Player Matchup

Horus
Horus
T O Nacho1371
Horus
Level 153
God Stats
18W - 0L
1,664 SR
Queue Stats
128W - 23L
1,883 Elo+
Party 1
Cthulhu
Cthulhu
blindlittlecub
Cthulhu
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
222W - 92L
1,644 Elo+
Party 1
Eset
Eset
bonkpatrol
Eset
Level 144
God Stats
5W - 1L
1,500 SR
Queue Stats
149W - 35L
1,842 Elo+
Party 1
Team Averages
Level 141
1,555 SR
1,790 Elo+

VS

Team Averages
Level 126
1,721 SR
1,810 Elo+
Hercules
Hercules
OscarTheMonstro
Hercules
Level 107
God Stats
18W - 14L
1,698 SR
Queue Stats
38W - 27L
1,662 Elo+
Solo
Bastet
Bastet
Xbalanqbae
Bastet
Level 147
God Stats
0W - 1L
1,654 SR
Queue Stats
40W - 28L
1,785 Elo+
Solo
Anubis
Anubis
Xxd34thisherexX
Anubis
Level 125
God Stats
17W - 3L
1,811 SR
Queue Stats
26W - 8L
1,984 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 5
10,393
799
15,446
16,748
11,192
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 2 / 5
9,704
746
8,012
13,637
14,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 5 / 8
8,239
634
5,392
9,315
8,155
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
4 / 3 / 2
8,391
645
8,554
14,827
8,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Xbalanqbae
Bastet
12
1 / 4 / 8
8,154
627
10,802
10,272
3,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
4 / 4 / 4
9,134
703
8,801
8,714
3,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
11
Kills
9
9
Deaths
11
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
4
3
2
1.67
W
6
2
5
4.25
L
Bastet
Xbalanqbae
Bastet
1
4
8
1.25
L
4
4
4
1.5
W
5
2
5
3.75
W
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,850
Damage
28,157
39,700
Taken
33,813
33,762
Mitigated
15,186
15,232
Healing
7,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
8,554
2,622
0
3,901
14,827
8,170
0
4,917
9,910
0
18,610
W
15,446
6,676
3,648
5,517
16,748
11,192
840
3,784
12,639
0
27,810
L
Bastet
Xbalanqbae
Bastet
10,802
1,907
0
1,220
10,272
3,713
0
4,202
6,070
0
19,263
L
8,801
688
0
2,778
8,714
3,303
31
4,695
4,019
42,384
0
W
8,012
487
314
2,642
13,637
14,415
225
3,071
10,341
31,583
0
W
5,392
866
1,146
1,965
9,315
8,155
30
2,129
7,039
25,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,336
Gold Earned
25,679
119
Minions Killed
118
6
Camps Cleared
5
742,660
Distance Traveled
697,000
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,391
645
32
2
1
252,061
5
W
Horus
10,393
799
27
2
1
267,205
1
L
Bastet
8,154
627
19
1
1
246,404
3
L
Anubis
9,134
703
67
5
3
198,535
4
W
Cthulhu
9,704
746
48
4
3
264,351
1
W
Eset
8,239
634
44
3
2
211,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role