Player Matchup

Gilgamesh
Gilgamesh
ExFix9
Gilgamesh
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 163L
1,502 Elo+
Party 1
Neith
Neith
Kenpachi-Z-577
Neith
Level 148
God Stats
4W - 6L
1,591 SR
Queue Stats
115W - 113L
1,454 Elo+
Party 1
Sylvanus
Sylvanus
Shady_Horizon
Sylvanus
Level 155
God Stats
6W - 6L
1,500 SR
Queue Stats
86W - 125L
1,452 Elo+
Party 1
Merlin
Merlin
Yadamongmen
Merlin
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 45L
1,421 Elo+
Solo
Loki
Loki
slipknotislife
Loki
Level 49
God Stats
32W - 42L
1,513 SR
Queue Stats
150W - 162L
1,503 Elo+
Party 1
Team Averages
Level 102
1,521 SR
1,467 Elo+

VS

Team Averages
Level 81
1,631 SR
1,456 Elo+
Shiva
Shiva
CCA27
Shiva
Level 121
God Stats
4W - 3L
1,883 SR
Queue Stats
69W - 82L
1,440 Elo+
Party 3
Janus
Janus
Dyn74
Janus
Level 87
God Stats
4W - 5L
1,711 SR
Queue Stats
106W - 129L
1,471 Elo+
Party 3
Medusa
Medusa
FrWzz
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,387 Elo+
Party 2
Fafnir
Fafnir
cstellic
Fafnir
Level 82
God Stats
3W - 4L
1,499 SR
Queue Stats
190W - 189L
1,485 Elo+
Party 2
Susano
Susano
sluggga
Susano
Level 91
God Stats
13W - 14L
1,560 SR
Queue Stats
262W - 268L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ExFix9
Gilgamesh
20
5 / 6 / 11
12,123
527
11,901
26,287
18,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
4 / 3 / 10
11,044
480
12,799
11,947
4,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Shady_Horizon
Sylvanus
14
1 / 4 / 9
9,548
415
4,829
21,709
21,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
20
8 / 3 / 6
12,787
556
18,313
12,581
4,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
13 / 7 / 10
12,541
545
15,888
18,401
5,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CCA27
Shiva
18
4 / 5 / 5
11,534
501
9,013
17,819
11,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Dyn74
Janus
17
4 / 10 / 4
11,359
494
9,949
15,438
5,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
FrWzz
Medusa
16
2 / 7 / 8
10,272
447
18,193
19,155
7,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
cstellic
Fafnir
17
5 / 4 / 8
11,977
521
14,122
21,611
25,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Susano
sluggga
Susano
18
8 / 6 / 7
12,800
557
15,352
21,372
17,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
55
31
Kills
23
23
Deaths
32
46
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Shiva
CCA27
Shiva
4
5
5
1.3
L
Janus
Dyn74
Janus
4
10
4
0.6
W
Gilgamesh
ExFix9
Gilgamesh
5
6
11
1.75
L
Medusa
FrWzz
Medusa
2
7
8
0.86
W
4
3
10
3
W
Sylvanus
Shady_Horizon
Sylvanus
1
4
9
1.38
W
Merlin
8
3
6
3.67
L
Fafnir
cstellic
Fafnir
5
4
8
2.25
W
13
7
10
2.57
L
Susano
sluggga
Susano
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,730
Damage
66,629
90,925
Taken
95,395
54,701
Mitigated
67,504
27,723
Healing
23,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
CCA27
Shiva
9,013
1,769
97
5,920
17,819
11,291
0
3,258
14,561
0
83,992
L
Janus
Dyn74
Janus
9,949
374
0
458
15,438
5,481
259
6,338
9,100
77,918
0
W
Gilgamesh
ExFix9
Gilgamesh
11,901
2,342
0
9,039
26,287
18,376
0
3,238
22,321
14,533
68,194
L
Medusa
FrWzz
Medusa
18,193
9,042
0
5,029
19,155
7,943
1,104
4,682
14,473
0
75,022
W
12,799
3,868
0
1,937
11,947
4,026
1,110
5,234
6,614
0
70,805
W
Sylvanus
Shady_Horizon
Sylvanus
4,829
718
2,229
6,746
21,709
21,949
29
7,365
14,006
12,754
0
W
Merlin
18,313
1,554
0
3,439
12,581
4,703
267
4,404
7,884
110,616
0
L
Fafnir
cstellic
Fafnir
14,122
3,896
314
6,732
21,611
25,220
97
8,120
13,491
39,328
4,338
W
15,888
6,592
0
4,333
18,401
5,647
0
2,112
16,140
0
62,287
L
Susano
sluggga
Susano
15,352
4,661
682
4,530
21,372
17,569
0
2,904
18,468
0
80,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,043
Gold Earned
57,942
517
Minions Killed
549
0
Camps Cleared
0
2,066,264
Distance Traveled
2,121,241
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,534
501
125
5
0
498,942
11
L
Janus
11,359
494
147
6
0
401,628
10
W
Gilgamesh
12,123
527
120
5
0
451,023
4
L
Medusa
10,272
447
124
5
0
366,580
0
W
Neith
11,044
480
123
5
0
386,461
4
W
Sylvanus
9,548
415
23
1
0
388,482
6
W
Merlin
12,787
556
168
7
0
411,768
3
L
Fafnir
11,977
521
40
2
0
447,622
4
W
Loki
12,541
545
83
4
0
428,530
5
L
Susano
12,800
557
113
5
0
406,469
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role