Player Matchup

Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Karen_Lara
Nox
Level 144
God Stats
93W - 89L
1,623 SR
Queue Stats
127W - 140L
1,444 Elo+
Party 1
Osiris
Osiris
PrimalRaindrop
Osiris
Level 118
God Stats
18W - 19L
1,204 SR
Queue Stats
233W - 200L
1,596 Elo+
Solo
Yemoja
Yemoja
XxLaChikisxX
Yemoja
Level 103
God Stats
0W - 4L
1,323 SR
Queue Stats
9W - 19L
1,228 Elo+
Party 1
Team Averages
Level 130
1,430 SR
1,454 Elo+

VS

Team Averages
Level 96
1,494 SR
1,466 Elo+
Sol
Sol
Alu0326
Sol
Level 61
God Stats
16W - 22L
1,429 SR
Queue Stats
572W - 623L
1,468 Elo+
Solo
Kuzenbo
Kuzenbo
Hog-Cranker420
Kuzenbo
Level 120
God Stats
4W - 3L
1,383 SR
Queue Stats
130W - 119L
1,434 Elo+
Solo
Chaac
Chaac
Ozhur
Chaac
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 28L
1,585 Elo+
Solo
Baron Samedi
Baron Samedi
grimreaper778
Baron Samedi
Level 106
God Stats
1W - 0L
1,798 SR
Queue Stats
44W - 49L
1,477 Elo+
Solo
Hachiman
Hachiman
o Xenz o
Hachiman
Level 103
God Stats
2W - 4L
1,361 SR
Queue Stats
54W - 39L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
6 / 2 / 3
9,440
858
16,831
8,796
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
 
Heimdallr
15
3 / 5 / 5
8,528
775
11,051
11,478
4,355
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 3 / 6
7,950
723
7,940
6,900
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 4 / 6
7,832
712
9,409
9,952
10,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
10
0 / 0 / 1
6,626
602
407
1,755
1,158
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
2 / 2 / 6
8,095
736
4,790
10,451
3,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 2 / 8
9,175
834
5,684
8,935
9,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Ozhur
Chaac
16
2 / 4 / 10
8,685
790
5,470
18,019
14,836
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
grimreaper778
Baron Samedi
15
4 / 3 / 5
8,539
776
6,079
9,812
4,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
o Xenz o
Hachiman
16
3 / 1 / 9
8,813
801
7,454
8,174
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
52
12
Kills
14
14
Deaths
12
21
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
6
2
3
3.75
L
Heimdallr
 
Heimdallr
3
5
5
1.1
W
Sol
2
2
6
2.5
W
3
2
8
3.5
L
1
3
6
1.33
W
Chaac
Ozhur
Chaac
2
4
10
1.75
L
2
4
6
1.25
L
Yemoja
0
0
1
0.5
W
Baron Samedi
grimreaper778
Baron Samedi
4
3
5
2.17
W
Hachiman
o Xenz o
Hachiman
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,638
Damage
29,477
38,881
Taken
55,391
22,141
Mitigated
35,973
6,894
Healing
15,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
16,831
184
624
1,867
8,796
3,584
141
3,737
5,059
52,792
0
L
Heimdallr
 
Heimdallr
11,051
3,856
0
1,450
11,478
4,355
0
5,367
6,111
0
42,015
W
Sol
4,790
1,654
0
2,630
10,451
3,574
1,545
4,030
6,421
16,848
0
W
5,684
1,653
1,009
1,932
8,935
9,766
183
2,945
5,990
16,409
0
L
7,940
474
0
1,005
6,900
2,615
0
2,070
4,830
29,172
0
W
Chaac
Ozhur
Chaac
5,470
342
417
2,206
18,019
14,836
25
9,312
8,707
0
26,062
L
9,409
743
0
882
9,952
10,429
0
4,551
5,401
0
15,963
L
Yemoja
407
75
666
400
1,755
1,158
0
828
927
1,606
0
W
Baron Samedi
grimreaper778
Baron Samedi
6,079
361
2,833
2,114
9,812
4,760
114
4,728
5,084
19,717
0
W
Hachiman
o Xenz o
Hachiman
7,454
2,176
0
2,580
8,174
3,037
620
4,163
4,011
0
29,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,376
Gold Earned
43,307
223
Minions Killed
166
0
Camps Cleared
0
1,009,223
Distance Traveled
1,126,011
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,440
858
88
8
0
274,476
4
L
Heimdallr
8,528
775
67
6
0
209,905
3
W
Sol
8,095
736
35
3
0
219,215
0
W
Kuzenbo
9,175
834
33
3
0
225,618
1
L
Nox
7,950
723
47
4
0
212,826
2
W
Chaac
8,685
790
31
3
0
252,153
3
L
Osiris
7,832
712
19
2
0
226,344
3
L
Yemoja
6,626
602
2
0
0
85,672
0
W
Baron Samedi
8,539
776
29
3
0
212,889
0
W
Hachiman
8,813
801
38
3
0
216,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role