Player Matchup

Nu Wa
Nu Wa
King_jonathan19
Nu Wa
Level 89
God Stats
52W - 46L
1,449 SR
Queue Stats
193W - 223L
1,420 Elo+
Solo
Zhong Kui
Zhong Kui
Thirst4morE
Zhong Kui
Level 160
God Stats
6W - 5L
1,397 SR
Queue Stats
204W - 213L
1,470 Elo+
Party 4
Medusa
Medusa
Waflesauce
Medusa
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 25L
1,508 Elo+
Party 4
Arachne
Arachne
funballs696969
Arachne
Level 68
God Stats
119W - 94L
1,428 SR
Queue Stats
392W - 411L
1,362 Elo+
Party 2
Pele
Pele
unfunballs969696
Pele
Level 36
God Stats
36W - 17L
1,535 SR
Queue Stats
303W - 340L
1,407 Elo+
Party 2
Team Averages
Level 76
1,462 SR
1,433 Elo+

VS

Team Averages
Level 70
1,321 SR
1,455 Elo+
Set
Set
 
Set
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
ThelordJoey
Atlas
Level 59
God Stats
2W - 3L
1,432 SR
Queue Stats
79W - 83L
1,432 Elo+
Party 3
Tsukuyomi
Tsukuyomi
YurMardr
Tsukuyomi
Level 47
God Stats
15W - 23L
1,409 SR
Queue Stats
236W - 274L
1,463 Elo+
Party 1
Merlin
Merlin
drum4money
Merlin
Level 125
God Stats
3W - 5L
1,136 SR
Queue Stats
201W - 214L
1,448 Elo+
Solo
Apollo
Apollo
ndkaney
Apollo
Level 54
God Stats
1W - 4L
1,129 SR
Queue Stats
56W - 60L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
8,006
500
9,621
5,340
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Thirst4morE
Zhong Kui
15
2 / 1 / 3
8,713
545
7,334
6,833
5,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
Waflesauce
Medusa
13
3 / 1 / 5
8,010
501
8,517
8,501
2,649
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 6
7,199
450
5,385
9,280
3,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 1
9,166
573
8,700
11,874
8,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
3 / 2 / 2
8,362
523
7,797
11,239
5,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 6 / 3
7,314
457
4,394
20,715
10,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
YurMardr
Tsukuyomi
12
2 / 1 / 2
7,616
476
7,820
11,011
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
drum4money
Merlin
1
0 / 0 / 0
2,937
184
0
956
148
Apollo
ndkaney
Apollo
13
0 / 3 / 3
7,780
486
3,840
9,185
2,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
12
Kills
7
7
Deaths
12
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
2
2
2
W
2
1
3
3.5
L
2
6
3
0.58
W
Zhong Kui
Thirst4morE
Zhong Kui
2
1
3
3.5
W
Medusa
Waflesauce
Medusa
3
1
5
5.5
L
Tsukuyomi
YurMardr
Tsukuyomi
2
1
2
3
L
Merlin
drum4money
Merlin
0
0
0
0
W
1
2
6
2
L
Apollo
ndkaney
Apollo
0
3
3
0.5
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,557
Damage
23,851
41,828
Taken
53,106
20,708
Mitigated
21,871
16,085
Healing
15,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
7,797
3,626
308
4,852
11,239
5,754
384
965
10,184
0
52,509
W
9,621
1,549
117
1,719
5,340
1,426
458
1,137
4,203
43,980
0
L
4,394
1,471
235
5,710
20,715
10,204
0
8,080
12,257
21,260
0
W
Zhong Kui
Thirst4morE
Zhong Kui
7,334
1,082
0
3,419
6,833
5,015
1,140
1,021
5,812
59,612
9,254
W
Medusa
Waflesauce
Medusa
8,517
4,766
0
2,674
8,501
2,649
0
1,585
6,765
0
56,055
L
Tsukuyomi
YurMardr
Tsukuyomi
7,820
2,023
0
2,767
11,011
3,254
0
2,012
8,909
0
47,963
L
Merlin
drum4money
Merlin
0
0
0
0
956
148
0
866
0
0
0
W
5,385
3,864
0
2,339
9,280
3,564
0
369
8,911
0
36,992
L
Apollo
ndkaney
Apollo
3,840
2,397
0
1,699
9,185
2,511
0
3,673
5,216
0
49,205
W
8,700
3,065
0
5,817
11,874
8,054
0
282
11,592
0
58,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,094
Gold Earned
34,009
435
Minions Killed
362
0
Camps Cleared
0
1,605,116
Distance Traveled
1,259,050
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,362
523
121
8
0
313,034
7
W
Nu Wa
8,006
500
79
5
0
296,528
1
L
Atlas
7,314
457
24
2
0
294,261
2
W
Zhong Kui
8,713
545
120
8
0
277,173
9
W
Medusa
8,010
501
75
5
0
317,534
6
L
Tsukuyomi
7,616
476
100
6
0
368,530
1
L
Merlin
2,937
184
0
0
0
0
0
W
Arachne
7,199
450
51
3
0
350,823
0
L
Apollo
7,780
486
117
7
0
283,225
6
W
Pele
9,166
573
110
7
0
363,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role