Player Matchup

Sylvanus
Sylvanus
Christofonz
Sylvanus
Level 125
God Stats
12W - 13L
1,592 SR
Queue Stats
296W - 271L
1,611 Elo+
Party 1
Bacchus
Bacchus
Ezmiel
Bacchus
Level 83
God Stats
20W - 12L
1,808 SR
Queue Stats
190W - 172L
1,650 Elo+
Party 3
Heimdallr
Heimdallr
LaxDeity
Heimdallr
Level 73
God Stats
1W - 3L
1,500 SR
Queue Stats
142W - 122L
1,631 Elo+
Party 3
He Bo
He Bo
M4tty1ce
He Bo
Level 113
God Stats
1W - 1L
1,814 SR
Queue Stats
239W - 209L
1,597 Elo+
Party 1
Xbalanque
Xbalanque
ZeySmo
Xbalanque
Level 120
God Stats
6W - 2L
1,710 SR
Queue Stats
147W - 132L
1,591 Elo+
Party 1
Team Averages
Level 103
1,685 SR
1,616 Elo+

VS

Team Averages
Level 112
1,532 SR
1,555 Elo+
Atlas
Atlas
 
Atlas
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Qr0wzz
Nike
Level 125
God Stats
4W - 1L
1,654 SR
Queue Stats
34W - 45L
1,497 Elo+
Party 2
Pele
Pele
Reddohn
Pele
Level 74
God Stats
12W - 6L
1,719 SR
Queue Stats
78W - 67L
1,679 Elo+
Party 2
Chernobog
Chernobog
avatar137
Chernobog
Level 141
God Stats
1W - 2L
1,285 SR
Queue Stats
87W - 101L
1,585 Elo+
Party 2
Zhong Kui
Zhong Kui
discount-itachi
Zhong Kui
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 169L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Christofonz
Sylvanus
12
2 / 4 / 0
6,806
619
5,135
10,068
6,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Ezmiel
Bacchus
9
3 / 2 / 3
6,100
555
6,536
9,369
7,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
LaxDeity
Heimdallr
9
1 / 2 / 1
5,718
520
3,960
5,351
1,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

He Bo
M4tty1ce
He Bo
11
1 / 3 / 2
6,093
554
4,376
6,830
1,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
ZeySmo
Xbalanque
12
3 / 2 / 1
7,129
648
6,905
7,764
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 5 / 8
5,380
489
3,884
9,369
6,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nike
Qr0wzz
Nike
12
5 / 0 / 1
6,940
631
7,979
7,581
3,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
Reddohn
Pele
11
4 / 2 / 6
6,444
586
5,771
7,699
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chernobog
avatar137
Chernobog
10
4 / 3 / 1
6,090
554
4,541
7,765
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
discount-itachi
Zhong Kui
10
0 / 0 / 2
5,571
506
5,213
6,036
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
10
Kills
13
13
Deaths
10
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
5
8
0.8
L
Sylvanus
Christofonz
Sylvanus
2
4
0
0.5
L
Bacchus
Ezmiel
Bacchus
3
2
3
2.25
L
Heimdallr
LaxDeity
Heimdallr
1
2
1
0.75
L
He Bo
M4tty1ce
He Bo
1
3
2
0.67
W
Nike
Qr0wzz
Nike
5
0
1
5.5
W
Pele
Reddohn
Pele
4
2
6
3.5
L
Xbalanque
ZeySmo
Xbalanque
3
2
1
1.75
W
Chernobog
avatar137
Chernobog
4
3
1
1.5
W
Zhong Kui
discount-itachi
Zhong Kui
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,912
Damage
27,388
39,382
Taken
38,450
19,308
Mitigated
18,583
11,523
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,884
884
0
2,594
9,369
6,525
0
3,255
6,114
15,842
0
L
Sylvanus
Christofonz
Sylvanus
5,135
1,590
0
4,172
10,068
6,876
0
1,041
8,451
30,716
7,890
L
Bacchus
Ezmiel
Bacchus
6,536
736
0
1,998
9,369
7,257
0
3,644
5,589
11,155
2,596
L
Heimdallr
LaxDeity
Heimdallr
3,960
1,934
0
1,872
5,351
1,574
0
1,567
3,746
0
27,872
L
He Bo
M4tty1ce
He Bo
4,376
163
0
325
6,830
1,467
0
1,841
4,957
37,616
0
W
Nike
Qr0wzz
Nike
7,979
1,938
0
3,149
7,581
3,961
0
3,462
4,119
0
39,111
W
Pele
Reddohn
Pele
5,771
859
0
2,746
7,699
2,287
0
2,817
4,882
0
32,125
L
Xbalanque
ZeySmo
Xbalanque
6,905
3,610
0
3,156
7,764
2,134
550
1,004
6,760
0
54,352
W
Chernobog
avatar137
Chernobog
4,541
2,286
0
1,226
7,765
2,194
0
1,677
6,088
0
29,701
W
Zhong Kui
discount-itachi
Zhong Kui
5,213
729
0
2,515
6,036
3,616
0
2,985
3,051
31,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,846
Gold Earned
30,425
319
Minions Killed
286
0
Camps Cleared
0
999,914
Distance Traveled
1,168,420
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,380
489
24
2
0
213,342
2
L
Sylvanus
6,806
619
92
8
0
168,597
2
L
Bacchus
6,100
555
8
1
0
227,658
5
L
Heimdallr
5,718
520
54
5
0
191,562
3
L
He Bo
6,093
554
66
6
0
208,034
0
W
Nike
6,940
631
81
7
0
251,256
5
W
Pele
6,444
586
66
6
0
251,174
3
L
Xbalanque
7,129
648
99
9
0
204,063
7
W
Chernobog
6,090
554
46
4
0
214,029
3
W
Zhong Kui
5,571
506
69
6
0
238,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role