Player Matchup

Ra
Ra
CantBanMeNerds
Ra
Level 6
God Stats
1W - 2L
1,217 SR
Queue Stats
16W - 12L
1,385 Elo+
Party 1
Gilgamesh
Gilgamesh
Lucii 4PF
Gilgamesh
Level 95
God Stats
8W - 3L
1,782 SR
Queue Stats
124W - 129L
1,486 Elo+
Party 1
Atlas
Atlas
PopsWonderChild
Atlas
Level 120
God Stats
4W - 3L
1,849 SR
Queue Stats
263W - 267L
1,557 Elo+
Party 1
Team Averages
Level 74
1,616 SR
1,476 Elo+

VS

Team Averages
Level 65
1,454 SR
1,343 Elo+
Ganesha
Ganesha
HAEADGAMEBOY
Ganesha
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 106L
1,358 Elo+
Party 2
Ah Puch
Ah Puch
Headgameboy
Ah Puch
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,405 Elo+
Party 2
Sun Wukong
Sun Wukong
Psychedelicninja
Sun Wukong
Level 14
God Stats
2W - 2L
1,361 SR
Queue Stats
24W - 28L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 6
13,326
784
15,702
9,281
2,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Lucii 4PF
Gilgamesh
15
5 / 8 / 12
13,135
773
14,550
20,204
14,048
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
9 / 2 / 13
14,441
849
20,880
19,015
9,603
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HAEADGAMEBOY
Ganesha
16
2 / 8 / 10
12,246
720
11,746
26,047
34,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Headgameboy
Ah Puch
17
7 / 6 / 5
12,684
746
16,784
14,334
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Psychedelicninja
Sun Wukong
15
4 / 9 / 6
10,917
642
12,039
20,330
11,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
34
23
Kills
13
13
Deaths
23
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
3
6
4
L
Ganesha
HAEADGAMEBOY
Ganesha
2
8
10
0.88
L
Ah Puch
Headgameboy
Ah Puch
7
6
5
1.58
W
Gilgamesh
Lucii 4PF
Gilgamesh
5
8
12
1.38
W
9
2
13
7.75
L
Sun Wukong
Psychedelicninja
Sun Wukong
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,132
Damage
40,569
48,500
Taken
60,711
26,595
Mitigated
50,836
7,470
Healing
7,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,702
2,001
1,290
1,475
9,281
2,944
1,251
4,815
4,466
62,441
0
L
Ganesha
HAEADGAMEBOY
Ganesha
11,746
2,332
221
3,618
26,047
34,202
0
16,974
9,073
33,942
0
L
Ah Puch
Headgameboy
Ah Puch
16,784
818
0
2,858
14,334
4,869
0
7,863
6,471
59,225
0
W
Gilgamesh
Lucii 4PF
Gilgamesh
14,550
5,949
195
1,678
20,204
14,048
939
13,178
7,026
0
27,650
W
20,880
7,628
0
2,832
19,015
9,603
576
11,020
7,823
48,005
0
L
Sun Wukong
Psychedelicninja
Sun Wukong
12,039
2,779
0
818
20,330
11,765
0
12,140
8,190
0
37,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,902
Gold Earned
35,847
190
Minions Killed
167
7
Camps Cleared
7
888,353
Distance Traveled
776,596
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,326
784
126
7
1
304,606
1
L
Ganesha
12,246
720
9
1
0
244,784
1
L
Ah Puch
12,684
746
93
5
2
264,290
3
W
Gilgamesh
13,135
773
15
1
3
271,246
0
W
Atlas
14,441
849
49
3
3
312,501
2
L
Sun Wukong
10,917
642
65
4
5
267,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role