Player Matchup

Vulcan
Vulcan
FachyCakes96
Vulcan
Level 137
God Stats
0W - 5L
1,270 SR
Queue Stats
35W - 35L
1,663 Elo+
Party 2
Cabrakan
Cabrakan
JVdubs
Cabrakan
Level 142
God Stats
3W - 1L
1,706 SR
Queue Stats
228W - 75L
1,637 Elo+
Party 2
Sol
Sol
JpopShadow
Sol
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,553 Elo+
Party 1
Hel
Hel
NotSoAverageGuy
Hel
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 51L
1,585 Elo+
Party 1
King Arthur
King Arthur
TuxedoFace
King Arthur
Level 160
God Stats
1W - 2L
1,706 SR
Queue Stats
1,084W - 1,100L
1,536 Elo+
Solo
Team Averages
Level 138
1,536 SR
1,595 Elo+

VS

Team Averages
Level 125
1,486 SR
1,484 Elo+
Raijin
Raijin
AtomB0mb
Raijin
Level 158
God Stats
3W - 8L
1,634 SR
Queue Stats
212W - 199L
1,609 Elo+
Solo
Ares
Ares
DeSoto Leohart
Ares
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,313 Elo+
Party 3
Chernobog
Chernobog
Edgarruv
Chernobog
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 108L
1,477 Elo+
Party 3
Anubis
Anubis
MJ Greatness
Anubis
Level 160
God Stats
4W - 7L
1,296 SR
Queue Stats
276W - 274L
1,530 Elo+
Party 3
Hel
Hel
zebramf
Hel
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 115L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
2 / 6 / 9
9,506
731
13,213
12,271
3,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
JVdubs
Cabrakan
15
5 / 7 / 8
9,610
739
15,840
16,681
16,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 4 / 8
10,011
770
14,411
12,719
4,401
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 8 / 8
8,494
653
3,362
10,943
3,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
TuxedoFace
King Arthur
14
3 / 9 / 7
9,074
698
7,792
19,708
14,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AtomB0mb
Raijin
18
10 / 4 / 16
11,326
871
15,173
11,589
5,376
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 5 / 19
9,840
757
4,397
17,245
22,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
Edgarruv
Chernobog
19
12 / 5 / 20
12,081
929
24,921
18,708
9,802
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
20
10 / 2 / 14
12,030
925
13,794
8,263
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
17
2 / 2 / 24
10,303
793
7,186
15,816
8,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
127
17
Kills
34
34
Deaths
18
40
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Raijin
AtomB0mb
Raijin
10
4
16
4.5
W
0
5
19
1.9
W
Chernobog
Edgarruv
Chernobog
12
5
20
4.4
L
Vulcan
2
6
9
1.08
L
Cabrakan
JVdubs
Cabrakan
5
7
8
1.29
L
6
4
8
2.5
W
Anubis
10
2
14
8.5
L
1
8
8
0.63
L
King Arthur
TuxedoFace
King Arthur
3
9
7
0.72
W
Hel
2
2
24
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,618
Damage
65,471
72,322
Taken
71,621
42,515
Mitigated
50,810
18,556
Healing
30,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AtomB0mb
Raijin
15,173
570
801
2,440
11,589
5,376
524
7,594
3,948
32,061
0
W
4,397
689
0
868
17,245
22,640
124
11,997
4,941
6,090
0
W
Chernobog
Edgarruv
Chernobog
24,921
12,880
475
2,507
18,708
9,802
4,020
12,502
5,926
0
56,537
L
Vulcan
13,213
4,210
602
1,203
12,271
3,925
0
8,071
4,062
36,201
0
L
Cabrakan
JVdubs
Cabrakan
15,840
1,193
246
1,338
16,681
16,282
0
9,644
6,660
21,526
0
L
14,411
4,064
347
3,148
12,719
4,401
0
7,543
4,961
31,944
0
W
Anubis
13,794
346
518
480
8,263
4,190
1,221
5,873
2,229
37,905
0
L
3,362
554
6,570
2,592
10,943
3,278
0
7,415
3,433
7,087
0
L
King Arthur
TuxedoFace
King Arthur
7,792
1,574
918
1,592
19,708
14,629
0
6,854
12,656
718
13,918
W
Hel
7,186
377
13,433
9,170
15,816
8,802
605
9,174
6,529
14,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,695
Gold Earned
55,580
122
Minions Killed
167
0
Camps Cleared
0
1,042,663
Distance Traveled
1,179,898
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,326
871
37
3
0
212,091
2
W
Ares
9,840
757
0
0
0
231,502
2
W
Chernobog
12,081
929
58
4
0
219,114
1
L
Vulcan
9,506
731
43
3
0
223,368
3
L
Cabrakan
9,610
739
14
1
0
196,466
0
L
Sol
10,011
770
47
4
0
221,258
0
W
Anubis
12,030
925
60
5
0
236,120
2
L
Hel
8,494
653
9
1
0
208,434
0
L
King Arthur
9,074
698
9
1
0
193,137
5
W
Hel
10,303
793
12
1
0
281,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role