Player Matchup

Hou Yi
Hou Yi
Dmoo
Hou Yi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,239 Elo+
Party 1
Hera
Hera
ElliotteFriedman
Hera
Level 74
God Stats
1W - 0L
1,760 SR
Queue Stats
5W - 4L
1,335 Elo+
Party 1
Ah Puch
Ah Puch
Halokinq
Ah Puch
Level 47
God Stats
8W - 4L
1,612 SR
Queue Stats
72W - 102L
1,357 Elo+
Solo
Khepri
Khepri
Toastisetcash
Khepri
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,525 Elo+
Party 1
Ares
Ares
sigmavox
Ares
Level 108
God Stats
6W - 1L
1,548 SR
Queue Stats
13W - 9L
1,427 Elo+
Party 1
Team Averages
Level 60
1,584 SR
1,377 Elo+

VS

Team Averages
Level 43
1,289 SR
1,260 Elo+
Shiva
Shiva
Lordofcrows1742
Shiva
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 172L
1,235 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
NenZ-ev
Morgan Le Fay
Level 16
God Stats
3W - 9L
1,303 SR
Queue Stats
68W - 106L
1,289 Elo+
Party 2
Loki
Loki
RedWysteria
Loki
Level 44
God Stats
0W - 2L
1,235 SR
Queue Stats
125W - 154L
1,346 Elo+
Party 2
Bacchus
Bacchus
ScholarofSmiles
Bacchus
Level 85
God Stats
12W - 20L
1,134 SR
Queue Stats
105W - 188L
1,216 Elo+
Party 3
Rama
Rama
UseableCoffee
Rama
Level 59
God Stats
2W - 6L
1,274 SR
Queue Stats
101W - 184L
1,216 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dmoo
Hou Yi
19
14 / 0 / 14
13,876
1,388
30,228
9,283
5,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 0 / 13
12,102
1,210
15,666
4,468
2,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Halokinq
Ah Puch
18
5 / 0 / 17
12,496
1,250
16,445
5,600
3,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 0 / 17
10,738
1,074
3,409
3,259
4,114
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
18
3 / 3 / 23
13,081
1,308
11,503
14,243
23,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

258

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 13 / 0
10,097
1,010
7,518
26,658
25,101
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
NenZ-ev
Morgan Le Fay
16
0 / 3 / 3
10,260
1,026
7,421
12,035
4,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 5 / 3
10,451
1,045
5,735
12,769
4,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 3 / 1
10,695
1,070
9,290
18,968
28,482
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
0 / 5 / 2
10,485
1,049
4,141
13,618
5,311
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
12
29
Kills
3
3
Deaths
29
84
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Dmoo
Hou Yi
14
0
14
21
W
6
0
13
12.5
W
Ah Puch
Halokinq
Ah Puch
5
0
17
13.5
L
1
13
0
0.08
L
Morgan Le Fay
NenZ-ev
Morgan Le Fay
0
3
3
0.5
L
0
5
3
0.3
L
2
3
1
0.83
W
1
0
17
9.5
L
0
5
2
0.2
W
Ares
3
3
23
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,251
Damage
34,105
36,853
Taken
84,048
37,566
Mitigated
67,567
9,172
Healing
4,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Dmoo
Hou Yi
30,228
22,146
0
5,506
9,283
5,364
0
3,476
5,679
0
49,506
W
15,666
3,289
346
563
4,468
2,025
0
2,745
1,571
27,397
0
W
Ah Puch
Halokinq
Ah Puch
16,445
737
0
1,503
5,600
3,007
0
2,215
3,369
58,962
0
L
7,518
2,189
1,049
1,074
26,658
25,101
0
14,963
11,695
0
15,793
L
Morgan Le Fay
NenZ-ev
Morgan Le Fay
7,421
655
282
1,343
12,035
4,321
0
7,431
4,604
30,727
0
L
5,735
936
0
0
12,769
4,352
0
7,836
4,933
0
29,697
L
9,290
488
0
0
18,968
28,482
0
9,412
9,556
25,287
0
W
3,409
159
0
71
3,259
4,114
0
2,142
995
8,114
0
L
4,141
1,787
0
651
13,618
5,311
0
7,381
6,237
79
28,782
W
Ares
11,503
562
0
1,183
14,243
23,056
0
5,416
8,449
14,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,293
Gold Earned
51,988
199
Minions Killed
231
6
Camps Cleared
4
923,029
Distance Traveled
953,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,876
1,388
42
4
4
182,234
0
W
Hera
12,102
1,210
35
4
0
194,972
0
W
Ah Puch
12,496
1,250
107
11
0
183,992
0
L
Shiva
10,097
1,010
19
2
0
174,411
0
L
Morgan Le Fay
10,260
1,026
48
5
2
204,781
0
L
Loki
10,451
1,045
39
4
2
206,245
0
L
Bacchus
10,695
1,070
38
4
0
212,208
0
W
Khepri
10,738
1,074
11
1
0
169,038
0
L
Rama
10,485
1,049
87
9
0
155,927
0
W
Ares
13,081
1,308
4
0
2
192,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role