Player Matchup

Agni
Agni
 
Agni
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
GrippleDorp
Ganesha
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 36L
1,629 Elo+
Party 1
Arachne
Arachne
ShadowLander307
Arachne
Level 87
God Stats
14W - 4L
1,695 SR
Queue Stats
16W - 6L
1,704 Elo+
Party 1
Achilles
Achilles
XxZydueLxX
Achilles
Level 61
God Stats
7W - 6L
1,637 SR
Queue Stats
259W - 245L
1,600 Elo+
Solo
Sol
Sol
YouTeeAre
Sol
Level 135
God Stats
2W - 2L
1,416 SR
Queue Stats
117W - 89L
1,653 Elo+
Party 1
Team Averages
Level 99
1,550 SR
1,617 Elo+

VS

Team Averages
Level 94
1,649 SR
1,614 Elo+
Chiron
Chiron
Dilluxe
Chiron
Level 67
God Stats
3W - 2L
1,720 SR
Queue Stats
99W - 64L
1,710 Elo+
Party 2
Hercules
Hercules
EstebandooDNZ
Hercules
Level 124
God Stats
5W - 7L
1,500 SR
Queue Stats
488W - 495L
1,566 Elo+
Solo
Kali
Kali
MightySchmeckle
Kali
Level 105
God Stats
6W - 4L
1,394 SR
Queue Stats
883W - 895L
1,555 Elo+
Solo
Terra
Terra
Poal
Terra
Level 51
God Stats
4W - 1L
1,869 SR
Queue Stats
87W - 54L
1,706 Elo+
Party 2
Kukulkan
Kukulkan
c018yj4ck
Kukulkan
Level 124
God Stats
11W - 7L
1,764 SR
Queue Stats
605W - 616L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
2 / 1 / 3
6,501
650
5,651
4,030
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
GrippleDorp
Ganesha
10
0 / 0 / 5
6,496
650
2,317
6,360
3,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 0 / 2
6,937
694
2,608
6,173
2,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
XxZydueLxX
Achilles
12
5 / 0 / 0
7,172
717
9,021
8,510
4,056
Breastplate

Breastplate

+20
Physical Protection

12
3 / 2 / 0
6,882
688
6,186
6,625
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dilluxe
Chiron
10
1 / 1 / 1
5,818
582
4,629
6,458
1,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
EstebandooDNZ
Hercules
9
0 / 5 / 0
5,220
522
3,877
12,851
7,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 0
6,077
608
2,390
5,409
1,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
Poal
Terra
9
0 / 3 / 2
5,041
504
2,677
8,449
4,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
c018yj4ck
Kukulkan
10
0 / 3 / 1
5,586
559
2,070
4,442
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
3
3
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
1
3
3.5
L
Chiron
Dilluxe
Chiron
1
1
1
1.5
L
Hercules
EstebandooDNZ
Hercules
0
5
0
0
W
Ganesha
GrippleDorp
Ganesha
0
0
5
2.5
L
2
1
0
2
L
Terra
Poal
Terra
0
3
2
0.33
W
3
0
2
4
W
Achilles
XxZydueLxX
Achilles
5
0
0
5
W
3
2
0
1.5
L
Kukulkan
c018yj4ck
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,783
Damage
15,643
31,698
Taken
37,609
13,421
Mitigated
16,014
14,948
Healing
11,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,651
772
0
1,252
4,030
1,120
41
1,465
2,565
40,597
0
L
Chiron
Dilluxe
Chiron
4,629
2,312
200
2,436
6,458
1,524
0
4,987
1,471
0
34,532
L
Hercules
EstebandooDNZ
Hercules
3,877
1,961
0
4,040
12,851
7,137
0
0
12,851
3,639
24,874
W
Ganesha
GrippleDorp
Ganesha
2,317
424
0
2,512
6,360
3,825
0
1,404
4,956
15,588
2,529
L
2,390
810
0
2,873
5,409
1,999
0
1,322
4,009
0
32,300
L
Terra
Poal
Terra
2,677
354
439
1,671
8,449
4,092
0
5,016
3,327
11,299
0
W
2,608
1,337
0
4,167
6,173
2,888
11
1,288
4,885
0
50,802
W
Achilles
XxZydueLxX
Achilles
9,021
2,873
0
3,284
8,510
4,056
0
702
7,808
0
35,874
W
6,186
3,806
0
3,733
6,625
1,532
0
590
6,035
51,748
0
L
Kukulkan
c018yj4ck
Kukulkan
2,070
88
0
228
4,442
1,262
0
2,422
1,880
40,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,988
Gold Earned
27,742
375
Minions Killed
330
0
Camps Cleared
0
1,090,336
Distance Traveled
1,000,028
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,501
650
87
9
0
203,488
1
L
Chiron
5,818
582
82
8
0
196,607
3
L
Hercules
5,220
522
58
6
0
185,720
2
W
Ganesha
6,496
650
6
1
0
200,127
2
L
Kali
6,077
608
75
8
0
223,589
0
L
Terra
5,041
504
12
1
0
206,056
1
W
Arachne
6,937
694
99
10
0
258,745
0
W
Achilles
7,172
717
69
7
0
220,013
3
W
Sol
6,882
688
114
11
0
207,963
0
L
Kukulkan
5,586
559
103
10
0
188,056
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role