Player Matchup

Ao Kuang
Ao Kuang
MrUsme
Ao Kuang
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 84L
1,482 Elo+
Party 1
Zeus
Zeus
ee0355
Zeus
Level 85
God Stats
22W - 16L
1,544 SR
Queue Stats
52W - 56L
1,460 Elo+
Party 1
Vamana
Vamana
guillelop29
Vamana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,462 Elo+
Party 1
Team Averages
Level 69
1,515 SR
1,468 Elo+

VS

Team Averages
Level 59
1,530 SR
1,361 Elo+
Artio
Artio
Calvitosabroson
Artio
Level 28
God Stats
16W - 23L
1,456 SR
Queue Stats
31W - 42L
1,374 Elo+
Party 2
Anubis
Anubis
SFxSpazz
Anubis
Level 62
God Stats
1W - 3L
1,472 SR
Queue Stats
10W - 18L
1,327 Elo+
Solo
Neith
Neith
sleepyraccon
Neith
Level 87
God Stats
1W - 1L
1,663 SR
Queue Stats
28W - 32L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MrUsme
Ao Kuang
12
0 / 3 / 5
8,412
647
4,069
11,954
3,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
ee0355
Zeus
16
4 / 0 / 7
10,327
794
21,706
5,309
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
15
7 / 2 / 3
10,413
801
11,478
19,392
15,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
8,641
665
2,147
18,639
13,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
SFxSpazz
Anubis
12
1 / 7 / 4
8,175
629
9,924
14,839
6,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
3 / 3 / 2
8,408
647
9,362
8,731
3,089
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
11
Kills
5
5
Deaths
11
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
W
Ao Kuang
MrUsme
Ao Kuang
0
3
5
0.83
L
Anubis
SFxSpazz
Anubis
1
7
4
0.43
W
Zeus
ee0355
Zeus
4
0
7
7.5
W
Vamana
7
2
3
4.25
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,253
Damage
21,433
36,655
Taken
42,209
20,502
Mitigated
23,638
12,099
Healing
12,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,147
1
1,045
6,639
18,639
13,739
0
11,016
7,623
8,084
0
W
Ao Kuang
MrUsme
Ao Kuang
4,069
1,051
0
3,308
11,954
3,512
929
6,038
5,916
16,941
3,314
L
Anubis
SFxSpazz
Anubis
9,924
330
0
3,829
14,839
6,810
0
9,431
5,408
32,684
0
W
Zeus
ee0355
Zeus
21,706
483
0
1,272
5,309
1,729
1,073
1,660
3,649
63,339
0
W
Vamana
11,478
6,442
0
7,519
19,392
15,261
345
4,747
14,325
77
37,896
L
9,362
3,270
0
567
8,731
3,089
0
5,229
3,502
0
26,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,152
Gold Earned
25,224
164
Minions Killed
108
10
Camps Cleared
1
781,414
Distance Traveled
685,619
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,641
665
7
1
0
251,099
0
W
Ao Kuang
8,412
647
32
2
3
233,128
0
L
Anubis
8,175
629
54
4
1
201,375
1
W
Zeus
10,327
794
88
7
5
279,274
5
W
Vamana
10,413
801
44
3
2
269,012
2
L
Neith
8,408
647
47
4
0
233,145
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role