Player Matchup

Skadi
Skadi
TheCuddlyLion
Skadi
Level 107
God Stats
10W - 5L
1,500 SR
Queue Stats
67W - 60L
1,573 Elo+
Party 2
Fenrir
Fenrir
TheCuddlyTiger
Fenrir
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 85L
1,632 Elo+
Party 2
Nu Wa
Nu Wa
zreivax
Nu Wa
Level 44
God Stats
2W - 5L
1,586 SR
Queue Stats
78W - 71L
1,622 Elo+
Party 2
Team Averages
Level 87
1,529 SR
1,609 Elo+

VS

Team Averages
Level 49
1,357 SR
1,407 Elo+
Cerberus
Cerberus
CreepyNinjaNick
Cerberus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
339W - 343L
1,598 Elo+
Solo
Skadi
Skadi
WolvenKing5
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,312 Elo+
Party 1
Artemis
Artemis
drakealane
Artemis
Level 58
God Stats
1W - 3L
1,070 SR
Queue Stats
1W - 3L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 3 / 5
14,197
835
20,096
10,002
3,088
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
7 / 1 / 15
12,729
749
18,964
16,386
16,748
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
zreivax
Nu Wa
16
2 / 3 / 15
11,712
689
9,555
7,729
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
4 / 4 / 3
12,365
727
15,466
26,453
30,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 12 / 2
10,080
593
6,522
16,895
5,404
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
drakealane
Artemis
15
2 / 7 / 3
10,823
637
6,603
13,803
5,720
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
22
Kills
7
7
Deaths
23
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
4
4
3
1.38
W
13
3
5
5.17
W
7
1
15
14.5
L
1
12
2
0.17
L
Artemis
drakealane
Artemis
2
7
3
0.5
W
Nu Wa
zreivax
Nu Wa
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,615
Damage
28,591
34,117
Taken
57,151
21,864
Mitigated
41,128
4,245
Healing
5,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
15,466
1,049
0
3,664
26,453
30,004
0
6,215
20,238
46,498
0
W
20,096
6,506
0
1,039
10,002
3,088
1,502
5,697
4,168
0
77,208
W
18,964
4,924
0
2,043
16,386
16,748
111
5,962
10,424
993
31,279
L
6,522
3,098
0
0
16,895
5,404
0
2,756
14,139
0
26,206
L
Artemis
drakealane
Artemis
6,603
2,577
0
1,862
13,803
5,720
0
2,190
11,613
0
34,073
W
Nu Wa
zreivax
Nu Wa
9,555
3,516
35
1,128
7,729
2,028
188
4,515
3,214
29,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,638
Gold Earned
33,268
164
Minions Killed
180
9
Camps Cleared
5
898,747
Distance Traveled
804,073
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,365
727
92
5
2
319,478
1
W
Skadi
14,197
835
91
5
4
312,071
4
W
Fenrir
12,729
749
19
1
1
332,403
5
L
Skadi
10,080
593
38
2
1
240,007
1
L
Artemis
10,823
637
50
3
2
244,588
4
W
Nu Wa
11,712
689
54
3
4
254,273
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role