Player Matchup

Olorun
Olorun
CandyManND
Olorun
Level 34
God Stats
0W - 6L
1,055 SR
Queue Stats
13W - 40L
987 Elo+
Party 1
Charybdis
Charybdis
Detrik_288
Charybdis
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 28L
906 Elo+
Party 1
Vamana
Vamana
InfernoAries86
Vamana
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 41L
987 Elo+
Party 1
Cerberus
Cerberus
KDallmann
Cerberus
Level 27
God Stats
1W - 6L
1,126 SR
Queue Stats
1W - 24L
872 Elo+
Party 1
Pele
Pele
XC4GU4M0NX
Pele
Level 49
God Stats
12W - 16L
1,501 SR
Queue Stats
86W - 93L
1,318 Elo+
Solo
Team Averages
Level 36
1,336 SR
1,014 Elo+

VS

Team Averages
Level 68
1,426 SR
1,323 Elo+
Chaac
Chaac
Dandiman83
Chaac
Level 56
God Stats
24W - 21L
1,313 SR
Queue Stats
154W - 146L
1,280 Elo+
Party 2
Discordia
Discordia
SIL3NT_DRXM
Discordia
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
278W - 286L
1,322 Elo+
Solo
Izanami
Izanami
Thrillkillzz
Izanami
Level 95
God Stats
17W - 19L
1,353 SR
Queue Stats
131W - 141L
1,359 Elo+
Solo
Hun Batz
Hun Batz
WordySine
Hun Batz
Level 84
God Stats
12W - 12L
1,565 SR
Queue Stats
268W - 250L
1,397 Elo+
Solo
Ares
Ares
strawberrychocom
Ares
Level 46
God Stats
55W - 58L
1,398 SR
Queue Stats
79W - 86L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CandyManND
Olorun
14
1 / 7 / 0
9,015
376
6,481
21,135
13,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
Detrik_288
Charybdis
13
2 / 10 / 6
9,062
378
9,676
17,069
5,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 8 / 1
9,171
382
6,285
23,296
17,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
KDallmann
Cerberus
15
3 / 10 / 6
10,974
457
9,230
31,887
36,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
9 / 8 / 3
11,655
486
14,441
20,166
6,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
15 / 1 / 6
15,217
634
35,904
24,181
33,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
SIL3NT_DRXM
Discordia
19
5 / 5 / 10
13,226
551
11,569
13,284
5,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Thrillkillzz
Izanami
18
10 / 5 / 9
13,140
548
23,917
15,856
5,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
WordySine
Hun Batz
20
11 / 0 / 7
14,922
622
11,845
12,947
5,692
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 5 / 18
10,893
454
8,378
18,315
17,184
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
92
16
Kills
42
43
Deaths
16
16
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Olorun
CandyManND
Olorun
1
7
0
0.14
W
Chaac
15
1
6
18
L
Charybdis
Detrik_288
Charybdis
2
10
6
0.5
L
1
8
1
0.19
L
Cerberus
KDallmann
Cerberus
3
10
6
0.6
W
Discordia
SIL3NT_DRXM
Discordia
5
5
10
2
W
Izanami
Thrillkillzz
Izanami
10
5
9
2.9
W
Hun Batz
WordySine
Hun Batz
11
0
7
14.5
L
9
8
3
1.31
W
1
5
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,113
Damage
91,613
113,553
Taken
84,583
79,115
Mitigated
67,407
20,638
Healing
31,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
CandyManND
Olorun
6,481
3,047
653
6,418
21,135
13,677
1,660
5,957
14,808
53,847
0
W
Chaac
35,904
10,754
0
16,333
24,181
33,492
5,010
6,394
17,787
0
106,664
L
Charybdis
Detrik_288
Charybdis
9,676
4,731
0
2,787
17,069
5,728
966
2,166
14,761
0
57,093
L
6,285
3,251
0
4,060
23,296
17,201
296
783
21,633
454
33,087
L
Cerberus
KDallmann
Cerberus
9,230
761
0
4,022
31,887
36,259
250
5,639
25,998
38,548
0
W
Discordia
SIL3NT_DRXM
Discordia
11,569
1,266
0
3,798
13,284
5,317
1,120
889
12,395
84,961
0
W
Izanami
Thrillkillzz
Izanami
23,917
16,030
0
3,002
15,856
5,722
4,553
2,416
13,440
0
107,958
W
Hun Batz
WordySine
Hun Batz
11,845
3,577
0
4,980
12,947
5,692
4,846
1,182
11,765
0
132,749
L
14,441
2,996
0
2,698
20,166
6,250
0
5,402
14,535
0
52,121
W
8,378
637
740
2,657
18,315
17,184
749
5,284
13,031
15,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,877
Gold Earned
67,398
369
Minions Killed
635
0
Camps Cleared
0
1,850,667
Distance Traveled
2,251,310
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,015
376
79
3
0
330,125
0
W
Chaac
15,217
634
171
7
0
498,879
2
L
Charybdis
9,062
378
99
4
0
319,879
0
L
Vamana
9,171
382
48
2
0
436,708
2
L
Cerberus
10,974
457
65
3
0
370,641
0
W
Discordia
13,226
551
115
5
0
405,893
2
W
Izanami
13,140
548
165
7
0
394,321
3
W
Hun Batz
14,922
622
172
7
0
504,086
6
L
Pele
11,655
486
78
3
0
393,314
0
W
Ares
10,893
454
12
1
0
448,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role