
1,392 SR
Queue Stats
1,043W - 1,086L
1,499 Elo+
Party 3
Hercules
Hercules
MLKlovesDREAMlN
Hercules
Level 158
God Stats
24W - 25L
1,700 SR
Queue Stats
806W - 814L
1,516 Elo+
Party 3
Team Averages
Level 138
1,563 SR
1,498 Elo+

VS

Team Averages
Level 116
1,567 SR
1,531 Elo+
Janus
Janus
HorusKingOfGods
Janus
Level 80
God Stats
1W - 1L
1,771 SR
Queue Stats
21W - 32L
1,454 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LokiMain120489
Morgan Le Fay
Level 156
God Stats
1W - 1L
1,316 SR
Queue Stats
26W - 35L
1,480 Elo+
Party 2
Apollo
Apollo
PhatNinjaX
Apollo
Level 120
God Stats
3W - 3L
1,500 SR
Queue Stats
170W - 154L
1,562 Elo+
Party 4
Kumbhakarna
Kumbhakarna
ReaksOP
Kumbhakarna
Level 117
God Stats
4W - 5L
1,318 SR
Queue Stats
114W - 109L
1,560 Elo+
Party 4
Kukulkan
Kukulkan
beanert
Kukulkan
Level 107
God Stats
11W - 4L
1,933 SR
Queue Stats
198W - 177L
1,599 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
5 / 8 / 3
9,824
702
7,296
12,523
5,237
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
Bluddrinkr
Cabrakan
15
2 / 8 / 7
9,608
686
13,203
19,533
28,932
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 7 / 8
9,479
677
8,110
12,739
5,334
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
FCKitsJulian
Jormungandr
18
2 / 4 / 8
10,454
747
21,381
17,033
22,858
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
17
4 / 4 / 7
10,243
732
11,776
24,478
33,975
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 15
10,679
763
10,511
10,743
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Morgan Le Fay
LokiMain120489
Morgan Le Fay
17
8 / 2 / 9
11,082
792
12,380
11,207
5,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
PhatNinjaX
Apollo
18
8 / 4 / 10
11,487
821
23,704
17,809
8,395
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
ReaksOP
Kumbhakarna
19
1 / 1 / 25
10,860
776
8,452
21,562
16,096
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
beanert
Kukulkan
19
9 / 4 / 13
11,747
839
18,283
10,948
5,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
102
15
Kills
30
31
Deaths
17
33
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Pele
5
8
3
0.81
L
Cabrakan
Bluddrinkr
Cabrakan
2
8
7
0.69
L
2
7
8
0.86
L
Jormungandr
FCKitsJulian
Jormungandr
2
4
8
1.5
W
4
6
15
1.92
W
Morgan Le Fay
LokiMain120489
Morgan Le Fay
8
2
9
6.25
L
Hercules
4
4
7
1.88
W
Apollo
PhatNinjaX
Apollo
8
4
10
3.25
W
Kumbhakarna
ReaksOP
Kumbhakarna
1
1
25
13.5
W
Kukulkan
beanert
Kukulkan
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,766
Damage
73,330
86,306
Taken
72,269
96,336
Mitigated
39,494
24,032
Healing
27,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
7,296
1,098
359
1,018
12,523
5,237
306
7,632
4,758
0
15,412
L
Cabrakan
Bluddrinkr
Cabrakan
13,203
1,365
1,064
1,942
19,533
28,932
30
11,162
8,206
19,512
0
L
8,110
1,146
257
1,857
12,739
5,334
0
6,803
5,770
0
17,701
L
Jormungandr
FCKitsJulian
Jormungandr
21,381
3,525
1,177
4,424
17,033
22,858
130
8,069
8,627
51,399
0
W
10,511
827
2,074
717
10,743
4,360
1,358
5,651
5,092
24,746
0
W
Morgan Le Fay
LokiMain120489
Morgan Le Fay
12,380
1,462
1,224
3,362
11,207
5,260
730
4,659
6,548
21,122
0
L
Hercules
11,776
3,203
1,491
10,443
24,478
33,975
141
14,820
9,319
0
22,663
W
Apollo
PhatNinjaX
Apollo
23,704
19,439
850
6,481
17,809
8,395
3,077
7,213
10,596
0
41,917
W
Kumbhakarna
ReaksOP
Kumbhakarna
8,452
2,623
931
7,929
21,562
16,096
53
11,260
10,302
17,909
0
W
Kukulkan
beanert
Kukulkan
18,283
1,729
2,042
1,726
10,948
5,383
231
5,801
5,147
36,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,608
Gold Earned
55,855
124
Minions Killed
166
0
Camps Cleared
0
1,107,784
Distance Traveled
1,334,699
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,824
702
22
2
0
153,659
0
L
Cabrakan
9,608
686
11
1
0
191,292
0
L
Loki
9,479
677
11
1
0
258,957
0
L
Jormungandr
10,454
747
61
4
0
243,484
0
W
Janus
10,679
763
31
2
0
260,000
0
W
Morgan Le Fay
11,082
792
27
2
0
238,248
0
L
Hercules
10,243
732
19
1
0
260,392
0
W
Apollo
11,487
821
51
4
0
255,532
4
W
Kumbhakarna
10,860
776
8
1
0
310,566
2
W
Kukulkan
11,747
839
49
4
0
270,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role