Player Matchup

Hercules
Hercules
Dusty iMaNiaTiC
Hercules
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 31L
1,429 Elo+
Party 1
Rama
Rama
Markush VLKN
Rama
Level 101
God Stats
1W - 3L
1,243 SR
Queue Stats
61W - 59L
1,588 Elo+
Party 1
Scylla
Scylla
TaKodeLusT
Scylla
Level 102
God Stats
2W - 2L
1,447 SR
Queue Stats
36W - 24L
1,657 Elo+
Party 1
Team Averages
Level 103
1,397 SR
1,558 Elo+

VS

Team Averages
Level 91
1,650 SR
1,623 Elo+
Ra
Ra
Dtr0k
Ra
Level 40
God Stats
2W - 1L
1,715 SR
Queue Stats
2W - 1L
1,715 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NL Honcho
Ah Muzen Cab
Level 145
God Stats
39W - 31L
1,679 SR
Queue Stats
758W - 868L
1,576 Elo+
Party 2
Athena
Athena
Sleepless8968
Athena
Level 89
God Stats
2W - 3L
1,556 SR
Queue Stats
86W - 77L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
5 / 7 / 3
8,729
873
6,942
16,500
12,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 6 / 7
7,564
756
6,111
10,985
3,065
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
TaKodeLusT
Scylla
11
2 / 7 / 4
7,428
743
7,685
9,558
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
2 / 5 / 14
8,194
819
6,375
8,350
4,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
NL Honcho
Ah Muzen Cab
14
15 / 2 / 4
10,251
1,025
15,046
8,826
3,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 1 / 17
8,803
880
11,369
14,534
13,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
8
Kills
20
20
Deaths
8
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ra
2
5
14
1.8
L
Hercules
5
7
3
0.93
L
1
6
7
0.75
W
Ah Muzen Cab
NL Honcho
Ah Muzen Cab
15
2
4
8.5
W
3
1
17
11.5
L
Scylla
TaKodeLusT
Scylla
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,738
Damage
32,790
37,043
Taken
31,710
18,520
Mitigated
20,969
4,782
Healing
8,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
6,375
1,046
1,271
1,369
8,350
4,020
418
2,784
5,566
28,619
0
L
Hercules
6,942
2,513
0
2,955
16,500
12,830
299
7,102
8,886
0
12,699
L
6,111
4,664
0
1,485
10,985
3,065
630
5,078
5,739
0
18,533
W
Ah Muzen Cab
NL Honcho
Ah Muzen Cab
15,046
5,187
0
1,777
8,826
3,338
1,943
2,808
6,018
0
39,441
W
11,369
3,367
268
3,968
14,534
13,611
244
2,579
11,955
19,963
0
L
Scylla
TaKodeLusT
Scylla
7,685
707
0
342
9,558
2,625
700
4,756
4,524
24,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,721
Gold Earned
27,248
99
Minions Killed
118
2
Camps Cleared
6
477,246
Distance Traveled
583,511
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,194
819
54
5
3
165,483
1
L
Hercules
8,729
873
12
1
0
165,928
1
L
Rama
7,564
756
37
4
0
160,998
3
W
Ah Muzen Cab
10,251
1,025
46
5
2
194,195
0
W
Athena
8,803
880
18
2
1
223,833
0
L
Scylla
7,428
743
50
5
2
150,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role