Player Matchup

Thoth
Thoth
Mitigations
Thoth
Level 157
God Stats
32W - 5L
2,030 SR
Queue Stats
519W - 46L
2,136 Elo+
Party 2
Sobek
Sobek
XAEA12
Sobek
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,842 Elo+
Party 2
Nemesis
Nemesis
vigivinh
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,747 Elo+
Party 2
Team Averages
Level 55
1,677 SR
1,908 Elo+

VS

Team Averages
Level 80
1,792 SR
1,710 Elo+
Hou Yi
Hou Yi
Asthmatic562
Hou Yi
Level 26
God Stats
24W - 15L
1,877 SR
Queue Stats
128W - 138L
1,761 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Lqzc
Kumbhakarna
Level 67
God Stats
10W - 9L
1,998 SR
Queue Stats
93W - 103L
1,628 Elo+
Party 1
Thor
Thor
oBubba1
Thor
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
63W - 44L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
17 / 3 / 0
13,291
886
26,032
12,558
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
XAEA12
Sobek
15
0 / 2 / 14
10,770
718
5,600
12,330
17,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
vigivinh
Nemesis
14
0 / 7 / 13
9,702
647
8,099
12,327
6,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
6 / 7 / 5
11,397
760
14,168
13,850
2,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Lqzc
Kumbhakarna
14
1 / 3 / 10
10,454
697
7,003
19,169
21,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
oBubba1
Thor
14
5 / 7 / 5
10,320
688
9,601
14,980
9,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
17
Kills
12
12
Deaths
17
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
6
7
5
1.21
L
Kumbhakarna
Lqzc
Kumbhakarna
1
3
10
2
W
17
3
0
5.67
W
Sobek
XAEA12
Sobek
0
2
14
3.5
L
Thor
oBubba1
Thor
5
7
5
1.07
W
Nemesis
vigivinh
Nemesis
0
7
13
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,731
Damage
30,772
37,215
Taken
47,999
28,670
Mitigated
32,546
9,728
Healing
6,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
14,168
5,747
0
1,260
13,850
2,155
787
11,123
2,727
0
36,867
L
Kumbhakarna
Lqzc
Kumbhakarna
7,003
602
110
4,996
19,169
21,154
0
12,279
6,890
14,094
0
W
26,032
1,466
288
3,857
12,558
4,345
1,109
3,427
9,131
75,560
0
W
Sobek
XAEA12
Sobek
5,600
985
467
2,636
12,330
17,854
188
1,360
10,970
13,716
0
L
Thor
oBubba1
Thor
9,601
1,580
0
0
14,980
9,237
0
8,608
6,372
0
34,729
W
Nemesis
vigivinh
Nemesis
8,099
2,827
0
2,480
12,327
6,471
976
2,497
9,830
0
15,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,763
Gold Earned
32,171
150
Minions Killed
117
6
Camps Cleared
4
768,982
Distance Traveled
739,772
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,397
760
62
4
3
232,788
1
L
Kumbhakarna
10,454
697
17
1
0
291,793
2
W
Thoth
13,291
886
116
8
6
282,644
4
W
Sobek
10,770
718
24
2
0
245,685
4
L
Thor
10,320
688
38
3
1
215,191
2
W
Nemesis
9,702
647
10
1
0
240,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role