Player Matchup

Ares
Ares
Platinum IV
 
Ares
Platinum IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Platinum II
BurstGolem
Bellona
Platinum II
Level 157
God Stats
24W - 18L
1,859 SR
Queue Stats
1,135W - 1,155L
1,990 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
Cãmazotz
Ah Muzen Cab
Platinum IV
Level 160
God Stats
8W - 2L
1,974 SR
Queue Stats
92W - 93L
1,938 MMR
Solo
Loki
Loki
Diamond V
Goseee
Loki
Diamond V
Level 159
God Stats
2W - 1L
1,857 SR
Queue Stats
15W - 14L
2,059 MMR
Solo
Aphrodite
Aphrodite
Gold II
fen11
Aphrodite
Gold II
Level 60
God Stats
34W - 20L
1,664 SR
Queue Stats
41W - 22L
1,891 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,771 SR
1,876 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,585 SR
1,902 MMR
Jing Wei
Jing Wei
Platinum II
 
Jing Wei
Platinum II
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Diamond V
Jalins
Bacchus
Diamond V
Level 158
God Stats
2W - 7L
1,403 SR
Queue Stats
201W - 177L
1,932 MMR
Solo
Horus
Horus
Platinum II
MohnJilton
Horus
Platinum II
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
386W - 372L
1,927 MMR
Solo
Fenrir
Fenrir
Platinum I
Nurse
Fenrir
Platinum I
Level 151
God Stats
4W - 4L
1,619 SR
Queue Stats
145W - 123L
2,042 MMR
Solo
Thoth
Thoth
Platinum III
Tenvki
Thoth
Platinum III
Level 121
God Stats
4W - 0L
1,905 SR
Queue Stats
58W - 38L
2,109 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 5 / 1
4,926
493
4,091
7,925
4,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
BurstGolem
Bellona
11
1 / 1 / 0
6,257
626
6,088
8,607
5,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
Cãmazotz
Ah Muzen Cab
11
0 / 1 / 0
6,103
610
1,496
3,503
900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
Goseee
Loki
10
1 / 6 / 1
5,604
560
1,694
9,183
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
fen11
Aphrodite
10
0 / 2 / 0
5,232
523
1,158
4,692
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AmaterasuCliodhnaMedusaAgni

VS

Bans
GilgameshBastetCerberusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
0 / 0 / 2
6,649
665
1,110
4,912
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Jalins
Bacchus
9
1 / 0 / 5
5,703
570
1,964
6,636
4,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
11
1 / 0 / 0
5,845
585
4,179
7,221
3,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Nurse
Fenrir
10
7 / 2 / 5
6,833
683
5,615
8,729
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
Tenvki
Thoth
12
6 / 0 / 6
7,449
745
9,123
3,246
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
15
15
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
1
0.1
W
Jing Wei
 
Jing Wei
0
0
2
1
L
Bellona
BurstGolem
Bellona
1
1
0
1
L
Ah Muzen Cab
Cãmazotz
Ah Muzen Cab
0
1
0
0
L
Loki
Goseee
Loki
1
6
1
0.25
W
Bacchus
Jalins
Bacchus
1
0
5
3.5
W
Horus
1
0
0
1
W
Fenrir
Nurse
Fenrir
7
2
5
4.75
W
Thoth
Tenvki
Thoth
6
0
6
9
L
Aphrodite
fen11
Aphrodite
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,527
Damage
21,991
33,910
Taken
30,744
14,126
Mitigated
13,873
11,769
Healing
12,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,091
509
0
1,045
7,925
4,734
0
3,810
4,099
14,697
0
W
Jing Wei
 
Jing Wei
1,110
878
0
3,733
4,912
1,383
0
651
4,261
0
49,534
L
Bellona
BurstGolem
Bellona
6,088
2,864
0
4,359
8,607
5,575
0
1,306
6,934
0
41,188
L
Ah Muzen Cab
Cãmazotz
Ah Muzen Cab
1,496
569
0
1,109
3,503
900
0
216
3,287
0
42,943
L
Loki
Goseee
Loki
1,694
464
0
2,198
9,183
1,875
0
3,790
5,393
0
29,736
W
Bacchus
Jalins
Bacchus
1,964
301
0
1,804
6,636
4,621
0
1,480
4,595
10,849
0
W
Horus
4,179
1,952
0
3,750
7,221
3,507
0
243
6,978
0
28,432
W
Fenrir
Nurse
Fenrir
5,615
2,155
0
3,047
8,729
3,402
0
1,863
6,866
0
34,869
W
Thoth
Tenvki
Thoth
9,123
284
0
395
3,246
960
255
1,012
2,234
46,482
0
L
Aphrodite
fen11
Aphrodite
1,158
199
571
2,487
4,692
1,042
0
1,965
2,727
36,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,122
Gold Earned
32,479
369
Minions Killed
354
0
Camps Cleared
0
1,002,196
Distance Traveled
1,072,027
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,926
493
18
2
0
192,952
2
W
Jing Wei
6,649
665
114
11
0
196,626
2
L
Bellona
6,257
626
102
10
0
180,985
3
L
Ah Muzen Cab
6,103
610
108
11
0
230,438
1
L
Loki
5,604
560
58
6
0
209,153
6
W
Bacchus
5,703
570
24
2
0
218,569
4
W
Horus
5,845
585
62
6
0
205,640
4
W
Fenrir
6,833
683
62
6
0
232,420
6
W
Thoth
7,449
745
92
9
0
218,772
4
L
Aphrodite
5,232
523
83
8
0
188,668
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role