Player Matchup

Yemoja
Yemoja
Just Joshin Yew
Yemoja
Level 65
God Stats
3W - 4L
1,309 SR
Queue Stats
207W - 211L
1,327 Elo+
Party 1
Baron Samedi
Baron Samedi
LordLugs
Baron Samedi
Level 98
God Stats
84W - 81L
1,519 SR
Queue Stats
558W - 594L
1,394 Elo+
Solo
Anubis
Anubis
NotChrome
Anubis
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 18L
1,468 Elo+
Solo
Neith
Neith
Thee Honroth
Neith
Level 22
God Stats
19W - 15L
1,527 SR
Queue Stats
91W - 64L
1,320 Elo+
Party 1
Gilgamesh
Gilgamesh
Valiyeant
Gilgamesh
Level 49
God Stats
10W - 12L
1,289 SR
Queue Stats
162W - 171L
1,288 Elo+
Party 1
Team Averages
Level 71
1,429 SR
1,359 Elo+

VS

Team Averages
Level 33
1,460 SR
1,207 Elo+
Heimdallr
Heimdallr
Asian-Wolff
Heimdallr
Level 51
God Stats
14W - 26L
1,740 SR
Queue Stats
380W - 478L
1,190 Elo+
Party 2
Agni
Agni
K1NG_PROJECTX
Agni
Level 10
God Stats
0W - 4L
1,500 SR
Queue Stats
66W - 94L
1,081 Elo+
Party 2
Mulan
Mulan
MarvinFaster_
Mulan
Level 17
God Stats
7W - 8L
1,316 SR
Queue Stats
71W - 102L
1,119 Elo+
Party 2
Aphrodite
Aphrodite
SJ-17Vernon
Aphrodite
Level 16
God Stats
81W - 77L
1,101 SR
Queue Stats
267W - 329L
1,170 Elo+
Party 2
Cliodhna
Cliodhna
shrek nasty 42
Cliodhna
Level 69
God Stats
4W - 7L
1,642 SR
Queue Stats
231W - 250L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 4
7,109
592
3,586
4,054
2,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
LordLugs
Baron Samedi
11
4 / 2 / 4
7,123
594
5,138
7,197
2,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
NotChrome
Anubis
12
9 / 1 / 6
7,456
621
9,378
9,297
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 0 / 4
6,222
519
3,195
3,416
1,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Valiyeant
Gilgamesh
13
3 / 1 / 0
7,532
628
2,271
4,896
2,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Asian-Wolff
Heimdallr
8
0 / 5 / 0
5,169
431
4,468
8,396
1,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 7 / 0
5,547
462
3,730
7,475
1,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 1
5,834
486
2,437
6,328
2,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
SJ-17Vernon
Aphrodite
8
0 / 4 / 1
5,569
464
1,099
6,378
4,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
10
1 / 2 / 0
6,158
513
2,576
5,239
1,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
21
Kills
2
4
Deaths
21
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Asian-Wolff
Heimdallr
0
5
0
0
W
4
0
4
6
L
1
7
0
0.14
W
Baron Samedi
LordLugs
Baron Samedi
4
2
4
3
L
0
3
1
0.17
W
Anubis
NotChrome
Anubis
9
1
6
12
L
Aphrodite
SJ-17Vernon
Aphrodite
0
4
1
0.13
W
1
0
4
3
W
Gilgamesh
Valiyeant
Gilgamesh
3
1
0
3
L
Cliodhna
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,568
Damage
14,310
28,860
Taken
33,816
12,409
Mitigated
12,769
13,185
Healing
6,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Asian-Wolff
Heimdallr
4,468
1,408
0
467
8,396
1,967
0
4,009
4,387
0
31,085
W
3,586
280
699
1,989
4,054
2,165
720
923
3,131
23,816
0
L
3,730
427
0
748
7,475
1,705
0
6,095
1,380
18,553
0
W
Baron Samedi
LordLugs
Baron Samedi
5,138
306
76
3,301
7,197
2,977
454
2,083
5,114
32,120
0
L
2,437
727
0
1,616
6,328
2,897
0
1,394
4,934
0
29,269
W
Anubis
NotChrome
Anubis
9,378
841
0
5,301
9,297
3,900
0
1,346
7,881
37,522
0
L
Aphrodite
SJ-17Vernon
Aphrodite
1,099
187
823
1,886
6,378
4,702
0
4,374
2,004
7,956
0
W
3,195
1,090
0
1,085
3,416
1,082
1,119
274
3,142
0
34,590
W
Gilgamesh
Valiyeant
Gilgamesh
2,271
781
0
734
4,896
2,285
904
203
4,583
0
38,365
L
Cliodhna
2,576
187
0
1,305
5,239
1,498
0
2,230
3,009
0
27,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,442
Gold Earned
28,277
336
Minions Killed
244
0
Camps Cleared
0
1,075,645
Distance Traveled
1,085,957
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,169
431
69
6
0
217,983
1
W
Yemoja
7,109
592
37
3
0
186,321
6
L
Agni
5,547
462
39
3
0
199,516
0
W
Baron Samedi
7,123
594
61
5
0
217,391
2
L
Mulan
5,834
486
65
5
0
214,353
4
W
Anubis
7,456
621
61
5
0
276,945
3
L
Aphrodite
5,569
464
16
1
0
212,498
4
W
Neith
6,222
519
86
7
0
182,166
0
W
Gilgamesh
7,532
628
91
8
0
212,822
3
L
Cliodhna
6,158
513
55
5
0
241,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role