Player Matchup

Tyr
Tyr
 
Tyr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Brugus
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,267 Elo+
Party 1
Artio
Artio
Sentinel3ean
Artio
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 27L
1,488 Elo+
Party 1
Cernunnos
Cernunnos
Space Dandy 115
Cernunnos
Level 125
God Stats
1W - 2L
1,285 SR
Queue Stats
89W - 96L
1,505 Elo+
Party 1
Da Ji
Da Ji
TheMutedDj
Da Ji
Level 106
God Stats
0W - 1L
1,295 SR
Queue Stats
53W - 50L
1,450 Elo+
Party 1
Team Averages
Level 88
1,416 SR
1,442 Elo+

VS

Team Averages
Level 125
1,620 SR
1,409 Elo+
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Lazyfox1991
Tiamat
Level 127
God Stats
1W - 1L
1,298 SR
Queue Stats
4W - 6L
1,318 Elo+
Party 2
Fenrir
Fenrir
Savkid
Fenrir
Level 84
God Stats
4W - 1L
1,733 SR
Queue Stats
74W - 81L
1,389 Elo+
Party 2
Chernobog
Chernobog
XxSAVAGExX319
Chernobog
Level 105
God Stats
5W - 6L
1,730 SR
Queue Stats
358W - 365L
1,418 Elo+
Party 2
Sol
Sol
ghostdogg98
Sol
Level 154
God Stats
5W - 4L
1,839 SR
Queue Stats
313W - 369L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
6 / 7 / 10
12,504
782
9,088
21,936
23,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sol
Brugus
Sol
19
6 / 7 / 8
12,303
769
15,484
15,289
5,567
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 7 / 4
10,755
672
5,883
21,165
33,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cernunnos
Space Dandy 115
Cernunnos
19
5 / 10 / 8
11,636
727
20,591
19,932
7,758
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
20
5 / 7 / 11
12,076
755
15,413
17,937
7,349
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
5 / 6 / 18
12,442
778
11,021
23,131
15,901
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
20
6 / 4 / 23
12,371
773
23,536
12,853
10,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Savkid
Fenrir
20
10 / 7 / 18
12,773
798
12,454
22,654
23,089
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
XxSAVAGExX319
Chernobog
19
3 / 5 / 17
11,992
750
12,088
12,632
5,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
12 / 4 / 14
13,414
838
23,722
15,963
6,675
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
126
25
Kills
36
38
Deaths
26
41
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
6
7
10
1.57
W
Bacchus
 
Bacchus
5
6
18
2.33
L
Sol
Brugus
Sol
6
7
8
1.43
W
Tiamat
6
4
23
4.38
W
Fenrir
Savkid
Fenrir
10
7
18
2.71
L
3
7
4
0.71
L
Cernunnos
Space Dandy 115
Cernunnos
5
10
8
0.9
L
Da Ji
5
7
11
1.5
W
Chernobog
XxSAVAGExX319
Chernobog
3
5
17
2.3
W
12
4
14
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,459
Damage
82,821
96,259
Taken
87,233
77,526
Mitigated
61,905
23,113
Healing
29,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,088
1,456
1,607
3,418
21,936
23,609
552
14,630
6,903
0
23,431
W
Bacchus
 
Bacchus
11,021
1,037
1,235
5,041
23,131
15,901
172
7,056
16,075
20,210
0
L
Sol
Brugus
Sol
15,484
3,775
816
2,731
15,289
5,567
397
10,973
4,226
31,634
0
W
Tiamat
23,536
2,118
744
4,070
12,853
10,434
1,711
3,037
9,816
41,904
0
W
Fenrir
Savkid
Fenrir
12,454
2,189
1,037
6,961
22,654
23,089
638
5,626
17,028
10,312
13,758
L
5,883
719
749
3,205
21,165
33,243
30
11,858
9,112
9,498
0
L
Cernunnos
Space Dandy 115
Cernunnos
20,591
6,835
3,310
3,366
19,932
7,758
1,360
13,979
5,673
0
45,788
L
Da Ji
15,413
2,937
1,467
2,444
17,937
7,349
1,101
10,574
7,201
0
25,234
W
Chernobog
XxSAVAGExX319
Chernobog
12,088
7,233
1,184
993
12,632
5,806
1,403
1,875
10,757
0
31,741
W
23,722
11,598
1,605
6,589
15,963
6,675
2,157
3,773
12,190
46,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,274
Gold Earned
62,992
139
Minions Killed
162
0
Camps Cleared
0
1,240,348
Distance Traveled
1,411,800
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,504
782
30
2
0
278,457
1
W
Bacchus
12,442
778
10
1
0
252,934
5
L
Sol
12,303
769
33
2
0
235,811
0
W
Tiamat
12,371
773
44
3
0
290,113
0
W
Fenrir
12,773
798
19
1
0
304,775
1
L
Artio
10,755
672
1
0
0
224,925
0
L
Cernunnos
11,636
727
57
4
0
219,072
0
L
Da Ji
12,076
755
18
1
0
282,083
0
W
Chernobog
11,992
750
41
3
0
289,455
1
W
Sol
13,414
838
48
3
0
274,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role