Player Matchup

Sylvanus
Sylvanus
CountryBoyDa1
Sylvanus
Level 159
God Stats
2W - 0L
1,602 SR
Queue Stats
45W - 32L
1,632 Elo+
Party 2
Cerberus
Cerberus
Dredgen Krow
Cerberus
Level 141
God Stats
2W - 0L
1,736 SR
Queue Stats
24W - 24L
1,527 Elo+
Party 2
Achilles
Achilles
KingWhiteBoyDa1
Achilles
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,615 Elo+
Party 2
Ullr
Ullr
Raichu33490
Ullr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,599 Elo+
Solo
Sol
Sol
RevoPapa
Sol
Level 148
God Stats
1W - 0L
1,659 SR
Queue Stats
34W - 32L
1,536 Elo+
Party 2
Team Averages
Level 140
1,599 SR
1,582 Elo+

VS

Team Averages
Level 97
1,563 SR
1,489 Elo+
Terra
Terra
A1exMqez96
Terra
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,453 Elo+
Solo
Vulcan
Vulcan
Aedryal
Vulcan
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 3
Hachiman
Hachiman
Keean
Hachiman
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
RiceGod777
Xing Tian
Level 64
God Stats
0W - 1L
1,727 SR
Queue Stats
12W - 15L
1,496 Elo+
Party 1
Chaac
Chaac
TheSixthCircle
Chaac
Level 126
God Stats
10W - 3L
1,587 SR
Queue Stats
342W - 352L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CountryBoyDa1
Sylvanus
16
5 / 2 / 17
10,586
882
8,941
25,395
28,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
Dredgen Krow
Cerberus
17
1 / 2 / 16
9,651
804
10,288
20,713
19,170
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
18
14 / 5 / 15
11,813
984
15,690
23,977
23,412
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 3 / 14
10,038
837
12,776
15,063
7,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 2 / 22
10,264
855
19,160
15,822
8,117
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
0 / 6 / 4
8,192
683
1,764
18,752
12,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vulcan
Aedryal
Vulcan
15
2 / 5 / 5
9,019
752
20,691
8,458
3,113
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Keean
Hachiman
15
5 / 6 / 5
9,396
783
23,066
14,387
4,107
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
RiceGod777
Xing Tian
14
2 / 7 / 6
8,735
728
8,617
17,260
18,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 5 / 4
9,973
831
18,731
18,230
14,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
37
29
Kills
13
14
Deaths
29
84
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Terra
0
6
4
0.33
L
Vulcan
Aedryal
Vulcan
2
5
5
0.9
W
Sylvanus
CountryBoyDa1
Sylvanus
5
2
17
6.75
W
Cerberus
Dredgen Krow
Cerberus
1
2
16
4.5
L
Hachiman
Keean
Hachiman
5
6
5
1.25
W
Achilles
14
5
15
4.3
W
6
3
14
4.33
W
3
2
22
7
L
Xing Tian
RiceGod777
Xing Tian
2
7
6
0.71
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,855
Damage
72,869
100,970
Taken
77,087
86,723
Mitigated
52,886
47,422
Healing
23,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
1,764
589
6,932
4,328
18,752
12,962
50
8,542
10,210
3,981
0
L
Vulcan
Aedryal
Vulcan
20,691
8,499
0
289
8,458
3,113
0
3,383
5,075
34,952
0
W
Sylvanus
CountryBoyDa1
Sylvanus
8,941
2,099
13,111
10,642
25,395
28,274
582
6,655
18,441
13,088
0
W
Cerberus
Dredgen Krow
Cerberus
10,288
1,093
2,288
7,867
20,713
19,170
88
8,299
11,846
22,198
0
L
Hachiman
Keean
Hachiman
23,066
15,541
798
3,369
14,387
4,107
413
8,875
5,512
0
33,123
W
Achilles
15,690
2,405
2,177
3,755
23,977
23,412
105
5,819
17,674
0
26,477
W
12,776
6,479
1,931
697
15,063
7,750
1,880
3,605
11,220
0
28,559
W
19,160
7,302
808
4,146
15,822
8,117
3,487
5,885
9,640
48,893
0
L
Xing Tian
RiceGod777
Xing Tian
8,617
1,202
0
608
17,260
18,621
162
7,965
9,295
12,709
0
L
18,731
3,107
740
6,091
18,230
14,083
980
9,624
8,606
0
36,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,352
Gold Earned
45,315
151
Minions Killed
121
0
Camps Cleared
0
1,183,072
Distance Traveled
1,055,906
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,192
683
6
1
0
218,661
2
L
Vulcan
9,019
752
37
3
0
225,351
2
W
Sylvanus
10,586
882
11
1
0
229,085
0
W
Cerberus
9,651
804
37
3
0
255,447
1
L
Hachiman
9,396
783
31
3
0
179,573
1
W
Achilles
11,813
984
12
1
0
259,375
1
W
Ullr
10,038
837
27
2
0
220,082
0
W
Sol
10,264
855
64
5
0
219,083
0
L
Xing Tian
8,735
728
9
1
0
196,928
0
L
Chaac
9,973
831
38
3
0
235,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role