Player Matchup

Arachne
Arachne
 
Arachne
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bjeffer
Izanami
Level 147
God Stats
1W - 1L
1,772 SR
Queue Stats
95W - 97L
1,540 Elo+
Solo
Atlas
Atlas
Jonman53
Atlas
Level 98
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 15L
1,674 Elo+
Solo
Set
Set
XxJbh428Xx
Set
Level 86
God Stats
1W - 4L
1,553 SR
Queue Stats
10W - 13L
1,491 Elo+
Party 1
Agni
Agni
sbg3
Agni
Level 100
God Stats
3W - 4L
1,825 SR
Queue Stats
106W - 85L
1,498 Elo+
Party 1
Team Averages
Level 113
1,630 SR
1,540 Elo+

VS

Team Averages
Level 109
1,566 SR
1,508 Elo+
Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Huntingbigdays
Ullr
Level 110
God Stats
4W - 9L
1,490 SR
Queue Stats
105W - 95L
1,535 Elo+
Solo
Chang'e
Chang'e
Sr Zombox
Chang'e
Level 125
God Stats
14W - 12L
1,710 SR
Queue Stats
159W - 151L
1,564 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
cardozo895
Morgan Le Fay
Level 85
God Stats
10W - 7L
1,500 SR
Queue Stats
198W - 201L
1,320 Elo+
Party 2
Thor
Thor
lunetota
Thor
Level 98
God Stats
8W - 6L
1,627 SR
Queue Stats
83W - 68L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 4 / 0
4,923
492
2,166
7,969
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Bjeffer
Izanami
10
2 / 4 / 0
6,185
619
3,605
6,386
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Jonman53
Atlas
8
1 / 1 / 3
5,320
532
1,315
6,638
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 2 / 0
5,221
522
1,691
5,508
3,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
sbg3
Agni
10
1 / 2 / 1
5,504
550
5,516
5,108
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
3 / 0 / 0
6,686
669
6,147
5,837
3,235
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 0 / 3
6,272
627
4,466
4,745
972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Sr Zombox
Chang'e
8
1 / 2 / 3
4,899
490
3,187
5,222
2,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
cardozo895
Morgan Le Fay
10
2 / 2 / 2
5,580
558
3,089
4,250
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
11
5 / 0 / 0
6,345
635
4,007
5,234
1,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
13
13
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
4
0
0
W
Tyr
 
Tyr
3
0
0
3
L
Izanami
Bjeffer
Izanami
2
4
0
0.5
W
2
0
3
3.5
L
Atlas
Jonman53
Atlas
1
1
3
2.5
W
Chang'e
Sr Zombox
Chang'e
1
2
3
1.25
L
0
2
0
0
W
Morgan Le Fay
cardozo895
Morgan Le Fay
2
2
2
1.5
W
Thor
5
0
0
5
L
Agni
sbg3
Agni
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,293
Damage
20,896
31,609
Taken
25,288
13,250
Mitigated
9,758
6,751
Healing
6,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,166
1,548
0
1,964
7,969
3,239
0
1,099
6,768
0
28,595
W
Tyr
 
Tyr
6,147
1,524
0
2,249
5,837
3,235
0
524
5,291
0
40,080
L
Izanami
Bjeffer
Izanami
3,605
2,371
0
1,313
6,386
1,367
0
663
5,723
0
41,845
W
4,466
2,303
0
834
4,745
972
552
141
4,604
0
38,796
L
Atlas
Jonman53
Atlas
1,315
547
0
1,440
6,638
3,886
0
1,802
4,786
11,160
0
W
Chang'e
Sr Zombox
Chang'e
3,187
178
446
1,622
5,222
2,522
186
2,643
2,413
14,189
0
L
1,691
1,091
0
625
5,508
3,205
0
0
5,508
0
26,512
W
Morgan Le Fay
cardozo895
Morgan Le Fay
3,089
86
0
769
4,250
1,334
45
2,593
1,493
19,844
0
W
Thor
4,007
886
0
562
5,234
1,695
0
520
4,656
0
43,920
L
Agni
sbg3
Agni
5,516
214
0
1,409
5,108
1,553
0
2,256
2,548
33,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,153
Gold Earned
29,782
285
Minions Killed
335
0
Camps Cleared
0
995,368
Distance Traveled
1,025,562
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,923
492
55
6
0
233,450
3
W
Tyr
6,686
669
92
9
0
232,898
2
L
Izanami
6,185
619
91
9
0
168,489
0
W
Ullr
6,272
627
84
8
0
171,227
3
L
Atlas
5,320
532
11
1
0
207,265
6
W
Chang'e
4,899
490
18
2
0
201,531
2
L
Set
5,221
522
66
7
0
175,960
1
W
Morgan Le Fay
5,580
558
49
5
0
201,937
1
W
Thor
6,345
635
92
9
0
217,969
1
L
Agni
5,504
550
62
6
0
210,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role