Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
EfEfEfEfEfEf
Sun Wukong
Level 104
God Stats
9W - 2L
1,808 SR
Queue Stats
633W - 695L
1,551 Elo+
Solo
Artio
Artio
LC Lucius
Artio
Level 148
God Stats
10W - 14L
1,466 SR
Queue Stats
769W - 807L
1,571 Elo+
Solo
Skadi
Skadi
blackrose1530
Skadi
Level 142
God Stats
4W - 4L
1,500 SR
Queue Stats
237W - 249L
1,542 Elo+
Solo
Thoth
Thoth
jackowats
Thoth
Level 146
God Stats
2W - 0L
1,606 SR
Queue Stats
19W - 22L
1,453 Elo+
Solo
Team Averages
Level 138
1,576 SR
1,523 Elo+

VS

Team Averages
Level 143
1,532 SR
1,551 Elo+
Fafnir
Fafnir
Coolcarlballhog
Fafnir
Level 158
God Stats
6W - 4L
1,631 SR
Queue Stats
338W - 323L
1,547 Elo+
Party 1
Chiron
Chiron
ERSINJR
Chiron
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 81L
1,661 Elo+
Party 1
Ah Puch
Ah Puch
FatherKurtis
Ah Puch
Level 149
God Stats
4W - 3L
1,788 SR
Queue Stats
240W - 175L
1,651 Elo+
Party 1
Hera
Hera
Forte
Hera
Level 160
God Stats
0W - 2L
1,244 SR
Queue Stats
285W - 237L
1,627 Elo+
Party 1
The Morrigan
The Morrigan
TheSunLancer
The Morrigan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
5 / 3 / 11
8,876
888
12,378
10,909
6,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
EfEfEfEfEfEf
Sun Wukong
14
1 / 2 / 15
8,273
827
5,596
8,199
6,987
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artio
LC Lucius
Artio
15
5 / 3 / 14
9,022
902
3,344
11,537
13,384
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
11 / 2 / 6
9,734
973
11,340
7,536
3,248
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
jackowats
Thoth
15
3 / 1 / 11
8,636
864
11,589
6,167
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
8,208
821
2,011
12,990
15,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
ERSINJR
Chiron
13
2 / 4 / 5
7,657
766
10,759
9,001
2,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
FatherKurtis
Ah Puch
13
1 / 6 / 6
7,927
793
9,482
9,425
3,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hera
Forte
Hera
13
1 / 6 / 3
7,153
715
5,077
7,751
2,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
TheSunLancer
The Morrigan
15
3 / 4 / 3
8,151
815
5,557
6,138
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
30
25
Kills
9
11
Deaths
25
57
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
3
11
3.5
L
2
5
4
0.8
L
Chiron
ERSINJR
Chiron
2
4
5
1.13
W
Sun Wukong
EfEfEfEfEfEf
Sun Wukong
1
2
15
4.25
L
Ah Puch
FatherKurtis
Ah Puch
1
6
6
0.67
L
Hera
Forte
Hera
1
6
3
0.42
W
Artio
LC Lucius
Artio
5
3
14
4
L
The Morrigan
TheSunLancer
The Morrigan
3
4
3
1.13
W
11
2
6
7
W
Thoth
jackowats
Thoth
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,247
Damage
32,886
44,348
Taken
45,305
32,586
Mitigated
26,604
20,009
Healing
10,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
12,378
564
1,505
4,771
10,909
6,677
1,287
5,065
5,844
24,956
0
L
2,011
250
522
1,502
12,990
15,486
0
7,925
5,065
2,386
0
L
Chiron
ERSINJR
Chiron
10,759
3,216
1,565
3,198
9,001
2,754
0
5,611
3,390
0
14,759
W
Sun Wukong
EfEfEfEfEfEf
Sun Wukong
5,596
263
0
648
8,199
6,987
354
3,723
4,476
0
11,718
L
Ah Puch
FatherKurtis
Ah Puch
9,482
119
0
1,531
9,425
3,431
0
4,858
4,567
26,036
0
L
Hera
Forte
Hera
5,077
901
304
239
7,751
2,845
0
4,558
3,193
14,515
0
W
Artio
LC Lucius
Artio
3,344
147
1,678
3,601
11,537
13,384
310
5,099
6,438
10,477
0
L
The Morrigan
TheSunLancer
The Morrigan
5,557
546
892
574
6,138
2,088
0
4,332
1,779
15,107
0
W
11,340
2,846
1,171
1,679
7,536
3,248
1,899
4,780
2,756
0
29,926
W
Thoth
jackowats
Thoth
11,589
208
1,919
3,037
6,167
2,290
1,791
3,460
2,707
26,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,541
Gold Earned
39,096
131
Minions Killed
94
0
Camps Cleared
0
967,435
Distance Traveled
839,947
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,876
888
37
4
0
172,363
0
L
Fafnir
8,208
821
1
0
0
172,749
0
L
Chiron
7,657
766
10
1
0
182,952
0
W
Sun Wukong
8,273
827
15
2
0
207,230
5
L
Ah Puch
7,927
793
31
3
0
156,309
2
L
Hera
7,153
715
24
2
0
151,900
1
W
Artio
9,022
902
16
2
0
186,780
0
L
The Morrigan
8,151
815
28
3
0
176,037
0
W
Skadi
9,734
973
35
4
0
172,651
1
W
Thoth
8,636
864
28
3
0
228,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role